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03-02-2011   #81 (permalink)
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Lol, I had both on the Korean version, but I can't choose. I like wind sneaker more, but prefer Aisha from 1-35. I guess I'll just go wind sneaker cause her combos look more epic.
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03-02-2011   #82 (permalink)
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Sorry guys :-(. Everything official will be announced on our website or forums.

I have to edit all these posts so there are no confusion to players. The last thing we want is to confuse players with any unofficial announcements or discussions. You can be sure we are working very hard to meet player's expectations. I really enjoyed talking to many of you and some of you played with me during CBT *just didn't notice* ^^.

-Inclusive

Last edited by inclusive; 03-28-2011 at 11:11 AM.
 
03-03-2011   #83 (permalink)
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Oh, poor inclusive working until midnight on multiple gaming forums XD
 
03-03-2011   #84 (permalink)
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The TW Elsword has a dungeon limit. o.o
I hope they will remove that in NA
 
03-03-2011   #85 (permalink)
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Is Philippines included in the countries that will get IP blocked?

I'm asking because some people say Philippines is a part of Oceania.

And I looked it up in Wikipedia too.
 
03-03-2011   #86 (permalink)
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Quote:
Originally Posted by Dib
Lol, I had both on the Korean version, but I can't choose. I like wind sneaker more, but prefer Aisha from 1-35. I guess I'll just go wind sneaker cause her combos look more epic.
Personally I would go with the character you enjoy playing the most. I played a dark mage, and let me tell you, the spinning rock gets old. As for combat ranger, hehe I wish I made one instead of a grand archer, oh well.


Hey mister lurker,
I have a request ~ dun' make the cash items ridiculously expensive, cash almost got you nothing in the HK, which was really lame.
Will you be releasing cash shop during closed beta testing to test - or just wipe all exp/cash and start 'phresh after beta is over?
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03-03-2011   #87 (permalink)
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Quote:
Originally Posted by Ryuuku
The TW Elsword has a dungeon limit. o.o
I hope they will remove that in NA
TW Elsword has something else that limits the amount of dungeon runs?
 
03-03-2011   #88 (permalink)
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Quote:
Originally Posted by EL2play
Hey mister lurker,
I have a request ~ dun' make the cash items ridiculously expensive, cash almost got you nothing in the HK, which was really lame.
Will you be releasing cash shop during closed beta testing to test - or just wipe all exp/cash and start 'phresh after beta is over?
...Cash shop isn't going to be available in Beta. It's more about finding potential bugs, glitches, potential abusive glitches, wierd physics (such as our character's body parts stretching all over the place when we attack or do a certain skill), kinks, and so on and so forth. The physics in-game indirectly affects how cash items are implemented into the game. They have to get game flow down more than cash item distribution during this phase, and cash items this early on - at a risk of a character wipe - would be a waste.

I still think it's too soon to say, for them at least, if we keep our characters and levels and such, but seeing as signing up is as simple as registering, there's a possibility of that.
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03-03-2011   #89 (permalink)
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Quote:
Originally Posted by Marzai
...Cash shop isn't going to be available in Beta.
Some companies like to release cash shop during beta, like lolnexon |:
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03-03-2011   #90 (permalink)
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Eh...

I signed up, but I'm probably still gonna be playing Cosmic Break more anyways.
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03-03-2011   #91 (permalink)
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Sorry guys :-(. Everything official will be announced on our website or forums.

I have to edit all these posts so there are no confusion to players. The last thing we want is to confuse players with any unofficial announcements or discussions. You can be sure we are working very hard to meet player's expectations. I really enjoyed talking to many of you and some of you played with me during CBT *just didn't notice* ^^.

-Inclusive

Last edited by inclusive; 03-28-2011 at 11:11 AM.
 
03-03-2011   #92 (permalink)
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Wow, man! Thanks for taking the time to answer our questions!

It's pretty cool to Q&A an employee for this MMO!
 
03-03-2011   #93 (permalink)
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Sorry guys :-(. Everything official will be announced on our website or forums.

I have to edit all these posts so there are no confusion to players. The last thing we want is to confuse players with any unofficial announcements or discussions. You can be sure we are working very hard to meet player's expectations. I really enjoyed talking to many of you and some of you played with me during CBT *just didn't notice* ^^.

-Inclusive

Last edited by inclusive; 03-28-2011 at 11:11 AM.
 
03-03-2011   #94 (permalink)
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sweetness were finally get elsword and how does this stamina limit thing work exactly =X?
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Last edited by cornpirde35; 03-03-2011 at 01:41 PM.
 
03-03-2011   #95 (permalink)
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Quote:
Originally Posted by cornpirde35
sweetness were finally get elsword and how does this stamina limit thing work exactly =X?
it starts at 100% every dungeon you do it gos down a bit (harder dungeons take more i think? not sure.) once it hits 0% you cant do anymore dungeons untill it refills the next day.

even when it runs out you can still PvP
 
03-03-2011   #96 (permalink)
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so if i complete a dungeon or fail it i lose stamina % but around how much exactly 1%~3% =X?
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03-03-2011   #97 (permalink)
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Sorry guys :-(. Everything official will be announced on our website or forums.

I have to edit all these posts so there are no confusion to players. The last thing we want is to confuse players with any unofficial announcements or discussions. You can be sure we are working very hard to meet player's expectations. I really enjoyed talking to many of you and some of you played with me during CBT *just didn't notice* ^^.

-Inclusive

Last edited by inclusive; 03-28-2011 at 11:11 AM.
 
03-03-2011   #98 (permalink)
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Quote:
Originally Posted by cornpirde35
so if i complete a dungeon or fail it i lose stamina % but around how much exactly 1%~3% =X?
honestly i dont know. i never payed attention to it when i played KElsword because i was never on long enough for it to hit 0. unless you play the same char for like 2~3 hours or more a day i dont think there'll be any problems. and even if you do run out just switch to another char.
 
03-03-2011   #99 (permalink)
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good enough for me =X i can barely play grandchase past 2 hours
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03-03-2011   #100 (permalink)
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Quote:
Originally Posted by Ryuuku
The TW Elsword has a dungeon limit. o.o
I hope they will remove that in NA
All versions of Elsword use the Samina bar, USElsword isn't gonna be any different because its a major part of how the game works, and if your smart, you can have your stamina bar last all day if you want (like take breaks between dungeons, ect) and even then you'll have at least a second character slot so even when your main's stamina reaches 0% you can level alts instead till the stamina reset.

and why it's a main part of the game

Quote:
Originally Posted by inclusive
Players need stamina in order to get into dungeon/instances. A player cannot join a dungeon when it is depleted. If you are a casual player, it won't affect you as much. However, it does affect hard core players who can play for long hours. There will be events and items in the item mall for players to replenish it 30% of it.

The stamina bar resets once a day at a certain time. Each character's have their own stamina bar, so if you finish once character the other one's should be full.

Why have such a system?
Stamina bars was implemented into action mmorpgs because players can level up faster then traditional click/skill based mmorpgs. They didn't want to ruin a player's health because they are playing non-stop with real-time (ass kicking) game play. Carpal tunnel syndrome can be serious and developers knew that.

Hope that answers your Q's.
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Last edited by Zork787; 03-03-2011 at 02:32 PM.
 

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