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07-24-2010   #1 (permalink)
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fexeXD is an unknown quantity at this point
IGN: BloodOfRayne,
Class: Ear! lu_eir
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Default Eir Build o.o

Well...this is my build whit eir ... I think is very good

Last edited by fexeXD; 07-24-2010 at 06:07 AM.
 
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07-24-2010   #2 (permalink)
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My PoV:

Useless lv1 Beads.
Useless max Res.
Eh, I would put points from pieces into fog since it's better against mobs. Though I think pieces does more against bosses? >.> I dunno never used it since I dislike it. Your choice on chain.
Points into Shout/Dodge, useless.
Is Lv2 DMB just from leftover SP? I would suggest you get Specialization since it's +45% dmg to Shining and Shining/Lightning (your moon and sacred tabs). It's not here yet, but I'm going to assume it will come in the next update.

Everything else is good.
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07-24-2010   #3 (permalink)
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mmm beads lvl 1 work very good for save only 4sec in cd and the ress is lvl7 = ress 2 ppls ... and i dont up fog for the mobs , now all can get air combos xd and the Specialization i will up whit more rbs
 
07-24-2010   #4 (permalink)
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But you already have enough fake res' =/
Do you use res a lot? Because I'm never in that situation to use it (plus I'm a cheapo and 15g is too expensive), but that's what I see. If you use it constantly then sure, keep it maxed.
If you want to get air combos, then how about switching points from pieces to SW? Or do you just want to keep pieces? o.o
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07-24-2010   #5 (permalink)
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ya maybe max sw is very good but need more sp :/
 
07-24-2010   #6 (permalink)
ohi
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LoH, sunlight, E heal and LE is more than enough for fake ressing. Beads ress is just, a little unreliable. 1 points off from it. The rest i will not comment on it since i haven't been playing this for one year plus. ._.
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07-24-2010   #7 (permalink)
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If you really want to resurrect 2 people with Res, I'd just leave at 6. I personally have it at 6 because I used to do CoC3 and CoC4 runs with public parties (Who aren't very good...) so its more useful. If all you do is guild runs where everyone has res stones and is pro enough to stay alive, leave res at 1.

Also, you can take 1 point from DMB and throw it into Full Moon Bullet. Extra mob control/knockdown is always nice to have.
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07-25-2010   #8 (permalink)
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Quote:
Originally Posted by Zinc210
If you really want to resurrect 2 people with Res, I'd just leave at 6. I personally have it at 6 because I used to do CoC3 and CoC4 runs with public parties (Who aren't very good...) so its more useful. If all you do is guild runs where everyone has res stones and is pro enough to stay alive, leave res at 1.

Also, you can take 1 point from DMB and throw it into Full Moon Bullet. Extra mob control/knockdown is always nice to have.
yeah u rigth about the fmb but is bad idea take points from DMB , maybe is better take from BeadsOFHeal . TY ^^
 
07-26-2010   #9 (permalink)
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It look more like a pvp build with all that one point. Though I'm not sure if one point skills are effective at all now.
 

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