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07-16-2008   #1 (permalink)
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Exclamation Translation by kale15: Class Descriptions

Quote:
This translation needs to be transferred to the wiki. Please reply if anyone has done so. The thread will be closed once transfer to wiki is complete. Thanks.
Thanks for kale for helping with jWiki translations! <33

Quote:
Originally Posted by kale15
since I got yelled at for posting the potion info on the forum I thought I should PM this to you.

the first part is the official site's description, then it's a players description. I'm writing only the key points.

Fighter
- Strength second to none
- Has "Pursuit" to kill enemies that run away
- Weapon Versatility, A close combat attacker
- Starting Weapon: Knuckle
- Specialized Weapon/Usable Weapon: 2 Handed Sword, Spear/Knuckle

- Good soloer, but blends easily into parties
- Good balance of skills, easy for beginners
- Uses both hands for weapons so you can't equip shields
- Advances to Warlords or Blader

Shielder
- Best Defense of all
- The tank class
- Average attack strength
- Starting weapon: Knuckle
- Specialized Weapon/Usable weapon: 1 handed swords, maces/knuckles

- Crazy high HP, Dying is rare
- A stable class for all
- Advances to Temple Knight or Monk

Ranger (traveler)
- Good at digging
- Speedy
- Lucky and helpful for getting party members money
- Starting Weapon: Dagger
- Specialized Weapon/Usable Weapon: Crossbow/Dagger, Knuckle

- Low HP and Attack power, but ranged
- The high luck causes crits to be common
- Versatile on skills and fighting style
- skills to aid in finding cash
- Advances to Treasure Hunter or Gunslinger

Magician
- Only magic class
- Has a full range of spells (Attack, Support, and Healing)
- Next to no Physical strength
- Starting Weapon: Cane
- Specialized Weapon/Usable Weapon: Cane/Dagger, Knuckle

- Low HP, but healing spells help
- Should only use spells
- 4 Elements:
- Water: Weakest Attack, Healer
- Earth: Greatest Spell Range
- Air: Fastest Attacker (Think it refers to physical speed)
- Fire: Strongest Spells
- Best to focus on one element
- Advances to Sorcerer or Artist
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Last edited by Catharsis; 07-28-2008 at 06:29 AM.
 
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07-17-2008   #2 (permalink)
Benevolent Misfortune
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IGN: Sanichi
Class: Scholar
Level: 50
Guild: FrenchBread
Default

Quote:
Fighter
- Strength second to none
- Has "Pursuit" to kill enemies that run away
- Weapon Versatility, A close combat attacker
- Starting Weapon: Knuckle
- Specialized Weapon/Usable Weapon: 2 Handed Sword, Spear/Knuckle

- Good soloer, but blends easily into parties
- Good balance of skills, easy for beginners
- Uses both hands for weapons so you can't equip shields
- Advances to Warlords or Blader

Shielder
- Best Defense of all
- The tank class
- Average attack strength
- Starting weapon: Knuckle
- Specialized Weapon/Usable weapon: 1 handed swords, maces/knuckles

- Crazy high HP, Dying is rare
- A stable class for all
- Advances to Temple Knight or Monk

Ranger (traveler)
- Good at digging
- Speedy
- Lucky and helpful for getting party members money
- Starting Weapon: Dagger
- Specialized Weapon/Usable Weapon: Crossbow/Dagger, Knuckle

- Low HP and Attack power, but ranged
- The high luck causes crits to be common
- Versatile on skills and fighting style
- skills to aid in finding cash
- Advances to Treasure Hunter or Gunslinger

Magician
- Only magic class
- Has a full range of spells (Attack, Support, and Healing)
- Next to no Physical strength
- Starting Weapon: Cane
- Specialized Weapon/Usable Weapon: Cane/Dagger, Knuckle

- Low HP, but healing spells help
- Should only use spells
- 4 Elements:
- Water: Weakest Attack, Healer
- Earth: Greatest Spell Range
- Air: Fastest Attacker (Think it refers to physical speed)
- Fire: Strongest Spells
- Best to focus on one element
- Advances to Sorcerer or Artist
I translate that to clean sentences.
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07-29-2008   #3 (permalink)
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Added, thank you for your contributions.
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