Gameplay is more fast paced than the other Castlevania games I've played (which I like), you basically have to rely on combos if you want to make a dent on some enemies. Timing is essential if you want to make combo good though, so it might get frustrating if you suck at timing. Dual wielding is a plus. You can wield a long range weapon in one hand and a short ranged one on the other though it doesn't really mix well since if your enemy is near long ranged weapons do pitiful damage and you have to rely on your short ranged and vice versa. So to be honest, that's a bit of a flaw, it means your either stuck with 2 long range weapons or 2 close range if you wanna be efficient. Another thing to note is the glyph combo attacks. If you want an awesome looking attack, you HAVE to have two of the same weapons (unless I haven't discovered some secrets, only 2 hours into the game >_>), otherwise your stuck with a boring energy animation. Graphics are improved from the last game and some things look pretty flashy. Overall, still a damn good game. Oh and you can ditch the bow after you get Vol Fulgur if you feel the need.
Just found out you have an ability to swap glyphs, so that kind of nullifies one of my statement. Also, Bosses are ****ing hard, get used to using your Magnes glyph, ALOT.
Last edited by Firzin; 10-21-2008 at 08:29 PM.