Forgive me Amanda
I think I agree with Hiki on this one. Doesn't feel worth the trouble.
While I like the return of ranged melee attacks and a 1bar skill that isn't complete piss, I feel that recoveries out of moves and combos are...well....crap. Canceling out of a normal combo via turning around is not available and instead, you get a completely different attack which you'd think would strike enemies behind you, but instead just does exactly what a forward cancel does. 2 hits and knock down. The reduced speed really does put a hamper on one's style after using Sentinel for ages on end. Nature Tamer seems to deal haxxed damage though. A normal combo does prolly 30-58 points of damage, but Nature Tamer does up to like 240 at best O_O. Wish it was easy to aim though
. I like the skills though, something about Wild Justice just makes me lose it.
Im disappointed at the (expected) lack of new trans as spamming Neph in dungeons (while practical and efficient) is boring as hell. This is due to the fact that levels beyond 30 (like 35) have to wait 5 more levels to get a scyth that isn't straight piss. And getting to 40 is HELL at this point without a QJ.
Other than that, finally have a 3rd job for at least one of my characters. Wish it was better though. Maybe its because unlike druid, Sentinel wasn't complete piss, so getting Viken is like "eh...ok, another half way decent job". Don't think i'll be using that for 4th job's pvp quests >_>.
Also...very funny, a guy named Towel started complaining about me in Kastulle because I was "knocking down" enemies. :P People on this game are still retarded.