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11-15-2013   #1 (permalink)
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Default Tree of the Savior Online: Project R1

Tree of Savior Online

트리 오브 세이비어
Also known as Project R1


Quote:
With the trailer for this game being released, I thought I might finally make thread dedicated to the game and anticipating its content; this being something I wanted to do for quite a while. Tree of the Savior could be said to be spiritual successor to Ragnarok Online. A mixture of 2D compass movement and 3D art, it seems it takes to similar paths to prior mentioned game [Ragnarok Online] and adds gift of more mobility and movement to the game. Something the old point and click classic lacked, if lacking for better words. I can only hope this will be great game like the last!
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Last edited by Sanichi; 1 Week Ago at 10:56 AM.
 
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11-15-2013   #2 (permalink)
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What RO would be like if it were made today, with all the action MMORPG hard-ons that Korean MMORPGs seem to have nowadays.

Looks pretty good tbqh.
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11-22-2013   #3 (permalink)
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Steparu provides more detail on the game:

Most notably, I say these features are the most important things I can draw from the article.
  • The game is open world, with the company planning to add 200 unique bosses ranging from raid, field, and dungeon bosses.
  • The game will have the same monster diversity the original ragnarok online had in addition to the wide variety of bosses.
  • Tree of Savior will offer 80 character classes and each class can advance up to 10 times. These include hidden classes the players will need to find.
  • Tree of Savior will focus more on other objectives rather than questing.
  • PVP will have multiple rankings, including a damage ranking system.
  • Stats will include: Attack, Power, Critical Chance, Defense, Dodge, Magic Defense, Elemental Resists and Damage, and so much more.
  • Characters will have massive customization, as it seems they are trying to kill off guide style character building. Jobs, Skills, and Stats can be mixed together.
  • Emotes:
That's pretty much half-quoting the article verbatim.
I'm looking forward to this more and more.
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Last edited by Sanichi; 11-22-2013 at 02:06 PM.
 
11-22-2013   #4 (permalink)
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Quote:
Originally Posted by Sanichi
Steparu provides more detail on the game:

Most notably, I say these features are the most important things I can draw from the article.
  • The game is open world, with the company planning to add 200 unique bosses ranging from raid, field, and dungeon bosses.
  • The game will have the same monster diversity the original ragnarok online had in addition to the wide variety of bosses.
  • Tree of Savior will offer 80 character classes and each class can advance up to 10 times. These include hidden classes the players will need to find.
  • Tree of Savior will focus more on other objectives rather than questing.
  • PVP will have multiple rankings, including a damage ranking system.
  • Stats will include: Attack, Power, Critical Chance, Defense, Dodge, Magic Defense, Elemental Resists and Damage, and so much more.
  • Characters will have massive customization, as it seems they are trying to kill off guide style character building. Jobs, Skills, and Stats can be mixed together.
  • Emotes:
That's pretty much half-quoting the article verbatim.
I'm looking forward to this more and more.
80 classes that can advance 10 times sounds too good to be true... maybe they mean 8 classes with 10 advancements? or perhaps they just don't plan on giving players the 80 classes immediately, and will release them gradually with new patches.
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11-22-2013   #5 (permalink)
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Quote:
Originally Posted by Kenzor
80 classes that can advance 10 times sounds too good to be true... maybe they mean 8 classes with 10 advancements? or perhaps they just don't plan on giving players the 80 classes immediately, and will release them gradually with new patches.
There was no mistake in my words:
Quote:
- Tree of Savior will offer 80 character classes and each class can advance up to 10 times.
- There are some classes that are hidden and hard to get due to certain requirements.
There will be 80 classes; each class can advance up to 10 times.
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11-23-2013   #6 (permalink)
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Quote:
Originally Posted by Sanichi
There was no mistake in my words:

There will be 80 classes; each class can advance up to 10 times.
...wao .
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11-23-2013   #7 (permalink)
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Korea realizes they can't into 3D games, and re-discover point and click hack and slashes.
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11-23-2013   #8 (permalink)
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i will probably be playing this if it becomes english.
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11-29-2013   #9 (permalink)
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Finally, a better RO sequel than that RO2 crap they gave us
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1 Week Ago   #10 (permalink)
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I'm sure people already lost track of this behemoth, but quite a few videos have come around recently. I'm sure you all might want to check them out.






There are several class demonstrations lying about. They seriously intend on making 80 different classes.
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Last edited by Sanichi; 1 Week Ago at 08:58 AM.
 
1 Week Ago   #11 (permalink)
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I might add, a vast amount of infomation is being shared in the English/Korean blog for the game. I'm look forward that to much of what might happen in the future for this project: TOS Developer's Blog Site | TOS Developers' Blog Site
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