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IGN: Lurnabel
Class: Code Nemesis lu_lime
Level: 38
Default Lilica's Guide to Gunslinging

Hi,I'm Lilica(you may remember me from http://www.mymmogames.net/forum/lata...rer-guide.html) and I am here to enlighten you on the wonders of being a GS.

Version History
Spoiler!


Table of Content

1.The Gunslinger
-Overview
-Pros & Cons

2.Skills of a Gunslinger
-Gunslinger Skills
-Misc.Skills

3.The actual skill build
-Detailed description of when and why you add the skill points

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Overview


A gunslinger as the name implies,is one who uses guns to fight.As a gunslinger,you lose the ability to use all the weapons the Explorer as access to for your gun.As a gunslinger,you have access to quick and powerful attacks that with the right equipment,allows you to have a great damage output.

Pros


-Fast attacks-
-Infinite combo using Shooting Forward and Sitting and Shooting-
-High Critical Rate-
-Range-
-Higher Strength increase per level then a Treasure Hunter-
-Damage is consistent-
-Great Self Buffs and Misc.Skills

Cons


-Low HP-
-Low Defense-
-Lack of Party Skills-
-Takes dedication to level as you will be constantly spamming 2 skills for most if not all of your Gunslinging Career-
-Takes skill to solo as you die easily(This was not meant to offend anyone,but I have seen some new GS solo stuff and fail horribly at it)
-Cannot use anything else but guns to attack with-

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~

~The Tricks of a Gunslinger~


Gun License

Required Level:80
Max Level:1
Skill Points Used:10
Prerequisites:N/A
Price:232,000 Ely
Type:Passive
Description:Allows the wielding of gun and gun related skills

Gun Mastery I

Required Level:1/2/3/4/5
Max Level:5
Skill Points Used:1
Prerequisites:Gun License Lv.1
Price:100 Ely:
Type:Passive
Description:Increases accuracy 1% per level(5% at level 5)

Gun Mastery II

Required Level:15/16/17/18/19/20/21/22/23/24
Max Level:10
Skill Points Used:1
Prerequisites:Gun Mastery I Lv.5
Price:7500 Ely
Type:Passive
Description:Increases gun damage by 1% per level(10% at level 10)

Gun Master III

Required Level:30/31/32/33/34/35/36/37/38/39
Max Level:10
Skill Points Used:1
Prerequisites:Gun Mastery II Lv.10
Price:27,000 Ely
Type:Passive
Description:Increases attack power of guns even further(Unknown amount)

Shoot Forward

Required Level:20/25/30
Max Level:3
Skill Points Used:2
Prerequisites:Gun License Lv.1
Price:10,000 Ely
Type:Active
Description:Shoots 4 shots ahead at 2 targets(last 2 are counted as 1 singular damage)

Shoot Backwards

Required Level:40/45/50
Max Level:3
Skill Points Used:2
Prerequisites:Shoot Forward Lv.3
Price:?
Type:Active
Description:Fires 3 shots backwards at 2 targets

Sitting and Shooting

Required Level:80/85/90
Max Level:3
Skill Points Used:3
Prerequisites:Shoot Backward Lv.3
Price:232,000 Ely
Type:Active
Description:Kneel on the ground and fire 4 shots ahead at 3 Targets

Wide Range Shot

Required Level:80/85/90
Max Level:3
Skill Points Used:3
Prerequisites:Gun Master II Lv.10,Shoot Backwards Lv.3
Price:232,000 Ely
Type:Active
Description:Jumps and spins and fires 4 shots horizontally and 4 targets

Gatling Gun

Required Level:100/105/110
Max Level:3
Skill Points Used:4
Prerequisites:Gun Mastery III Lv.10,Sitting and Shooting Lv.3
Price:232,000 Ely
Type:Active
Description:Pulls out a gatling gun and fires 8 shots ahead at 4 targets

Good Luck

Required Level:5/6/7/8/9/10/11/12/13/14
Max Level:10
Skill Points Used:1
Prerequisites: None
Price: 500 Ely
Type:Passive
Description: Increases luck by 3% per level. (30% at Level 10)

Concentrated Fire

Required Level:15/16/17/18/19/20/21/22/23/24
Max Level:10
Skill Points Used:1
Prerequisites:Good Luck Lv.10
Price:7500 Ely
Type:Passive
Description:Increases Accuracy by 1% per Level. (10% at level 10)

Fast Tiger

Required Level:30/31/32/33/34/35/36/37/38/39
Max Level:10
Skill Points Used:1
Prerequisites:Concentrated Fire Lv.10
Price:27,000 Ely
Type:Active
Description:Increases movement speed by 1%(10% at level 10)

Heavy Fire

Required Level:60/61/62/63/64/65/66/67/68/69
Max Level:10
Skill Points Used:2
Prerequisites:Fast Tiger Lv.10
Price:126,000 Ely
Type:Passive
Description:Increases attack power by 1%(10% at level 10)

Hawk Eyes

Required Level:80/81/82/83/84
Max Level:5
Skill Points Used:1 for Level 1,2 for Level 2,3 for Level 3,4 for Level 4,5 for Level 5
Prerequisites:Heavy Fire Lv.10
Price:232,000 Ely
Type:Active
Description:Increases crit rate by 4%(20% at level 5)
My opinion:By far a useless skill as I hear its about 10 seconds duration and like 1 min cooldown

Accurate Fire

Required Level:80/81/82/83/84
Max Level:5
Skill Points Used:2
Prerequisites:Good Luck Lv.10
Price:232,000 Ely
Type:Passive
Description:Increases crit rate by 1%(5% at level 5)

Lucky Days
IMG not available
Required Level:90/91/92/93/94/95/96/97/98/99
Max Level:10
Skill Points Used:2
Prerequisites:Accurate Fire Lv.5
Price:297,000 Ely
Type:Active
Description:Increases Luck of nearby players by 5 POINTS(not %) per Level.(50 at Level 10)

Fire Magazine

Required Level:60/65/70/75/80/85/90/95/100/105
Max Level:10
Skill Points Used:2
Prerequisites:None
Price:126,000 Ely
Type:Active
Description:Increases 30 Fire damage and 1 Min and 2 Max Damage per level(300 Fire Damage,20 min Damage,and 30 max damage at level 10)

Fire Magazine(Expand)
Required Level:80/85/90/95/100/105/110/115/120/125
Max Level:10
Skill Points Used:2
Prerequisites:Fire Magazine Lv.5
Price 232,000 Ely
Type:Active
Description:Leaves DoT dmg on your enemy that is controlled by you Fire Stats,20 more damages per Level.

Water Magazine

Required Level:60/65/70/75/80/85/90/95/100/105
Max Level:10
Skill Points Used:2
Prerequisites:None
Price:126,000 Ely
Type:Active
Description:Increases 30 Water damage and 1 Min and 2 Max Damage per level(300 Water Damage,20 min Damage,and 30 max damage at level 10)

Water Magazine(Expansion)

Required Level:80/85/90/95/100/105/110/115/120/125
Max Level:10
Skill Points Used:2
Prerequisites:Water Magazine Lv.5
Price 232,000 Ely
Type:Active
Description:Slows down enemy 5% per level if it hits

Earth Magazine

Required Level:60/65/70/75/80/85/90/95/100/105
Max Level:10
Skill Points Used:2
Prerequisites:None
Price:126,000 Ely
Type:Active
Description:Increases 30 Earth damage and 1 Min and 2 Max Damage per level(300 Earth Damage,20 min Damage,and 30 max damage at level 10)

Earth Magazine(Expansion)

Required Level:80/85/90/95/100/105/110/115/120/125
Max Level:10
Skill Points Used:2
Prerequisites:Earth Magazine Lv.5
Price 232,000 Ely
Type:Active
Description: Decreases enemy's Defense by 3% per Level if it hits

Wind Magazine

Required Level:60/65/70/75/80/85/90/95/100/105
Max Level:10
Skill Points Used:2
Prerequisites:None
Price:126,000 Ely
Type:Active
Description:Increases 30 Wind damage and 1 Min and 2 Max Damage per level(300 Wind Damage,20 min Damage,and 30 max damage at level 10)

Wind Magazine(Expansion)

Required Level:80/85/90/95/100/105/110/115/120/125
Max Level:10
Skill Points Used:2
Prerequisites:Earth Magazine Lv.5
Price 232,000 Ely
Type:Active
Description: Decreases enemy's Evasion by 3% per Level if it hits
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Last edited by Lilica; 08-19-2009 at 08:25 AM.
 
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08-17-2009   #2 (permalink)
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Default

Skill Build


These builds are based upon the fact that you have saved at the Elias Save stone for 1 Point and have NOT done Dotnuri
Also Note,These Builds do not touch Expanded Magazines as this is primarily a PvP skill
At Level 80 with 80 Skill Points you should get:

Lv.1 Gun License - 70 Skill Points Left
Lv.5 Gun Mastery I - 65 Skill Points Left
Lv.10 Gun Mastery II - 55 Skill Points Left
Lv.10 Gun Mastery III - 45 Skill Points Left
Lv.3 Shooting Forward - 39 Skill Points Left
Lv.3 Shooting Backwards - 33 Skill Points Left
Lv.1 Sitting and Shooting - 30 Skill Points Left
Lv.1 Wide Range Shot - 27 Skill Points Left
Lv.10 Good Luck - 17 Skill Points Left
Lv.10 Concentrated Fire - 7 Skill Points Left
Lv.1 Accurate Fire- 5 Skill Points Left

SAVE THE REST!

Standard Build
(Up until 95 where you have to decide if you want Gatling Gun or Not)


Level 81:Lv.2 Accurate Fire - 4 Skill Points Leftover
Level 82:Lv.3 Accurate Fire - 3 Skill Points Leftover
Level 83:Lv.4 Accurate Fire - 2 Skill Points Leftover
Level 84:Lv.5 Accurate Fire - 1 Skill Point Leftover
Level 85:SAVE - 2 Skill Points Leftover
Level 86:Sitting and Shooting Lv.2 - 0 skill Points Leftover
Level 87:SAVE - 1 Skill Point Leftover
Level 88:SAVE - 2 Skill Point Leftover
Level 89:SAVE - 3 Skill Point Leftover
Level 90:Sitting and Shooting Lv.3 - 1 Skill Point Leftover
Level 91:SAVE - 2 Skill Point Leftover
Level 92:Wide Range Shot Lv.2 - 0 Skill Point Leftover
Level 93:SAVE - 1 Skill Point Leftover
Level 94:SAVE - 2 Skill Point Leftover
Level 95:Wide Range Shot Lv.3 - 0 Skill Point Leftover

Gatling Gun Build


Level 96:SAVE - 1 Skill Point Leftover
Level 97:SAVE - 2 Skill Points Leftover
Level 98:SAVE - 3 Skill Points Leftover
Level 99:SAVE - 4 Skill Points Leftover
Level 100:Gatling Gun Lv.1 - 1 Skill Point Leftover
Level 101:SAVE - 2 Skill Points Leftover
Level 102:SAVE - 3 Skill Points Leftover
Level 103:SAVE - 4 Skill Points Leftover
Level 104:SAVE - 5 Skill Points Leftover
Level 105:Gatling Gun Lv.2,(Insert Element) Magazine Lv.1 - 0 Skill Points Leftover
Level 106:SAVE - 1 Skill Point Leftover
Level 107:SAVE - 2 Skill Points Leftover
Level 108:SAVE - 3 Skill Points Leftover
Level 109:SAVE - 4 Skill Points Leftover
Level 110:Gatling Gun Lv.3 - 1 Skill Point Leftover
Level 111: (Insert Element) Magazine Lv.2 - 0 Skill Points Leftover
Level 112:SAVE - 1 Skill Point Leftover
Level 113: (Insert Element) Magazine Lv.3 - 0 Skill Points Leftover
Level 114:SAVE - 1 Skill Point Leftover
Level 115: (Insert Element) Magazine Lv.4 - 0 Skill Points Leftover
Level 116:SAVE - 1 Skill Point Leftover
Level 117: (Insert Element) Magazine Lv.5 - 0 Skill Points Leftover
Level 118:SAVE - 1 Skill Point Leftover
Level 119: (Insert Element) Magazine Lv.6 - 0 Skill Points Leftover
Level 120:SAVE - 1 Skill Point Leftover
Level 121: (Insert Element) Magazine Lv.7 - 0 Skill Points Leftover
Level 122:SAVE - 1 Skill Point Leftover
Level 123: (Insert Element) Magazine Lv.8 - 0 Skill Points Leftover
Level 124:SAVE - 1 Skill Point Leftover
Level 125: (Insert Element) Magazine Lv.9 - 0 Skill Points Leftover
Level 126:SAVE - 1 Skill Point Leftover
Level 127: (Insert Element) Magazine Lv.10 - 0 Skill Points Leftover
Level 128:Fast Tiger Lv.1 - 0 Skill Points Leftover
Level 129:Fast Tiger Lv.2 - 0 Skill Points Leftover
Level 130:Fast Tiger Lv.3 - 0 Skill Points Leftover
Level 131:Fast Tiger Lv.4 - 0 Skill Points Leftover
Level 132:Fast Tiger Lv.5 - 0 Skill Points Leftover
Level 133:Fast Tiger Lv.6 - 0 Skill Points Leftover
Level 134:Fast Tiger Lv.7 - 0 Skill Points Leftover
Level 135:Fast Tiger Lv.8 - 0 Skill Points Leftover
Level 136:Fast Tiger Lv.9 - 0 Skill Points Leftover
Level 137:Fast Tiger Lv.10 - 0 Skill Points Leftover
Level 138:SAVE - 1 Skill Point Leftover
Level 139:Heavy Fire Lv.1 - 0 Skill Points Leftover
Level 140:SAVE - 1 Skill Point Leftover
Level 141:Heavy Fire Lv.2 - 0 Skill Points Leftover
Level 142:SAVE - 1 Skill Point Leftover
Level 143:Heavy Fire Lv.3 - 0 Skill Points Leftover
Level 144:SAVE - 1 Skill Point Leftover
Level 145:Heavy Fire Lv.4 - 0 Skill Points Leftover
Level 146:SAVE - 1 Skill Point Leftover
Level 147:Heavy Fire Lv.5 - 0 Skill Points Leftover
Level 148:SAVE - 1 Skill Point Leftover
Level 149:Heavy Fire Lv.6 - 0 Skill Points Leftover
Level 150:SAVE - 1 Skill Point Leftover
Level 151:Heavy Fire Lv.7 - 0 Skill Points Leftover
Level 152:SAVE - 1 Skill Point Leftover
Level 153:Heavy Fire Lv.8 - 0 Skill Points Leftover
Level 154:SAVE - 1 Skill Point Leftover
Level 155:Heavy Fire Lv.9 - 0 Skill Points Leftover
Level 156:SAVE - 1 Skill Point Leftover
Level 157:Heavy Fire Lv.10 - 0 Skill Points Leftover
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Last edited by Lilica; 08-19-2009 at 08:57 AM.
 
08-17-2009   #3 (permalink)
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Reserved Post~
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08-17-2009   #4 (permalink)
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~Reserved Post moar~
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08-17-2009   #5 (permalink)
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Lili, I got a question~

How much SP does an average gunslinger have? Do they have to keep spamming pots? I noticed Gunslinger's heavy attack works really well and far, as well as fast enough... owo
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08-18-2009   #6 (permalink)
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Quote:
Originally Posted by ArturiaPendragon
Lili, I got a question~

How much SP does an average gunslinger have? Do they have to keep spamming pots? I noticed Gunslinger's heavy attack works really well and far, as well as fast enough... owo
Spamming Skills Take 25 to 45? Sp so and mine is 122 with around 1.3k but we cant really say the base amount they have due to the fact that all builds are diff and some have more magic then others.
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08-18-2009   #7 (permalink)
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Yay you posted so now you have to finish this.

I await the masterful teachings of Lilica's way of gunslinging.

Like, did you get expanded magazine and do you think its worth getting? And is gatling gun really worth 4 skill points when i could max magazine instead and have space on my hotkeys for back flip?!
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08-18-2009   #8 (permalink)
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Quote:
Originally Posted by Moar
Yay you posted so now you have to finish this.

I await the masterful teachings of Lilica's way of gunslinging.

Like, did you get expanded magazine and do you think its worth getting? And is gatling gun really worth 4 skill points when i could max magazine instead and have space on my hotkeys for back flip?!
Ignore back shot and you'll have a spot for back flip.
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08-20-2009   #9 (permalink)
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just wondering, how beneficial is accurate shot? would it be a bad idea to get a magazine first?

thanks!
 
08-20-2009   #10 (permalink)
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Get mag first. You can always enchant accuracy onto eq if you find that you miss too often.

Quote:
Originally Posted by Shugi
Ignore back shot and you'll have a spot for back flip.
But back shot is useful at times.
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08-21-2009   #11 (permalink)
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accurate fire (sorry, i wrote accurate shot earlier) is increasing critical rate, not accuracy though. and the build up there lists it as one of the skills to get with your 80 reset points.
 
08-21-2009   #12 (permalink)
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Quote:
Originally Posted by Moar
Get mag first. You can always enchant accuracy onto eq if you find that you miss too often.

But back shot is useful at times.
You won't need it for grinding really... only PvP. I've never used it during grinding @_@
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08-22-2009   #13 (permalink)
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which class should i choose before i become a gunslinger, like what weapons.
 
08-24-2009   #14 (permalink)
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I would say anything that is fun to you.

I'm gonna stop answering question now. >.<
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08-27-2009   #15 (permalink)
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Quote:
Originally Posted by Shugi
You won't need it for grinding really... only PvP. I've never used it during grinding @_@
Strange, I use mine all the time when grinding. Its useful when i'm mobbed and don't want to change directions.

I replaced backflip with gatling gun (bah) and i miss it already.
...Maybe i'll try switching out backshot.

Also, Lili its been a week i demand updates! ..Please?
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08-27-2009   #16 (permalink)
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I'll update soon,I've been preoccupied with trying to get my bard to 100 and trying to get Epic Magic Gloves +3
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08-31-2009   #17 (permalink)
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Quote:
Description:Increases 30 Fire damage and 1 Min and 2 Max Damage per level(300 Fire Damage,20 min Damage,and 30 max damage at level 10)
Are you sure it is 20 min damage ? Would it not be 10 Min damage/20 Max damage ? Since it is 10(lvl)*1(min) and 10(lvl)*2(max).

Or do you get a bonus ? Or did you add something (Masteries) to it ?
 
11-26-2009   #18 (permalink)
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nice guide o.o i will use it + wing around with the skill points
 
04-06-2010   #19 (permalink)
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Love the guide . This will be very useful when I decide to become gunslinger. Thanks!
 

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