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R 06-10-2013 01:18 PM

Dead Rising 3
 

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Dead Rising 3 is coming to Xbox One, Capcom announced this morning at Microsoft’s E3 press conference. The game takes place three days after a massive outbreak in Los Perdidos, California.

Siliconera first revealed Dead Rising 3 in 2011, when we reported early details of the game, including its protagonist and supporting characters. Capcom described Dead Rising 3 as an open-world zombie game. You’ll be able to hop into cars and drive around the game’s world to explore.

Dead Rising 3 will also support SmartGlass features.

For more details on Dead Rising 3’s story and characters, check out our report. The game will be available this holiday.

Microsoft has confirmed that Dead Rising 3 is an Xbox One exclusive.

R 06-10-2013 01:24 PM


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Capcom and Microsoft announced Dead Rising 3 this morning as an Xbox One exclusive game.

As previously reported, Dead Rising 3 takes place in Los Perdidos, California. The game is an open-world title that lets you explore its world both on foot and in vehicles. The story begins three days after a zombie outbreak, and Los Perdidos is locked down, with an impending military strike preparing to wipe it off the map.

For more details, check out our breaking report from a while ago. Dead Rising 3 is slated for release this holiday and will be published by Microsoft.

R 06-12-2013 07:02 PM


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One of the numerous exclusives that will be part of the upcoming Xbox One’s catalogue is Dead Rising 3. Developed by Capcom, but published by Microsoft, it’s a combination that makes sense, given that the first helped to usher in the Xbox 360.

However, the new Dead Rising is quite the different animal. The basic framework largely remains the game, but in terms of tone and atmosphere, it’s something else. Something far grimmer and considerably darker.

Both parties jointly presented a non-interactive demo that introduced a brand new protagonist Nick Ramos. Right off the back it’s made clear that the zombie that have infested Los Perdidos, California are not to be trifled with, and Nick is not in the mood for fun and games.



The demo showed Nick trying to navigate the four different districts that the game covers, and while it may offer the same level of hijinks in previous installments, instead of everything being enclosed in colorful setting like a mall or casino, there’s death and devastation all around. Zombies have always been on your back, but it’s more apparent this time.

Still, the basics from before remain the same: there are plenty of zombies to kill and plenty of ways to do so. Carried over from Dead Rising 2 is the ability to combine weapons to form new ones, but instead of having to do your tinkering on a craft table, which was not necessarily convenient, Nick can create on the fly, since he’s a mechanic by trade.

And the new concoctions are just as wacky, if not more so than games past. The gun with a flashlight attached is hardly special, though certainly handy. Whereas the katana with a propane tank attached is different and destructive. To create new weapons,though, Nick needs to know what to make, which means collecting blueprints scattered throughout the city. As before, better weapons result in more points, which can be used to unlock new attributes.



But one new feature is how, unlocking a particular subsection of a skill tree will allow instant access to weapons that are associated to said attribute. Basically, you don’t have to skimp and save weapons as much as before.

Again, the zombies of Dead Rising 3 seem far more menacing, partly because they are less comical. They’re also far more equipped; at one point, Nick encounters a number of undead, former firemen, who all attack aggressively with axes and other tools of the trade. They’re also smarter; any sound or motion attracts them, and en masse. Not only that, but the places in which Nick can rest a bit, to collect himself, known as safe houses, are often infested by zombies and must be gotten rid of. They’re just all over the place.

Thankfully, one of the more popular means to get rid of many at once has carried over, and looks even better thanks to the more powerful hardware of the One. And that’s behind the wheel; at another point, we saw Nick use an SUV to mow down a ridiculously high number of zombies, with limbs flying everywhere.



But again, they’re more aggressive; plowing through a patch of undead might net a zombie on the roof or hanging from the side, hoping to reach in and accost Nick. Still, what makes the driving segment so impressive is that it emphasizes the lack of perceived loading of the environment. Everything connects seamlessly.

There are plenty of holdovers from the previous games, too. If you come across a magazine, you can enhance certain skills, like before. Also, different attire can be donned; in the demo, Nick found himself in a halfway house that happened to have a Servbot head in the bathroom. Though the demo person opted to put on a dress instead, alas.



The end of the demo was punctuated with a look across the city, one that is in the process of being picked apart, piece-by-piece. And more immediately, Nick found himself hopelessly surrounded by zombies, so it was time to call in the cavalry, and another new feature of Dead Rising 3: smart glass integration.

With the help of an accompanying smart phone all, presumably another player, can issue commands to help eliminate a large number of zombies in quick fashion, such as with an air strike.

In the end, Dead Rising 3 appears to have much of the flexibility that the series has become know for. But without the same goofy humor, will it still feel like fun times of old? We’ll have to wait and see.

R 06-20-2013 02:13 PM


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When Dead Rising 3 was unveiled for the Xbox One, it served largely the same purpose that the original Dead Rising did for the Xbox 360, which was flexing the hardware’s capabilities.

But Microsoft’s Xbox One initiative is far more ambitious than its predecessor. For example, there’s its use of SmartGlass, an app that connects a tablet to an Xbox 360 console. Dead Rising 3 supports SmartGlass, and Siliconera asked Dead Rising 3 executive producer Josh Bridge how a zombie playground utilizes this feature.

I see Dead Rising 3′s SmartGlass capabilities being demoed with a Windows 8 tablet, which makes sense at a certain level, given how much Microsoft is trying to tie Windows 8 with the Xbox. Is it a Windows-only thing, or will there eventually be an iOS or Android version?


Josh Bridge, Executive Producer: It will ultimately support all operating systems for sure. But currently we have it running on a Windows device.

Is it its own stand-alone app?

No, it’s part of an upcoming version of the Xbox SmartGlass app and will function much like the current version. After you launch the app, it notices that Dead Rising is currently being played, press a button, and in kicks our phone. It actually skins your phone to be like the phone from the game’s universe.

You’ll get calls from a character that are only on the SmartGlass device. So if you don’t have SmartGlass, you won’t get those calls from that guy. Which also means you won’t get those missions.

Will you be able to finish the game without it?


You can finish the game without it. There’s plenty content as is without it. But we put some exclusives in the game for those who have a SmartGlass compatible device.

Personally, I’m a child; I love gadgets, hearing a little ring… I can even customize the ringtones too… and hearing a little voice, that gives you exclusive missions.

So there’s a character unique to SmartGlass?

Yes. His storyline is his own. And it interweaves with the main storyline. Without it, you’re not losing out on what the story is. But you’re getting more out of the game.

You’re not missing out on any unique achievements?


Ummm… no. I don’t think we can do that.

Initially I thought it was something for a second player to do.

You can… it’s mostly part of the single player mode, but as we’ve been working on it, playing it on our studio, I’d toss it to a buddy as go, “Hey, help me out here; can you do this for a sec?” It ends up being pseudo-cooperative play. But it’s not an answer to co-op, we have co-op.

The apps, which allow you to perform areal strikes and such… once you have access to them, can they be used as will? Is access unlimited?

Oh yeah. When you complete missions, he gets you more app codes, and those app codes can be spent on whatever you want, plus used whenever you want. Though they do have cool down periods.

Meaning you can’t use them over and over and over again…


No, because then you’d hit the credits in one hour. And there’s no microstransactions at all. This is all within the game’s own ecosystem.

Dead Rising 3 will be released this holiday. The game is being developed by Capcom and published by Microsoft. You can read our hands-on impressions here.

Mega 11-15-2013 08:45 AM

I keep hoping that maybe they'll bring this to the PS4 after a couple of years kinda like how they did Dead Rising 2 or release it for PC either way :X


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