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07-30-2009   1 links from elsewhere to this Post. Click to view. #1 (permalink)
Wonka
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Sambo is a name known to allSambo is a name known to allSambo is a name known to allSambo is a name known to allSambo is a name known to allSambo is a name known to all
IGN: Sambolade/Sambo/etc...
Class: Scout/Shaman/Vates/Ranger/Miner/Merchant/Farmer
Level: 44/29/27/28/27/28/27
Guild: Loli Brigade/Meido Brigade
Default [Guide] Bard Skills

Guerrilla Live (Active)
Target: Self
Required Job Level: 3
Maximum Level: 5
Effects
Change the BGM while in the Flying Sky Garden Airship. Each level supplies a variety of new BGMs to select.



Level 1
- 1081 "dear my friends"
- 1088 "Harvest"
- 1140 "Lucky!"
- 1150 "Happy Merry feeling"
Level 2
- 1142 "Crushed darkness"
- 1144 "Portion in life"
- 1145 "Step to the fate"
Level 3
- 1147 "theme of Dominion"
- 1148 "theme of Titania"
- 1149 "theme of Emil"
Level 4
- 1171 "Crispy winey early spring"
- 1170 "HANAMI"
- 1172 "Holy day, Holy night"
Level 5
- 1053 "Sound of the ruin"
- 1015 "my country"
- 1054 "break through the parallel"



Musical Mastery (Passive)
Required Job Level: 5
Maximum Level: 5
Effects
Decrease the Cast Time and Cooldown Time of all Bard skills.





Samba (Active)
Target: Self and Surrounding
Range: 5x5 cell grid
Required Job Level: 8
Extra Requirements: Musical Instrument Equipped
Maximum Level: 5
Effects
Cannot be used while in a possessed item.
Increase the Defence of all people within range.



NOTE: Base Defence (First number in status from VIT and Skills) is calculated by division where 50 Base Defence would give 50% damage reduction while the Additional Defence (Second number in status from Equipments and Skills) is calculated by subtraction where 50 Additional Defence would subtract 50 damage from the main damage.
For Example a monster is doing 500 damage to you and you have a Defence: 25+100.
damage (500) - Base Defence damage reduction (500 x 25% = 125) - Additional Defence damage reduction (100)
500 - 125 - 100 = 275 damage



Classic (Active)
Target: Self and Surrounding
Range: 5x5 cell grid
Required Job Level: 10
Extra Requirements: Musical Instrument Equipped
Maximum Level: 5
Effects
Cannot be used while in a possessed item.
Increase the Maximum HP, MP, SP of all people within range.
Also increases the Damage of the Merchant Skill: Hammer Riot as the skill is dependant on the Merchant's Maximum HP.





Heavy Metal(Active)
Target: Self and Surrounding
Range: 5x5 cell grid
Required Job Level: 12
Extra Requirements: Musical Instrument Equipped
Maximum Level: 5
Effects
Cannot be used while in a possessed item.
Increase the S.AVOID (Melee Evasion) and L.AVOID (Range Evasion) of all people within range.





Rock 'n' Roll (Active)
Target: Self and Surrounding
Range: 5x5 cell grid
Required Job Level: 15
Extra Requirements: Musical Instrument Equipped
Maximum Level: 5
Effects
Cannot be used while in a possessed item.
Increase the Critical Rate of all people within range.



NOTE: Critical Rate Increase from the Weapon do not stack with the skill. However the Critical Rate Increase from Upgrading Equipments do stack.



Trance (Active)
Target: Self and Surrounding
Range: 5x5 cell grid
Required Job Level: 18
Extra Requirements: Musical Instrument Equipped
Maximum Level: 5
Effects
Cannot be used while in a possessed item.
Increase the Attack of all people within range.





Requiem (Active)
Target: Self and Surrounding
Range: 5x5 cell grid
Required Job Level: 21
Extra Requirements: Musical Instrument Equipped
Maximum Level: 5
Effects
Cannot be used while in a possessed item.
Damage all Undead monsters within range.



NOTE: The damage given to Undead monsters is determined by the caster's Magic Attack and the monster's Magic Defence.



Fusion (Active)
Target: Self and Surrounding
Range: 5x5 cell grid
Required Job Level: 24
Extra Requirements: Musical Instrument Equipped
Maximum Level: 5
Effects
Cannot be used while in a possessed item.
Increase the STR, VIT and AGI of all people within range.



NOTE: STR, VIT, AGI Increase do stack with the Druid skill: Body Rouse.



Pop (Active)
Target: Self and Surrounding
Range: 5x5 cell grid
Required Job Level: 27
Extra Requirements: Musical Instrument Equipped
Maximum Level: 5
Effects
Cannot be used while in a possessed item.
Increase the DEX, INT and MAG of all people within range.



NOTE: DEX, INT, MAG Increase do stack with the Druid skill: Mental Rouse.



Music Session (Active)
Target: Self and Surrounding
Range: 5x5 cell grid
Required Job Level: 30
Extra Requirements: Musical Instrument Equipped
Maximum Level: 5
Effects
Cannot be used while in a possessed item.
Chance to effect the monsters within range with Sleep or Confusion Status Ailment.





Magical Blow (Active)
Target: Single Opponent
Range: 2 cells
Required Job Level: 30
Extra Requirements: Musical Instrument Equipped
Maximum Level: 5
Effects
Blast an opponent with a musical note blow.



NOTE: Non Elemental Magic Attack. The damage given is determined by the caster's Magic Attack and the monster's Magic Defence.

Last edited by Sambo; 07-31-2009 at 07:31 AM.
 
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07-30-2009   #2 (permalink)
Wonka
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Sambo is a name known to allSambo is a name known to allSambo is a name known to allSambo is a name known to allSambo is a name known to allSambo is a name known to all
IGN: Sambolade/Sambo/etc...
Class: Scout/Shaman/Vates/Ranger/Miner/Merchant/Farmer
Level: 44/29/27/28/27/28/27
Guild: Loli Brigade/Meido Brigade
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Shout! (Active)
Target: Self and Surrounding
Range: 5x5 cell grid
Required Job Level: 32
Maximum Level: 5
Effects
Stun opponents within range with a loud shout.



NOTE: The chance of stun is also increased with the caster's INT. Causes knock-back effect.



Relax (Active)
Target: Self and Surrounding
Range: 5x5 cell grid
Required Job Level: 38
Extra Requirements: Musical Instrument Equipped
Maximum Level: 5
Effects
Increase the HP, MP, SP Recovery of all people within range.



NOTE: The HP, MP, SP Recovered every interval is also determined by the stats of the person within range of the caster. HP, MP, SP Recovery Rate do stack with the Druid skill: Holy Feather. The closer you are to the caster the more you are healed.



March of Attraction (Active) [Not Implemented Yet]
Target: Single Opponent
Range: 5 cells
Required Job Level: 40
Extra Requirements: Musical Instrument Equipped
Maximum Level: 5
Effects
Chance to effect the opponent with Attraction causing the opponent to follow behind the caster in a dazed state.



NOTE: While in the Attracted state the opponent will only move.



Loud Song (Active) [Not Implemented Yet]
Target: Anywhere
Range: 2 cells
Required Job Level: 41
Extra Requirements: Musical Instrument Equipped
Maximum Level: 5
Effects
Sing a loud song causing damaging effect upon a Fan Shape Area Effect.



NOTE: Does not cause knock-back effect.



Oratorio (Active) [Not Implemented Yet]
Target: Self and Surrounding
Range: 5x5 cell grid
Required Job Level: 43
Extra Requirements: Musical Instrument Equipped
Maximum Level: 5
Effects
Cannot be used while in a possessed item.
Greatly increase the HP Recovery of all people within range.



NOTE: Does not stack with Druid's Holy Feather and Bard's Relaxation. Chanting may attract attention from mosnters. Effect will continue when moving maps.



March of Death (Active) [Not Implemented Yet]
Target: Self and Surrounding
Range: 7x7 cell grid
Required Job Level: 50
Extra Requirements: Musical Instrument Equipped
Maximum Level: 5
Effects
Damage opponents within range and with a chance to effect the opponent with a variety of Status Ailment.



NOTE: Status Ailments varies from Stun, Confusion, Silence, Sleep, Slow. Monsters usually obtain 2-3 status ailments when hit.

Last edited by Sambo; 07-31-2009 at 07:31 AM.
 
07-30-2009   #3 (permalink)
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Yo, Sambo. Great to have you back : >

Nice guide, too.
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07-30-2009   #4 (permalink)
Tea
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its like you were stalking him... anywho

you might want to look at my info for some name corrections. Some of them arent correct.. and I think 4 of those skills aren't in our version yet. We only have 14/18 skills available to us.
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07-31-2009   #5 (permalink)
Wonka
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Sambo is a name known to allSambo is a name known to allSambo is a name known to allSambo is a name known to allSambo is a name known to allSambo is a name known to all
IGN: Sambolade/Sambo/etc...
Class: Scout/Shaman/Vates/Ranger/Miner/Merchant/Farmer
Level: 44/29/27/28/27/28/27
Guild: Loli Brigade/Meido Brigade
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yea the last 4 skills are in the later SAGAs and thanks Tea, different peoples' translation will always be different to each others
 
07-31-2009   #6 (permalink)
Tea
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Quote:
Originally Posted by Sambo
yea the last 4 skills are in the later SAGAs and thanks Tea, different peoples' translation will always be different to each others
i can't wait for the later ones to come in Q___Q.. Bards get jipped on skills.. kinda forces you to go back to Druid after you claim a few spells you really want.

and mine was taken from the game directly during the beta testing. I haven't translated from other sources yet. But all is welcomed.
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07-31-2009   #7 (permalink)
Wonka
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Sambo is a name known to allSambo is a name known to allSambo is a name known to allSambo is a name known to allSambo is a name known to allSambo is a name known to all
IGN: Sambolade/Sambo/etc...
Class: Scout/Shaman/Vates/Ranger/Miner/Merchant/Farmer
Level: 44/29/27/28/27/28/27
Guild: Loli Brigade/Meido Brigade
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lol yea I kinda knew you got the naming from the game yourself and what I was comparing was the translation of the game with mine ;3
 

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