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12-17-2010   #1 (permalink)
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IGN: kmelfina/GoneAria/Slyphil
Class: Priest/Elementalist/BM lt_mage
Level: 24/17/1
Guild: Syraix
Default Performance of Rest... Overpowered?

Well last night and today I decided to test out what this skill can do. Apparently when timed correctly it can even stop White Wolf's "Silencing/Summon 2 MK-5s" and his "Triple hit w/e attack".

Is there something wrong with this?
 
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12-17-2010   #2 (permalink)
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IGN: Evey
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No, it's not.

Remember, 3rd jobs are supposed to be pretty OP. After all, half the monsters in this game (in special areas or after level 130) are pretty fricken cheap. Bards also can't survive if they can't KB (if you stop to heal, you're pretty much dead if you're in a mob that you can't KB), so that is there to stop you from easily dying if for some reason you're being attacked by 5+ monsters.
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12-18-2010   #3 (permalink)
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IGN: Griot, Isataaadi
Class: Minstrel lt_bard
Level: 19x
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Mmm, I noticed that too. It can also stop the Phoenix ball of death attack as well. My guildies were like 'uh, what?' when I first did that.

I like it because it makes it easy to get back into coli without being mobbed to death. Just use it as soon as you get in.

It's main weakness is everything is woken up when you first hit them though, and you can't spam it with the cooldown.
 

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