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12-13-2009   #21 (permalink)
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Quote:
Originally Posted by dotKaZE
Double post, but

Part 2! Didn't run away this time though.
When they run away from me, they come back like 10 minutes later only to run away a second time. ``
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12-13-2009   #22 (permalink)
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I sent him on two tasks after that and he still didn't run away.
Then I decided it'd suck to get -REP on Sprite Messengers because of it and just got a Soda. |:<
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12-13-2009   #23 (permalink)
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Let's face it. Sprites are like children. They say they want to run away, but they come back. You give them soda and cookie shaped honey crackers, they become happy. And don't forget horrible child labor laws!
 
12-13-2009   #24 (permalink)
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Quote:
Originally Posted by Sharpe
Let's face it. Sprites are like children. They say they want to run away, but they come back. You give them soda and cookie shaped honey crackers, they become happy. And don't forget horrible child labor laws!
... I never thought of it that way . D:
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12-13-2009   #25 (permalink)
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Just a question..when sprites run away, they ALWAYS return? Like..it won't ever 'disappear' from the bottom of your screen unless you release them, right? Just want to make sure before I spend any gold on a sprite and it might end up having temper tantrums.
 
12-13-2009   #26 (permalink)
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I'm unsure. I've only had one run away and it came back. I have my bet on it will return though. I believe the only disadvantage of a Sprite running away is losing reputation with Sprite Messengers and a delay in your line of production.

It's not easy to get it to RAGEQUIT mode anyways. You just need to spam Chat command every now and then and it should remain above Depressed-Normal.
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