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07-02-2009   #1 (permalink)
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Default [Myth] Help on Build

This is the build I am thinking of right now. Lunia Skill Calculator(JP)

The remaining 5 points goes into RB JoG.

How mana efficient is this build?

I chose not to get mp recovery because I have more mp and dex in myth so I can just use PoS more often. I also do not mind using mp pots.

Should I add into FoG for myth? If I do, I would drop old JoG to 4 and take some points off of concentrate.
This is how that build would look like: Lunia Skill Calculator(JP)

Would the 5 points into concentrate make a huge difference in my mana pool or would 1 point be enough?

Which of the two builds would you recommend for myth?
Thank you for any suggestions or comments!
 
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07-02-2009   #2 (permalink)
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remove concentration get another skill
there should be no mp problems with <12sec cd on PoS and mp pots (mp pots not required)
if u need mp just spam sssss... does the job

so the 2nd build would be better i guess... but i wouldn't recommend dropping JoG as with elf set it is stronger than rb JoG

for a myth build
moon bind serves no purpose imo u can't freeze bosses and there's no point in freezing flinchable monsters
well freezing non flinching monsters in raids might be useful but.. i rather just run around

Last edited by Lunar; 07-02-2009 at 01:00 AM.
 
07-02-2009   #3 (permalink)
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Quote:
Originally Posted by Lunar
for a myth build
moon bind serves no purpose imo u can't freeze bosses and there's no point in freezing flinchable monsters
well freezing non flinching monsters in raids might be useful but.. i rather just run around
you can freeze citadel mini boss like helios ! At least that what the healer in my team says :l

Last edited by whitepage; 07-02-2009 at 01:03 AM. Reason: spspspsppsps
 
07-02-2009   #4 (permalink)
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So I wouldn't need to add concentrate at all?

I wasn't going to drop JoG, just lower it from 6 to 4. Unless I should max both JoGs.

I think I might keep moon bind because I kind of like it.
Is moon bind a max or leave it alone kind of skill?

Should holy spirit be maxed? I heard the dmg to mp ratio isn't that good at lvl 10 compared to 9.

Is there any difference other than the dmg for max RB pieces compared to lvl 1 RB pieces?

So far I guess I would use the second build.

Thank you for the replies!

Last edited by PassingTime123; 07-02-2009 at 10:03 AM.
 
07-02-2009   #5 (permalink)
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Mmmm... Moon Bind freezes Hell knights in Cave of Chaos <3

So if you are going to get it, max it. The freeze time at any level less than max really isn't worth it, imo. Maxing also allows you to sit there and let the second wave re-freeze them if you time it right (as in, not binding them right before they hit you, because they have a tiiiiny bit of freedom before the second wave)

Yeah, I'd say the second build (but only because I think Moon fog is an overall safer skill to use)
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