- PARTY MAGIC DEFENSE. HOT?
- Everything dies.
- Hard to combo with compared to other classes, doesn't use traditional shifting/halfdash methods, and requires precise skill canceling.
More cons include
-Dash A has high delay, leaving you open to lulz attack
-S is used in advanced combos, meaning you lose HP to kill stuffs
-No panic button. S counts, i suppose, but potentially you lose more HP than the combo you would've been in.
-Fireball -> high CD, hard2hit, and you have to dash cancel before krieg starts doing dumb stuff
-AAAA AAAA is a combo lol. I suppose this is a con, really, but meh. it looks so terrible and you can't escape it lol
- Healing stuff costs HP
- Healing MP costs HP
- Krieg's "price of sacrifice" is so slow... lol.