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Lord of the Rings Online
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06-12-2011   #1 (permalink)
and more came out
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Default Gravity Rush



An action platformer game for PSP Vita. Being made by the creator of the original Silent Hill and Team Siren.

Quote:
In Gravity you play as Kat, a girl with amnesia who's on a quest to find out who she is and why she gets the power to alter gravity. Kat can't alter gravity for the whole planet, but instead just effects a small area around her. This allows her to look at a surface in the distance (whether it's perpendicular to you or otherwise), change the orientation of gravity, and then go tumbling towards it. Thus Kat can traverse on any surface she can see, making the environment her playground. If at anytime you get completely disoriented, you can make gravity return to normal, dropping you back to the ground.
E3 2011: Defying Gravity on PlayStation Vita - PlayStation Vita Preview at IGN


Trailer:






Looks interesting.
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06-12-2011   #2 (permalink)
fat fat fat fat fat PIG
PROBLEMS BUTA?!
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Looks kewl. I imagine it might get kinda crazy flying all over the place.
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06-12-2011   #3 (permalink)
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Looks cool, but the cynic in me knows that they won't utilize this cool gravity defying ability to the max.
 
06-12-2011   #4 (permalink)
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Funny...

Looked at the image and text = interesting! @_@
Looked at the video = not so interesting...-.-

XD
 
06-12-2011   #5 (permalink)
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Wow. I'll play this, with the hopes that it'll eventually get a console title.
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06-20-2012   #6 (permalink)
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Year bump because I just finished this game.

Game's awesome, recommended to all current Vita owners (because there's really no other game for Vita at the moment).
As far as buying a Vita for it, I'll be honest, debatable.

The use of gravity in the game is interesting, both gameplay and story-wise.
Overall combat mechanics are simple, you aim for cores of enemies and break it with whatever method is convenient, ranging from normal kicks, gravity kicks (with lock-on, like gravitational pulls!), stasis field (throw things, objects do not orbit Kat, unfortunately), or specials like mini black hole. There's a variety of enemies where some methods are better than others, so you probably won't be just kicking everything to death.
Overall gameplay is good. You can get gems to level up your skills (health to specials and all in between), which are found around town. However, you'll most likely use those gems to upgrade the town (very minor cosmetically) which unlock challenges. Challenges give about a hefty amount of gems if you get gold, they range from races to kill count, usually with different conditions all around town. They aren't too difficult, but still fun.

Story is nice. A lot of the devices revolves heavily around gravity and a bit of theory of relativity, you can really see where they play a role.
Spoiler!

It's of a decent length (21 chapters). In addition to the story, you also have the challenges as previously mentioned, so this game is actually a good amount of time for a portable game.
Can't wait for DLC, yay!
Also a great title for trophy collectors. Very easy to platinum.
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