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11-18-2011   #41 (permalink)
too much effort
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Quote:
Originally Posted by Firzin
So I was fighting a dragon on top of the mountain. For some weird reason the dragon flies down to a friggin Giant camp. Mammoths and giants proceed to rape dragon. Those giants man ._.
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11-20-2011   #42 (permalink)
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Are there any guilds with interesting quests you can recommend? I just finished the Dark Brotherhood quests and -compared to Oblivion / Morrowind- Iīm really disappointed. Killing the last target didnīt feel much different than eliminating a random beggar

Oh and 30x backstab damage is kinda overpowered. I have yet to see a monster, which can withstand that.
 
11-20-2011   #43 (permalink)
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the mage guild quest is pretty good in my opinion, and you get some nice equipments in the end
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11-20-2011   #44 (permalink)
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11-21-2011   #45 (permalink)
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The Theives' Guild quests are nice and you get a sick armor at the end.
 
11-21-2011   #46 (permalink)
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Frankly, none of them are really that great, and they all have that same very anti-climatic ending, along with the main storyline. You don't feel you accomplished anything. At all.
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11-22-2011   #47 (permalink)
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Thatīs too bad if all quests have a sucky ending.

Also whatīs up with the superhorse Shadowmere? I ignored the horse for a while but after seeing it tanking (and killing) a dragon all alone, something must be broken. First time ever I felt inferior to my mount
But the problem was solved shortly after the dragon-kill: While getting off from Shadowmere, a physics bug launched him really high into the air, and all I could do was to watch him plummeting into the next river, where he died from falling damage. Really a weird game ...
 
11-22-2011   #48 (permalink)
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dunno if nsfw, but eheh
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archery is great when you get that 50% stagger perk, your typical mob/mini boss gets handled very easily with it
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11-23-2011   #49 (permalink)
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11-24-2011   #50 (permalink)
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Quote:
Originally Posted by RoflKnife
Frankly, none of them are really that great, and they all have that same very anti-climatic ending, along with the main storyline. You don't feel you accomplished anything. At all.
What are you talking about? This game is awesome. Just... probably not for you.
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11-24-2011   #51 (permalink)
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The game was sweet until the greybeards get in a big circle around you and demand to feel your Thu'um and you feel theirs.
 
11-24-2011   #52 (permalink)
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Though I don't really play or often enjoy these kinds of games I played it for a few days on Expert with minimal complications.
Quite a vast universe it has going on and I know I've barely scratched the surface. That's made it rather enjoyable so far.

I do have one question though:
When I disenchant an item like "5 frost damage per hit" and I get a better enchanted item like 10; I can't replace the 5 because I already learned that particular enchantment from the weaker item.

When I intend to enchant a weapon will it always be 5 frost damage? or is the value based on something else?
I haven't bothered with enchantment when I saw this, which is a pity since I'm smithing some really good gear without any enchantments to make them better.

I'd love some clarification on that system since it's the only thing holding me back from wanting to continue further in harder dungeons.
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Last edited by Light; 11-24-2011 at 05:18 PM.
 
11-24-2011   #53 (permalink)
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Quote:
Originally Posted by Adun
What are you talking about? This game is awesome. Just... probably not for you.
Nooope, I loved Oblivion to bits, and I eat up almost any RPG. The quest lines just aren't anything special.

Quote:
Originally Posted by Light
I do have one question though:
When I disenchant an item like "5 frost damage per hit" and I get a better enchanted item like 10; I can't replace the 5 because I already learned that particular enchantment from the weaker item.

When I intend to enchant a weapon will it always be 5 frost damage? or is the value based on something else?
I haven't bothered with enchantment when I saw this, which is a pity since I'm smithing some really good gear without any enchantments to make them better.

I'd love some clarification on that system since it's the only thing holding me back from wanting to continue further in harder dungeons.
The strength of your enchant is based on the soul you use and your enchant skill.
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11-24-2011   #54 (permalink)
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Quote:
Originally Posted by RoflKnife
The strength of your enchant is based on the soul you use and your enchant skill.
Good, I didn't think they'd make such a terrible flaw in their enchantment system like that.

Time to level up enchanting again.
Thanks.
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11-24-2011   #55 (permalink)
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I just joined the Skyrim bandwagon. This is my first Elder Scroll game and I don't know what to expect nor what I am doing~

How do you guys decide on which "Perks" to get?
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11-25-2011   #56 (permalink)
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^ pick a class, sort of. Though my current character is a stealth mage with heavy armor that also uses daggers and bows But I'm only picking heavy armor, destruction and sneak perks and a few others from speech, enchant and smithing.
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11-25-2011   #57 (permalink)
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11-25-2011   #58 (permalink)
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Quote:
Originally Posted by Saibak
Thatīs too bad if all quests have a sucky ending.

Also whatīs up with the superhorse Shadowmere? I ignored the horse for a while but after seeing it tanking (and killing) a dragon all alone, something must be broken. First time ever I felt inferior to my mount
But the problem was solved shortly after the dragon-kill: While getting off from Shadowmere, a physics bug launched him really high into the air, and all I could do was to watch him plummeting into the next river, where he died from falling damage. Really a weird game ...
Any horse you get is like that. Dogs too. First thing a random dragon fights tends to always be my dog and horse because they just run after the mofo. They don't die but it takes way too long for them to kill the dragon compared to just whacking it 10 or so times.
 
11-26-2011   #59 (permalink)
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guild quest disappoint, DB was the best of them but the last quest was...horrible for who you were going for.

30x sneak attack damage with a dagger is completely and utterly broken. especially with the shadow warrior perk, because you can get off a sneak attack in the small "invisible" frame.

dragon fights aren't what i expected them to be. as long as you have the right resistance pot and a decent archer/destruction skill or that one shout that forces it to land and a horse/dog/follower to distract it it's easy.

also, ebony blade is the weirdest weapon ever, aside from wabbajack of course. 2 handed blade that works off of 1 handed skills and perks.
 
11-26-2011   #60 (permalink)
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I'm stuck on the part where I do the Mage Guild and I have to get the books back.

Freaking Ice Mage and Fire Mage there are no problem. It's the Fire Spirit or whatever is what rapes me.

HALP.
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