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05-27-2013   #1 (permalink)
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We never thought we’d see a sequel to Conception, but Spike Chunsoft is turning their procreating RPG into a series. Conception II is in development for PlayStation Vita and Nintendo 3DS. This game has the same systems where you can fall in love with female characters and bring your kids into dungeons. Your children surround enemies and exploit weak spots (actual directional spots) with the positioning battle system.

Spike Chunsoft doubled the amount of story for the main scenario in Conception II. You can also explore dungeons with your heroine and your kids. It’s like a family trip… to a monster filled dungeon.

Spoiler!


Here’s what Conception II looks like on PlayStation Vita and…

Spoiler!


… here’s the Nintendo 3DS version.

Spoiler!
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05-27-2013   #2 (permalink)
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Spike Chunsoft will release a demo for their "family" RPG Conception II. PlayStation Vita owners will be able to grab the demo in early June.

While Conception’s plot is ludicrous, the game has an innovative battle system where you surround an enemy and attack it from different angles. Some enemies may be weak from rear attacks while others may have their left side as a weak point. For more about Conception II‘s check out this story about the cast of characters.

Conception II is scheduled to come out on August 22 on PlayStation Vita and Nintendo 3DS.
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05-27-2013   #3 (permalink)
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Spike Chunsoft’s baby-making RPG sequel, Conception II, might have a wacky storyline, but as previously mentioned, it has an innovative battle system that revolves around hitting enemies from different angles. The game’s website has recently updated, giving us a closer look at how you’ll be taking out enemies—with the help of your family.

Spoiler!


Enemies are visible on the field in Conception II. The visible monsters are shown in three different colors of blue, purple and red, with blue being the weakest and red the toughest. The moment your character touches a monster, it will automatically initiate the battle. If the monster is blue, the monster will be defeated right away without going into battle.

Spoiler!


The battle system, called “Turn-based Positioning Battle”, is where you’ll be fighting enemies from a 360 degree angle. Each monster will have a certain side they’re weak to, and you’ll be able to attack from the front, back, left and right. As seen in the image above, there will be arrows during your turn, with a different colored arrow indicating the enemy’s positional weakness. Conception II’s battle is turn-based, but getting things done in a timely manner will have an effect on the turns of your allies and foes.

Spoiler!


Attacking an enemy will fill up the Over Chain Gauge. Once it’s filled enough, it will put the monster in a “chained” effect, which will slow it down until its next turn. Additionally, hitting a chained monster will grant you bonus money and experience points. Maxing out the Over Chain Gauge will cause all enemies to be in a chained effect and it’ll also give you a chance for a combo bonus.

Spoiler!


The Ether Gauge is the circular part seen on the bottom-right of the screen. There are four stages (from 0 to 3) and can be increased in different ways— such as defeating enemies, attacking an enemy from where they’re about to attack, and other specific conditions. The higher your Ether Gauge level is, the higher your speed becomes. It will also make it easier to fill you Over Chain Gauge and also add to your combos. However, if there’s anything that lowers it once it reaches level 3, it will instantly drop back to level 0.

Spoiler!


The Seventh Barret is a special cooperative attack that can be done between the main character and heroine. The attack will vary according to the heroine and it will also get an extra boost from a “Star Maiden’s Child” Additionally, the hero can help out his allies with the Intercept ability that occurs randomly. It is basically a cover ability that allows him to completely absorb a hit from an ally for one turn. Having stronger bonds with the children will increase the probability of the Intercept.

Conception II’s demo will be releasing this June, while the full game is scheduled to come out on August 22 on PlayStation Vita and Nintendo 3DS.
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06-04-2013   #4 (permalink)
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As previously reported, baby-making RPG Conception II is getting a demo.

Spike Chunsoft announced today that the demo will be available for the PlayStation Vita on June 11th.

The full game will be released on Vita and Nintendo 3DS on August 22nd in Japan.
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06-09-2013   #5 (permalink)
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Spike Chunsoft released a teaser video of Conception II and if you can get past the oddball story it’s like a regular RPG. Players go into unusually bright dungeons to fight monsters… with their kids. The combat system is pretty innovative since it focuses on character position. If you’re curious about Conception II you can try the game out on June 11 when Spike Chunsoft releases a playable demo.
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06-30-2013   #6 (permalink)
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Conception II explains where babies come from… and apparently a girl holds a bundle of joy that explodes into a warrior ready to go on a family dungeon crawling adventure. OK, Conception II has a weird concept of procreating party members, but aside from that it is a regular JRPG with a neat combat system.

Conception II comes out for PlayStation Vita and Nintendo 3DS on August 22.
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07-29-2013   #7 (permalink)
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The trailer features the opening song spicate~ 7-Colored Celestial Sphere performed by Phantasmagoric, along with footage and voice samples of the seven heroines. Among the voice actresses are Mariya Ise (Metallica from The Witch and the Hundred Knights) as Ellie, the sparkly-eyed girl, and Kaori Mizuhashi (Laharl) as Serina, the little blue-haired tsundere.

Star Children are created by using the “Love Machine”. In battle, they fight in teams of three and can combine into a mech-like “Star Angel”. Each Star Child’s stats are determined by his/her mother, matryoshka doll, and class. You can unlock a total of 30 different classes, and later in the game, you will also unlock the W Love Machine, which lets you make children with two girls at once(!).

Conception II will be released on August 22. A demo will be available for the Nintendo 3DS on August 8, whereas the prologue will be available for the PlayStation Vita on the same day.
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08-09-2013   #8 (permalink)
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Conception II is an RPG in which you talk to girls, make children, and use the children and girls to fight monsters. Spike Chunsoft has released the third and final introduction video for the game featuring voice actresses Lynn and Chihiro Ishiguro, as well as the producer Ryuuichiro Saito. In this video, they go over the dating-sim elements of the game.

As the Marebito, the messiah destined to save the world, you must bond with seven girls and make Star Children with them. The first girl you see in this video is Feene, an S-rank student who uses a feather duster for the first time.

Occasionally, there are also touch communication events where you use the touch screen. In the video, Lynn and Ishiguro attempt to feed Fuuko ice cream. As some of you would do, Ishiguro reaches for her chest. Next, Feene asks them to eat ten bowls of wanko soba in a row.

You will also be able to give the girls accessories as presents. You can customize which accessories the girls wear, and they will be visible in cutscenes and dungeons. Fuuko will also wear glasses in the pool.


In the second half of the video, Saito goes over the Love Machine, which lets you create Star Children with one of the heroines. Later in the game, you will unlock the W Love Machine, which lets create Star Children with two girls at once.

In the previous game, you could use the PSP’s wireless capabilities to connect with other players and make children with their heroines(!). However, in this game, you can connect with other players and make children with their protagonists(!!).

When you create Star Children, they each have a level cap. When they reach that limit, you can let them leave home to forge their own paths and level up the city. As the city levels up, your children will open new shops, such as a guild where you can assign children to go searching for items, or a gift shop where you can buy accessories for the heroines.

Lastly, you get to see a fight against the first boss monster, Asmodeus. At any time in battle, you can press the triangle button to activate the auto-battle function.

Conception II will be released for the PS Vita and Nintendo 3DS on August 22. A demo is available now for the Nintendo 3DS. If you have a PlayStation Vita, you can download the prologue and carry over the save data when the game is officially released.
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