Don't think any of the new versions are bad, but at worst mediocre. It's just really disappointing when it's not as good as the original. The only improvement I think is Susanooh which I thought the original was mediocre to begin with. Most disappointing would be Gluttony Fang or Gale. The rest are about as good, or a bit worse.
BlazBlue: Chronophantasma is coming home on October 24 and the PlayStation 3 release has two more characters. Players will be able to fight as Kagura Mutsuki who can switch stances using his drive and Yuki Terumi, Hazama’s true form.
Aksys teased they will bring two brand news games to E3. Our guess is BlazBlue: Chronophantasma will be one of them. The question is will the console version be a PlayStation 3 exclusive like it is in Japan?
Arc System Works polished the extra modes in BlazBlue: Chronophantasma. A report from Famitsu explains all characters have challenge mode missions and old characters have renewed missions. There are new options like slow motion viewing and a key log function.
Score attack mode has players fight through 10 characters without continues. Unlimited Mars has players fight against powerful BlazBlue Unlimited characters. You can continue in this mode, but since the game saves your clear time continuing affects your rank. Other reports online say Unlimited Mars characters have their own distortion drive. Tutorial mode has more full voice acting with characters including Noel, Makoto, and Tsubaki.
Kagura, one of the new characters for the console version of BlazBlue: Chronophantasma, shows up if you can get the true ending in story mode. Kagura’s drive is Black Gale, which lets him switch between three different fighting stances. He can switch between grappling skills, sword techniques that do multiple hits, and a giant sword & shield
BlazBlue: Chronophantasma comes out on October 24 for PlayStation 3.
For screenshots and a look at one of the new characters, Kagura Mutsuki, click the above link.
BlazBlue: Chronophantasma comes to consoles with two more characters and modes seen in other home versions. Unlimited Mars mode is designed for advanced players and pits them against tougher versions of the BlazBlue characters.
And for beginners, BlazBlue: Chronophantasma has a tutorial mode. Rachel isn’t the only character that guides you through the tutorial in this game and it might be worth playing through to see conversations with other characters like Noel.
When you want to learn more advanced techniques you can try challenge mode, which has players execute specific combos. BlazBlue: Chronophantasma shows the commands you inputted on the bottom of the screen.
BlazBlue: Chronophantasma also has score attack mode. You can clear this by defeating 10 computer controlled characters, but you can’t continue if you’re defeated in this mode.
Neither Arc System Works nor Aksys have announced BlazBlue: Chrono Phantasma for release in North America yet, but the game has an English trailer, complete with an ESRB notice up on the PlayStation YouTube account.
Earlier today, Siliconera met with Aksys games and BlazBlue producer Toshimichi Mori. We talked about a bunch of topics and one of them was why Arc System Works skipped the Xbox 360 version of BlazBlue: Chronophantasma.
All of the other main BlazBlue titles are multiplatform games and since BlazBlue is developed on PC hardware first it can be ported to both systems without much of an issue. After asking the question to Arc System Works, the company’s president Minoru Kidooka, jokingly said it was an Aksys question. A representative from Aksys bounced me back to Arc System Works and said it was a question for them.
I pressed the question further and explained I understood while an Xbox 360 version might not be viable in Japan, in North America and Europe there are fighting game fans that enjoy playing on Xbox 360 with their friends on Xbox Live. Kidooka smiled and repeated again that’s a question for Aksys.
BlazBlue: Chronophantasma will be released in Q1 2014 for PlayStation 3. We’ll have more from our Arc System Works interview soon.
Another topic BlazBlue producer Toshimichi Mori and Siliconera talked about was the roster in BlazBlue: Chronophantasma. Arc System Works revealed all of the characters that will be in the PlayStation 3 version. There will be no characters or scenarios sold as downloadable content, but Chronophantasma will have some DLC. They are planning to sell extra colors and voice packs.
There are six new characters in Chronophantasma. Azrael, Amane, Bullet, and Izayoi were introduced in the arcade release. Kagura Mutsuki and Yuuki Terumi are brand new for BlazBlue: Chronophantasma on PlayStation 3.
Mori also said that the entire BlazBlue story is 80% complete with the release of BlazBlue: Chronophantasma.
Yuki Terumi is one of the two characters made for the PlayStation 3 version of BlazBlue: Chronophantasma. Famitsu explained Yuki’s drive skill is called Force Eater and this move absorbs an opponent’s Heat Gauge. Check out screenshots of Yuki Terumi’s Distortion Drive here.
In Japan, Yuki Terumi will be a pre-order bonus. If you reserve BlazBlue: Chronophantasma you can play as Yuki as soon as you get the game. BlazBlue: Chronophantasma is slated for release on October 24 in Japan and early 2014 in North America.
Japanese singer Faylan will be performing music for Arc System Works’ upcoming BlazBlue: Chrono Phantasma fighting game, as well as for the upcoming anime series, BlazBlue Alter Memory.
Anime News Network reports that Faylan announced the news at her final performance during her “Faylan Live Tour 04 – Prism” tour. Her theme song for BlazBlue: Chrono Phantasma will be called “Blue Sanction”.
BlazBlue: Chrono Phantasma is slated for release in Japan on October 24th. The BlazBlue Alter Memory anime will be aired this Fall. Aksys Games will release Chrono Phantasma in the U.S. in 2014.