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Griever 03-15-2008 05:00 PM

Krieg Guide
 
This guide is in progress.
If you would like to add anything to this guide feel free to post here and tell me. Also if I make any mistakes please correct me.

[NOTE: You can't translate Krieg files like how you can translate the other versions of Lunia.]
That's why I had to make up names for the skills.

Krieg base stats at Level 1:
HP: 125
MP: 40
Strength: 24
Dexterity: 12
Vitality: 25
Intelligence: 8
Damage: 8~9

Stats received after Level Up:
STR: +3
DEX: +3
VIT: +2
INT: +2
Min. DMG: +1
Max. DMG: +1
HP: +10
Mana: +10

Skills:

http://i29.tinypic.com/9q8nzm.png
Repel(Level 2)
Krieg spins both his hammers, flies forward and hits the enemy multiple times. If done correctly it will hit the enemy 5 times.


http://i29.tinypic.com/t4wj9d.png
Super Force(Level 3)
Krieg charges forward and hits the enemy into the air.


http://i27.tinypic.com/o6wenk.png
Physical Strength(Level 2)
Krieg hits the enemy 2 times. Both hits throw the enemy into the air.


http://i31.tinypic.com/v7gyuo.png
Force(Level 3)
Hits the enemy 3 times with a hammer. 2nd and 3rd hits stuns the enemy.


http://i25.tinypic.com/b7kknp.png
Mana Recovery(Level 4)
Sacrifices HP and Mana in order to recover MORE Mana.


http://i26.tinypic.com/2vla82s.png
Disturbance(Level 3)
Krieg smashes the ground and a large force field damages the enemy. Normal mobs fall asleep. Does not work on (some) bosses. Has a very large radius.


http://i27.tinypic.com/30a7zip.png
Divine Force(Level 8)
Krieg swings his hammer 4 times. 3rd hit juggles enemy into the air, 4th hit brings them back down for heavy damage.

http://i26.tinypic.com/25ewojr.jpg
10-Ton Pendulum(Level 10)
Krieg swings his hammer 4th times. 3rd hit juggles enemy into the air and throws them away from Krieg. On the 4th hit Krieg jumps towards the enemy and smashes them for one final hit dealing heavy damage.


http://i25.tinypic.com/2uota84.jpg
Heal Field(Level 11)
Krieg creates a small "platform" and anyone who steps on it recovers health.


http://i27.tinypic.com/29c8gbb.jpg
Party Mana Recovery(Level 14)
For the cost of HP and Mana, Krieg creates 4 blue platforms. When you step on these platforms they recover Mana.

http://i30.tinypic.com/34sgww8.png
Sunlight of Krieg(Level 16)
Krieg Sacrifices a bit of his own HP to heal everyone around him including himself. 100 Range. Same range as Emergency Heal.

http://i26.tinypic.com/260q1x4.png
Fireball
Krieg throws a small ranged fireball at the enemy. Can also cause the enemy to fall asleep.

http://i29.tinypic.com/2a97jp5.png
Hammer Scratch
Krieg kicks up some dirt at the enemy to damage them.

http://i31.tinypic.com/1zecab5.png
Hammer
Krieg hits the enemy 2 times, sending them into the air, then 2 more times sending them far away from Krieg.

Laughatyou21 03-15-2008 05:02 PM

He has a lot of beginning skills. o.O
And I think Krieg's Sacrifice is the same as Eir's.

m1s3ri 03-15-2008 05:04 PM

Changes in damage/HP/MP are purely based on changes in Str/Dex/Vit/Int, so there's no point in listing those; and at least for the other characters, the amount of Str/Dex/Vit/Int gained per level is not constant from levels 1 to 65. Haven't really checked too deeply into how exactly it works though.

Griever 03-15-2008 05:26 PM

Quote:

Originally Posted by Laughatyou21 (Post 187376)
He has a lot of beginning skills. o.O
And I think Krieg's Sacrifice is the same as Eir's.

Yup, just tested it.
It's a pretty long skill though. You have to leave the entire thing on 6 seconds in order to recover MP. -_- It's dash and skill cancellable though.

Fiona 03-17-2008 10:21 AM

Krieg has a Price-ish of Sacrifice-ish move? Interesting (it's not the same as Eir's, I take it, if it has a 6 second cast time and costs mana to use).

Interesting, but ultimately kinda... I dunno, it doesn't sound very effective. I doubt he'll be able to heal back the damage from that move as fast as Eir can from her's, and if it really takes 6 seconds... O_o How desperately can a non-healer need THAT much mana? (my Tia is almost never THAT starving for mana, but maybe Tia's mana regeneration and low mana cost for her skills is just that ludicrously powerful compared to everyone else or something)

Griever 03-17-2008 11:24 AM

Quote:

Originally Posted by Fiona (Post 189180)
Krieg has a Price-ish of Sacrifice-ish move? Interesting (it's not the same as Eir's, I take it, if it has a 6 second cast time and costs mana to use).

Interesting, but ultimately kinda... I dunno, it doesn't sound very effective. I doubt he'll be able to heal back the damage from that move as fast as Eir can from her's, and if it really takes 6 seconds... O_o How desperately can a non-healer need THAT much mana? (my Tia is almost never THAT starving for mana, but maybe Tia's mana regeneration and low mana cost for her skills is just that ludicrously powerful compared to everyone else or something)

Yup.
Tia's skill cost abnormally low amounts of mana.
And she gets the Mana Recovery skills early in the game.

Fiona 03-17-2008 11:34 AM

Yea, Tia can just keep skill spamming again and again for quite a while thanks to high MP regen and low mana costs. I guess Krieg's skills probably cost more mana to use (especially since he's probably slightly a combo of Eir and Sieg, being a paladin and all, and both of those characters have some pretty costly mana-expensive skills), so the ability to recover mana via a price-of-sac type move would be useful for him in some situations.

Doesn't Krieg's healing skill heal over time (as opposed to healing a lot on one shot)? I guess maybe you're supposed to place a healing circle down and then use that price of sacrifice-ish move so you can heal HP and mana at the same time or something (might be hard to find time to do that in a hectic boss fight, though, but seems great for healing up in between "rooms" in the stage)

Griever 03-22-2008 07:30 AM

*UPDATED GUIDE!*


Quote:

Originally Posted by Fiona (Post 189218)
Yea, Tia can just keep skill spamming again and again for quite a while thanks to high MP regen and low mana costs. I guess Krieg's skills probably cost more mana to use (especially since he's probably slightly a combo of Eir and Sieg, being a paladin and all, and both of those characters have some pretty costly mana-expensive skills), so the ability to recover mana via a price-of-sac type move would be useful for him in some situations.

Doesn't Krieg's healing skill heal over time (as opposed to healing a lot on one shot)? I guess maybe you're supposed to place a healing circle down and then use that price of sacrifice-ish move so you can heal HP and mana at the same time or something (might be hard to find time to do that in a hectic boss fight, though, but seems great for healing up in between "rooms" in the stage)

His skills really don't cost THAT much mana. Just a tad more than Tia.

Krieg's healing skill creates a small platform. Anyone that steps on it receives 3 "heals." Sort of like Eir's light of healing. But the radius is like...half of that.


Uh oh guys....Krieg+Dacy's Dolls do not mix. He can kill them even in stage.....

Fiona 03-22-2008 08:33 AM

Quote:

Originally Posted by Griever (Post 195718)
[B]*UPDATED GUIDE!*He can kill them even in stage.....

How does he manage to do that? O_o

Griever 03-22-2008 09:40 AM

Quote:

Originally Posted by Fiona (Post 195757)
How does he manage to do that? O_o

IDK =/
He just...does.
But I hope it's patched eventually because I can definitely see it being a problem.
Cobolt Raid, and Ghost Raid are 2 good examples <_<

Kreig 03-24-2008 10:57 AM

how much mana does he heal party lol XD?

Neko_Mifllem 03-26-2008 08:07 AM

Are those ALL of its skills?

Kreig 03-26-2008 11:22 AM

of course not. you think a char got that litle skill XD?
http://cansozero.myweb.hinet.net/lun...00000000000065 all his skills but in chinese lol

Griever 04-12-2008 02:57 PM

*Updated*
Courtesy of Kreig for helping me level my Krieg.

4 new skills added.

Yuui 04-12-2008 05:12 PM

Quote:

Originally Posted by Griever (Post 187373)

http://i30.tinypic.com/34sgww8.png
Sunlight of Krieg(Level 16)
Krieg Sacrifices a bit of his own HP to heal everyone around him including himself. 100 Range. Same range as Emergency Heal.

Emergency's range is 120, so it is smaller.

Griever 04-12-2008 06:03 PM

Quote:

Originally Posted by Yuui (Post 220329)
Emergency's range is 120, so it is smaller.

Emergency Heal's range is 120 at rank 7.

Yuui 04-12-2008 07:05 PM

No it has been changed to 120 at level 1.

Kreig 04-13-2008 12:57 AM

griever i got the names of the skill what they are going to be in glunia. 1 sec posting it up

k here we go
http://i269.photobucket.com/albums/j...0413095544.jpg
http://i269.photobucket.com/albums/j...0413095636.jpg
http://i269.photobucket.com/albums/j...0413095646.jpg
http://i269.photobucket.com/albums/j...0413095656.jpg

pretty cool he got party mag def
but kinda sad that its lv 8 for only 11 seconds =/

Fiona 04-14-2008 02:21 PM

Sheesh, looking at the skill builder, that party magic defense sure costs a truckton of HP and MP to cast. Must be pretty darn uber for taking out trapped adamans in Cobolt Raid, though, lol. Just cast it and have EVERYONE charge in XD

Kreig 04-15-2008 05:50 AM

lmao im 54 now soon 60 =O if genos are good stil. anyway i love that cash cloths that add stats coz now 1 of my skills hits 864~1081


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