Originally Posted by Jester
2. Hwat. Its probably for elemental imbuing.
3. Sell dem. :U
1. how do i use them to upgrade?
2. uhh i dont think i made it clear, the jewels im talking about looks like a ruby and err..lets call it a sapphire
3. as in... npc? T_T
Originally Posted by megac
I'm thinking of making either a High Magician or Dark Magician but I can't really decide...
What would you suggest and why?
info on both classes:
High Mage: very recycled in terms of skill/combo graphics but still good
Combo 1: dash, x, x = shoot 2 fireballs backwards, 1 doing medium damage and 1 doing high, piercing damage - knockdown [great for running and shooting at same time]
Combo 2: dash, jump, x, x = shoot 2 fireballs diagonally in the air, both have same medium damage - knockdown [you can use this combo when the monster is in the air i guess..?]
Combo 3: x, x, back x = shoot 2 fireballs, then move towards (like dash, x combo but forwards) the direction you're facing and shoot another fireball (high, piercing damage and DOESNT knockdown) [good way to deal great damage fast, and avoid monsters at the same time]
1 MP: Chain Burst (i think thats what its called?) : shoot many fireballs out in kind of a snake direction (diagonal, forward, diagonal) with the last fireball (forward direction) causing burn [good damage, great for using on groups of monsters, the fireballs dealing lots of hits helps charge ur mp really fast especially if used on a group, when used on big monsters or a monster stuck in a corner it deals great damage]
2 MP: Magic Missle: throw a little blue ball that follows ur enemy (random if theres more than 1 enemy on the map) and damages them for a while [great damage, reliable, good for hitting fast monsters, great for being lazy and camping, very cheap in pvp lmao]
3 MP: (dunno whats the name of this skill, cant read korean) : staff wack x3, then a lightning bolt, then a mini meteor (super recycling) [decent damage, but i dont like using it ._.]
1 MP: shoots even more fireballs and deals more damage
2 MP: lasts slightly longer (i think?) and deals more damage
3 MP: deals more damage and mini meteor is bigger
Dark Mage: stronger skills
(i dont have a dark mage, this info is just from seeing others)
Combo 1: x, x, back x - fireball, fireball, dark ball (deals multiple hits)
Combo 2: dash, z, x, x - dash smack, teleport smack, then hits upwards
Combo 3: x, x, down x, z - fireball, fireball, hits enemies upwards into the air, then hits them from the ground doing multiple hits (like the x, x, forward x / z, z, up z endings)
1 MP: Hell Stone: summons a stone in front of u that deals great damage continuously [great for monsters that wont get knocked back easily]
2 MP: Dark Cloud: summons a poison cloud around u that deals great damage when touched and gives poison effect
3 MP: Plasma Cutter: shoots a laser beam in front of u to deal multiple hits, great damage [good for killing multiple monsters at once]
1 MP: bigger stone, deals more damage
2 MP: more damage
3 MP: shoots like 10 lasers instead of 1 lol hax, and more damage of course