Originally Posted by Cornelia
According to what I think based on the Japanese Wiki and engrish, the info taken from MMORPG.com might be outdated.
I mean, there are very few spells designated to a certain element, for example 1-2 fire spells (can't remember), also the stat description doesn't say anything about Vitality affecting Wind/Lightening spells etc, and mentions Int affecting Matk and the other Magic stat affecting Mdef, nothing about them rising fire/ice spell's damage.
I might be wrong though, and there's still elemental animal skills, right? We will see soon enough.
All 3 races for mages have different characteristics. There are 3 types
of magic skills namely fire, water and wind which corresponds to each
Magic attack :
1. Fire ( Tigers )
2. Wind ( Apes )
3. Water ( Dragons )
Speed of magic casting :
1. Water ( Dragons )
2. Wind ( Apes )
3. Fire ( Tigers )
As you can see, fire skills deal the highest damage. Since tigers are
of fire nature, tiger mages with high INT are insane killing machines.
However, fire skills takes much longer to re-cast compared to water
skills so you must be able to handle the cool down time.
Wind skills is a complicated issue. Tiger and dragon mages can deal pretty
good damage with both fire and water skills. However, if either race tries
to use wind skills, their damage are kinda pathetic. So it would be wise to
leave wind skills to apes.
Water skills deal the lowest damage but needs lesser cool down time.
There is only 1 water skill below level 40 as of now therefore current
dragon mages mostly use both fire and water skills.
And as most of you would know :
- Wisdom increases damage of water/ice skills
- Intelligence increases damage of fire skills
- Vitality increases damage of wind skills
To sum up the difference between dragon and tiger mages :
龍 ( dragons )
- high max MP
- low MP usage
- quick spell casting
- high magic defense
虎 ( tigers )
- low max MP
- high MP usage
- slow spell casting
- high magic attack
- quick MP regeneration