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08-21-2009   #1 (permalink)
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Default Blizzcon Annoucements

Blizzcon Announcement Thread by Metty



Diablo 3
  • New class in Diablo 3: The Monk, a very interesting aoe based class.
Monk Information from powerpoint
  • Inspired by pen and paper RPG characters.

    Fragile, fast, melee orientated.

    Good contrast from the Barbarian.

    We like fighting games.

    Different

    Feels like a fighting game (combo moves).

    Uses holy magic.

    Focuses on speed over toughness.

    Complementary skills. Combo moves blend into each other

    A bit more challenging to play.

    Mixture of eastern European and Asian monk.

    From Isgurad, they are a religious, spiritual warrior on the side of good. Raised to be like their dieties through the art of fighting techniques. They do the "dirty" work of the chuch.

    Part of a highly structured Theocractic society.

    Combo system adds depth to the melee moves and combine combo moves.

    Skills announced: Way of The Hundred Fists - Dashing attack.
    Crippling Wave - A debuff, slow effect etc.
    Exploding Palm - Signature skill, first two hits of moderate damage, the third is a bleed with an explosive aoe.
    Seven Sided Strike - Signature skill, similar to chain lightning from D2 except YOU are the lightning.

Diablo 3 Q&A Panel(transcript from Diablox.com)
Spoiler!


Rune Information from powerpoint
  • Socket into skills example: Lightning becomes Chain Lightning.


Battle.net Panel
  • Has 0.5 million more players than WoW

    Accounts will be linked to email accounts.

    Will be directly integrated into SC2 from startup.

    Challenge mode will teach advanced multilayer mechanics and strats.

    Replays now have rewind.

    Always connected with friends. Online, offline and across games.

    Always up-to-date.

    Cloud system: say you play some single player at work, when you log in at home you can carry on from that point.

    Competitive arena for everyone. Players will compete within large leagues (bronze, gold, pro, etc). Making the people you play against be around your personal skill level.

    No more Smurfing.

    Keep you informed about all the games you are involved with.

    IM style friend chat. See and communicate with friends based on how you know them. (Know someone as Gandulf, you can set their name to that) Friend network will stay intact for all future Battle.net games. Cross game communication like Steam. (Play WoW and talk to friends on SC2 etc.)

    Achievement system that spans across games and characters.

    Map publishing is made easier.

    Marketplace for maps allowing maps to be rated and commented on, easy to find and browse maps. Free and premium maps with portion of the money going to the map creator for the premium ones. *silent crowd*

    Lots of free content similar to iPhone apps.

    Images courtesy of Light
    Spoiler!


The Mystery MMO
  • Nothing yet but the closing ceramonies have not finished yet.


Starcraft 2: Wings of Liberty
  • CONFIRMED FOR 2010!

    Starcraft 2 single player will have something unique.

    45 minutes of ingame cinematics with ingame graphics.

    Map editor will be more powerful than the Warcraft 3 one.
StarCraft 2 Gameplay Panel
More story.

Deeper characters.

More choices.

Unique missions.

Mission: Mine your own business
* Hostile environment. (Lava)
* New way to win - Greed.
* Play "chicken". (The lava rises)

Redstone in the editor
* Two distinct cliff types.
* New water tools.
* New lighting tools.

Mission: The evcuaction of Agria
* Zerg invasion.
* You choose how to win.

Agria in the editor
* Alpha testure blending.
* Hard tiles (roads).
* Terrain foliage.

Some info about the editor:
From what they just showed the editor is god tier.
With the editor you can actually turn the game into a third person shooting game and turn it into a bullet hell game like Touhou. You can make completely custom units as well that can do anything. They showed the Zerg "Uberlisk" that had other Zerg units(spine crawlers) mounted on its back that shot other units, when it died it sent out a massive aoe that killed everything.


World of Warcraft

General Cataclysm Info
  • WoW: Cataclysm confirmed as real next expansion.
    Most of the info on MMO-Champion:
    World of Warcraft Cataclysm now Official
    World of Warcraft - Cataclysm

    New profession: Archaeology. Collecting artefacts involving the Titans.

    "Dark days ahead" for people living during the time of the cataclysm.

    Phasing can now add and remove terrain based on your progress. Coasts will be progressively more flooded depending on how far you are in a storyline for example.

    A new guild advancement system will let you earn guild perks and level a guild through 20 levels with points to spend in a talent tree. You will access abilities such as cheaper repairs, less durability loss on wipes, or mass resurection.

    Flying mounts in Azeroth

    Heroic Deadmines and Shadowfang Keep.

    Deathwings entrance into the physical world from Deepholm has caused the cataclysm also bringing the elemental planes into the physical world.

    The scythe of Elune lore expanded upon with the Worgen, are they from somewhere else or somewhen else?
    More drama in the expansion. The war between the Horde and the Alliance will be putting the war back in Warcraft. Origimmar is now a fortress.

    7 new zones - Mount Hyjal, The Lost Isles, Gilneas, Uldum, Deepholm(the elemental plane of earth), The Sunken City of Vashj'ir, and The Twilight Highlands which will include Grim Batol.

    Classic world revamp of every zone with updated quests, art and items.

    Goblin can be all classes except paladin and druid.

    Worgen can be all classes except paladin and shaman.

    New race/class combos.

    Phased terrain.

    Level cap will be 85 because developers wanted to focus on the right things: redoing Azeroth and providing more end-game content.

    Paths of the Titans a new type of advancement which is not limited to class.

    Mastery system to "prune the complexity talent trees".

    All cities will be flyable.

    Leveling flow will be changed, what was once known as a level 20 leveling zone may become a level 45 zone.

    Underwater mounts.

    The Twilights Hammer cult now work for Deathwing.
Race Information
  • Lost Isles new zone for Goblins.

    Goblin mount is a form of cart.

    Wrathgate cinematics for both Worgen and Goblins.

Goblin Racials
  • Rocket Jump - Activate your rocket belt to jump upto 20 yards 2 min cooldown.

    Rocket Barrage - Fire your belt rockets at an enemy within 30 yards, shares cooldown with Rocket Jump.

    Time is Money - Cash is on a 1% increase to attack and cast speed.

    Pack Hobgoblin - Calls in your personal servant, allowing you bank access every 30 min.

    Best Deals Anywhere - Best possible gold discount, regardless of reputation.

    Better Living Through Chemistry - Alchemy skill +15, Your potions give more health and mana.

Worgen Racials
  • Darkflight - Enter your true form, 70% run speed for 10 seconds 3 min cooldown.

    Viciousness - Increase damage by 1%.

    Aberration - Length of Curses and Diseases reduced by 15%.

    Flayer - Skinning skill increased by 15 and allows you to skin faster, no longer need a skinning knife.

    Worgen Form
    The Worgen Form is cosmetic only, out of combat you can pick between Human or Worgen. In combat you will be a worgen.

Stats, Classes, Items and Professions
  • Mana/5 sec is gone. Spirit now regenerates mana.

    All healers will get a Meditation like skill. (In combat regeneration)

    Mages and Warlocks won't have to deal with Spirit on their gear anymore.

    Spell Power is also gone. Intellect now provides mana AND Spell Power

    Hunters and Enhancement Shamans won't have to worry about intellect anymore

    Attack Power is also gone.

    Agility now provides 2 AP for rogues, hunters, shaman, and druids. Plate-wearers won't steal your gear anymore!

    Defence is gone. No more juggling around the cap. Tanks will receive the needed anti crit from talents (Survival of the Fittest)

    Armour Penetration is gone. It was too confusing and is now replaced with a mastery.

    Mastery makes you better at what you do. (more on this later)

    Haste now increases rate which you gain energy, runes, rage, and focus.

    Talents for Enhancement and Retribution will make this work.

    Block value goes away. A block mitigates a percentage of damage. It is now a real mitigation stat.

    With No Defence, Spell Power, Attack Power = more Stamina for all.

    Hunters no longer use mana but now use focus.

    A new legendary weapon for Death Knights, Paladins and Warriors will be dropping in Icecrown Citadel, the two handed axe: Shadowmourne.

    Skills no longer have ranks, when you learn a spell and level up it levels up as well (like in Warhammer).

Archaeology
  • Secondary profession (like cooking)

    The profession will let you collect Artifacts throughout the world.

    It will be used to unlock Paths of the Titan. (Character progression, more about it tomorrow)

    It will also give you unique rewards like vanity pets, instant travel to a dungeon, titles, unique recipes for other professions, etc.

Reforging
  • Reforging is another way to customize your gear.

    It will be relatively cheap, you will need a Blacksmith / Leatherworker / Tailor / Jewelcrafter / Engineer to do it.

    Each profession get to reforge a type of items.

    It lets you reduce one stat for another. Some restrictions will apply, you can't put the extra stat on something that is already on the item.

Path of the Titans
  • Talent trees won't be extended, you will just get 5 more talent points.

    The Path of the Titans will let players follow a path (not restricted to classes), this is a new talent system with new skills and passive abilities.

    A mastery system is being added as well, a lot of talents will be reworked to be more fun. The point is to get rid of a lot of the talent skills and not make you spend all your points in a talent tree just because it gives you more damage or higher crit chance.

Professions
  • Multi-gains will be added, while you level up your trade skills, rare items will give you more points as you skill up. (Rare items will give you 5 points for example, while green bracers will only give one)

    Gathering should be a little more fun.

    Engineering is a very fun tradeskill, but it's either amazing or it sucks and everybody drops it. More convenient items like Jeeves or Wormhole Generator will be added to the profession in the future to get back to the roots of Engineering.

    Fishing will also have some big changes, no details yet but it's going to be more fun.


Hunter Changes
  • Hunter's mana is GONE!!!

    Hunters now use focus, no longer care about intellect or mana regen.

    Focus regenerates contunously, Steady shot improves the rate of getting focus bag.

    Rogue energy comes back at a 10 / sec rate, Hunter focus comes back at 6/sec (12/sec with steady shot)

    A shot costs 10 to 30 focus.

    Hunters will have fewer cooldowns on abilities

    Ammos will become an item, not a consumable.
Warlock Changes
  • Soul Shards are no longer in your bags. The goal is to make them fun, not a hassle.

    Soul Shards will be integrated to the user interface. (Just like Death Knight runes)

    You get three shards per fight, they will regen very quickly out of combat.

    It will be possible to get more for long fights or mistakes through Drain Soul.

    Soul Burn (New Spell) : Cost 1 Shard, 30 sec cooldown, off the GCD. Empowers your next spell, many (not all spells) behave differently when empowered.

    Empowered Searing Pain : Next 3 Searing Pains crit.

    Empowered Summon Demon : Instant Cast.

    Empowered Soulfire : Instant Cast.

    Empowered Fear : Instant Cast.

    Empowered Death Coil : Longer Horror, more healing received.

    They are only used in combat, summons or demons won't use your shards.


Specific Zone Info
  • The druid from Wailing Caverns has succeeded in turning the Barrens into a lush zone.

    Desolace is a lot more greener.

    Stonetalon Mountains will be more connected to Ashenvale.

    Azshara will be the new 10-20 leveling zone for Goblins. Azshara Crater is now gone.

    The Undercity is now fully rebuilt.

    Sunken City of Vashj'ir and Mount Hyjal are the new 78+ starting zones and both will link to Deepholm and from there to all the other new zones including the elemental plane of water.

    Vashj'ir is the original location of the Well of Eternity of City of Azshara.

    Deepholm will be possibly the biggest zone in Cataclysm and be the central hub for the expansion with the Temple of Earth.

    Uldum will have two instances, has an Egyptian feel. It is rumoured to hold a Titan super weapon and home of the Titan creation called the Tol'vir a stone catlike people live there. The events of Ulduar will have a "crazy" affect on Azeroth later down the line.

    Mount Hyjal is under siege from Ragnaros who is now trying to burn down the World Tree after being banished back to his elemental plane. Malfurion Stormrage is back from the Emerald Dream with the "Army of Cenarius". Both of them are quite pissed.

    In Twilight Highlands, Grim Batol is sundered in half from Deathwing landing there and is the headquarters of the Twilights Hammer. Two port towns for Horde/Alliance are there and the red flight have a base and have been pushed back and the Twilight Dragonflight is being made and will be there.

Dungeons and Raids
  • Elemental Plane of Fire
    The Firelands
    Sulfuron's Keep

    Uldum
    The Lost City of Tol'vir
    The Halls of Origination

    Blackrock Mountain
    Blackrock Caverns
    Blackwing Descent

    Grim Batol
    Level up instance and a raid.

    Elemental Plane
    Skywall

    Vashj'ir
    The Abyssal Maw

    Tol Barad
    Tol Barad Prison (Similar to wintergrasp raid)
PVP
  • Tol Barad PvP Zone, an island off the cost of Eastern Kingdoms which will work like the Isle of Quel'Danas when not being fought for and then be similar to Wintergrasp when fought for.

    Three new battlegrounds.

    Battle of Gilneas battleground, fight through the streets of Gilneas.

    New arena maps.

    Rated battlegrounds to give arena level rewards.

WoW Q&A Panel
This is taken from a live blog due to it not being streamed, it is in reverse order(read from bottom up)
Spoiler!


WoW Dungeons and Raids Q&A
Read from bottom up.
Spoiler!


FINAL WoW Panel
  • Raids & Dungeons

    * The concept of Ulduar teleports will be back in future instances including Icecrown Citadel. Developers do not want you to have to run for hours just to get back to a boss after a wipe.


    Cross Server LFG

    * This will let you PUG 5-man instances and search for groups through multiple servers.
    * It will come with its own reward systems. If you're the leader of a PUG and complete the dungeon succesfully you will be rewarded.
    * It should be out for patch 3.3.0.


    Icecrown Citadel

    * Icecrown Citadel will have 4 floors.
    * It will be a 10 and 25 players raid with 12 bosses
    * Waypoints / Teleporters are being reused here because the instance is really big.
    * You will fight Sindragosa, the ultimate Frost Wyrm. You will also fight Arthas.
    * The instance is built around the spire where the Ice Throne sits.
    * At the 2nd floor, you will have to board an airship with your faction leader and race against the other faction to reach the 3rd floor. You will eventually board their ship with rocket packs and catapults to fight them.
    * The 3rd floor seems to be the biggest one and will feature 3 wings
    * The 4th floor is where you will fight Arthas


    Icecrown Citadel - Dungeons

    * The Icecrown Citadel will also feature a 5-man dungeon.
    * It has 3 different wings and feature 8 bosses in total. You will have to unlock the 2nd and 3rd wings through an epic questline.
    * You will fight alongside Horde and Alliance heroes.


    Cataclysm

    * 4 Raids : Grim Batol, Skywall, The Firelands, Blackwing Descent
    * Dungeons : Grim Batol, Uldum, Deepholme, Skywall, Abyssal Maw, Blackrock Caverns
    * Old World Heroics: Deadmines, Shadowfang Keep


    Abyssal Maw (LVL 78-82)

    * Abyssal Maw is one of the two 5-player dungeons located in the Sunken City of Vashjir. It will be non-linear.
    * It's a giant vortex in the center of the zone, getting near the vortex will pull you down to the elemental plane of water.
    * The dungeon will be on the ocean's floor. You will be able to see the ocean through windows in the dungeon and will make an extensive use of the new water effects in Cataclysm.


    Halls of Origination

    * Halls of Origination will be a non-linear dungeon with elevators to access higher floors. It will feature 7 bosses.
    * This is one of the first 5 players dungeon located in the lost deserts of Uldum
    * This is the ultimate titan dungeon, it will feature a lot of titan's lore and you will meet Brann Bronzebeard once again here.


    Lost City of Tol'vir

    * Exterior 5-man dungeon


    Blackrock Caverns

    * Blackrock Caverns is an entirely new instance located inside Blackrock Mountains. It was a good occasion to reinvent a fan favorite.
    * It is now an off-site base for Deathwing and it's now occupied by the Twilight's Hammer. You will find out why the Twilight's Hammer is here and what they want here.
    * It will feature new art, loot, and creatures. The Beast still lurks ...


    Blackwing Descent (Raid)

    * Nefarian will return in this instance. This is an entirely new raid inspired by the original Blackwing lair with new loot, new art, new creatures.


    The Firelands (Raid)

    * The Firelands is the Elemental Plane of fire. You will fight Ragnaros again here and you will finally fight him at his full strength.


    Onyxia 5th anniversary

    * Onyxia is back with updated encounter mechanics. You will find new and updated loot here based on the original items with improved stats.
    * Onyxia's 310% flying mount "Brood of Onyxia" is going to be a very very rare drop.

Links with more information
BlizzCon 2009: WoW Class Discussion #2 live blog
BlizzCon 2009: Path of the Titans explained
BlizzCon 2009: The Return of Onyxia
BlizzCon 2009: Guild Leveling and Talents

That is it for the end of Blizzcon this year, I hope you had an enjoyable time reading this highlights thread.
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Last edited by Metty; 01-14-2010 at 10:25 PM.
 
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08-21-2009   #2 (permalink)
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There is a free live feed for blizzcon if anyone is interested.
I'm still waiting for SC2 News.

Here is the DirectTV live recording: http://www.justin.tv/chad28
Bless the man for recording his TV.
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Last edited by Light; 08-21-2009 at 12:53 PM.
 
08-21-2009   #3 (permalink)
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Quote:
Originally Posted by Light
There is a free live feed for blizzcon if anyone is interested.
I'm still waiting for SC2 News.
I'm assuming you mean the javascript exploit? If you want to Light you can help update this as well in the usual mod ways. Now to get ready for the WoW panel.
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08-21-2009   #4 (permalink)
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I'm waiting for the Starcraft2 news personally, nothing else interests me.
As for the feed, I think it's some guy filming his directTV pay per view.

Also what the hell was up with the CEO explaining his office and forgetting the name of Frostmorne?
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08-21-2009   #5 (permalink)
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Does SC2 even have a release date yet? .-.
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08-21-2009   #6 (permalink)
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"We don't have a release date at this time, however we will have it this year"
As mentioned in the DirectTV interview.
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08-21-2009   #7 (permalink)
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Meh, bastards.

I payed for the shit. q-q

Anyway, look what I found on the Cataclysm site. <3
 
08-21-2009   #8 (permalink)
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Reserved post for when I run out of room.
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Cataclysm smells bitter-sweet to me at the moment.

More fun changes, much more adaptation for casuals. (Like it wasn't bad enough already.)

I think I heard Greg say that they are renewing the old races racials aswell like Better Living Through Chemistry, giving it a sub-buff too.

/usainbolt
 
08-21-2009   #10 (permalink)
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Quote:
Originally Posted by Artemicion
Cataclysm smells bitter-sweet to me at the moment.

More fun changes, much more adaptation for casuals. (Like it wasn't bad enough already.)

I think I heard Greg say that they are renewing the old races racials aswell like Better Living Through Chemistry, giving it a sub-buff too.

/usainbolt
I wouldn't really say it is getting more casual. Some of the changes were actually part of the original WoW beta such as hunters using focus and race/class combos. Yeah he did mention that the old races will be getting a racial revamp. Hopefully more Diablo 3 information tomorrow that isn't about random monsters and paint pallets. If anyone who isn't a mod(since they can edit stuff in) noticed anything I might of accidentally left out, PM me and I will edit it into the proper section when I get a chance.
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08-21-2009   #11 (permalink)
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Cataclysm looks awesome so far, but I'm still worried about the supposed leak that Thrall will become Guardian, and leave Garrosh as Warchief, which will lead to him assassinating Cairne.

It would it be hillariously out of character for Thrall, one of the most wise and peaceseeking characters in the series to be stupid enough to undo everything he's worked for like that by leaving a warmongering moron in charge. Yeah, Thrall has been overly sentimental with Garrosh, but not to THAT extent. He knows, or SHOULD know that Garrosh is not fit to lead.

And that cosplay contest was rigged! The Meeting Stone should have won!
 
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Thanks, this really helps for what I missed :3

I only saw til' the interview thingy where the guy was talking about the father and his kids playing.
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08-21-2009   #13 (permalink)
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Holy crap metty you watched and updated at the same time.. I could only do one.
+rep

As for Battle.net 2 It's going to be awesome.
I'm loving the decals idea.

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08-21-2009   #14 (permalink)
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It's over 9000!
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08-21-2009   #15 (permalink)
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I got images of the starcraft/BN2 segment, however I couldn't keep going with all of them, and to be honest I didn't care much for anything other then SC2 anyhow.
But their segments were still interesting to watch.

Btw, the costume, dancing and voice acting was pretty good.
although the guy swearing all over the place and attempting to make jokes was really starting to annoy me.. and many speculate he was drinking before he even got on stage.. he even hinted he had a little much of something.

I can post images shortly, I need to combine them all.

Here we go~

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Last edited by Light; 08-21-2009 at 10:29 PM.
 
08-22-2009   #16 (permalink)
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Quote:
Originally Posted by Light
Holy crap metty you watched and updated at the same time.. I could only do one.
+rep

As for Battle.net 2 It's going to be awesome.
I'm loving the decals idea.
Yeah it was a little draining and I had to use a few sites for some info I missed due to streams crashing etc. and thanks, also threw in your pictures into the Battle.net part.
Quote:
Originally Posted by HolyAbyssal
Thanks, this really helps for what I missed :3

I only saw til' the interview thingy where the guy was talking about the father and his kids playing.
No problem. Hoping for more SC2 and D3 info today since most of the WoW stuff is now out of the way except for explaining the Path of the Titans stuff a bit more.
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08-22-2009   #17 (permalink)
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Main post now updated with all of day two.
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08-22-2009   #18 (permalink)
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DO WANT GOD LEVEL SC2 EDITOR. Blizzard should give them to us nao.
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08-22-2009   #19 (permalink)
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Oh man, I want Diablo 3 so bad.
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08-22-2009   #20 (permalink)
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Dude, the cross server PUG is an amazing concept! I can't wait for it to be implemented. Also, new flying mount is niceee.
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