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11-22-2007   #1 (permalink)
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Default Ideas on new eir skill build

Am working on my new eir and this is my idea for skill build
1 heal
max light of healing
8 mana recv
holy spirit and dodge both lvl 1
max sunlight
max healing beads
1 judgment of god
3 prayer
1 revive(brings team mate back to life one )
1 moon barrier
1 e heal
6 price of sacrifice
7 moon pieces ( people say 6 or 7 is good )
4 max hp boaster explains it self
4 in a attack buff or hp buff
1 moon fog
1 scared wave
This leaves me 10 points what attack skills i put them in my aim is a hybrid
 
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11-22-2007   #2 (permalink)
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eheal only needs 1 point.

u need some mp recovery. and some atk skills would be nice, like moon bind or full moon bullet. u also need 3 point in moon barrier
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11-22-2007   #3 (permalink)
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1. change sacrifice to 6
2. eheal should be 1, maybe 7 for range boost no need for 8
3. self heal should be 1
4. get dodge and holy spirit, lv 1 is enough for both
5. Mana recovery
6. lv 1 fmb your choice
7. lv. 1 judgement of god
 
11-22-2007   #4 (permalink)
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EHeal should be 1 and should only be used in EMERGENCIES hence the name "emergency" heal

get dodge~

very useful if you can use it correctly and also VERY VERY VERY useful in raids

i would give u my devised "perfect" healer built for atk and healing but its top secret :3
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11-23-2007   #5 (permalink)
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Revised Now i have 8 points to put in attack skills what do you guys suggest?
 
11-23-2007   #6 (permalink)
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put self heal at 1

take out atk buff for life extension or light shield

wheres your moon barrier?
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11-23-2007   #7 (permalink)
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Id rather keep a lvl 3 heal for uses
Moon barrier is already count in there
I said attack or hp( life) buff
 
11-23-2007   #8 (permalink)
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lv 3 heal isnt for uses, it had barely any use. lv 1 only cost 50 mp while lv 3 cost 150 or so i believe and only heal 313, you can use up to lvl 4 PoS with it but u wont be able to during emergency times.
 
11-23-2007   #9 (permalink)
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Ok so i go with 1 heal
Know would someone give me some ideas of attacks skill I have 10 sp for attack skills
 
11-23-2007   #10 (permalink)
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Buff for attack doesn't sound so bad b/c it really helps in raids for you and your party members, especially if your working with Wor's

There is a thread why go for attack buff, check that out~
I don't know what recommandation I would give you in terms of how many skill points to put in it
 
11-23-2007   #11 (permalink)
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Actually you have 8 points by your current build
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Moon Barrier get it to lvl 3 <- the higher the lvl the longer it will last, also good in luring enemies [works like Ice Barrier]
since you're planning to be Hybrid get either Holy Spirit or FMB to lvl2~3. <- HS is better than FMB, it hits more.
Moonlight Chain lvl1 <- 1 is OK...
and then max Moonlight Piece

no points left...
 
11-23-2007   #12 (permalink)
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you may wanna get antidote as well

as far as attacks, max moon bind probably.
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11-23-2007   #13 (permalink)
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Quote:
Originally Posted by Syzzle
Actually you have 8 points by your current build
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Moon Barrier get it to lvl 3 <- the higher the lvl the longer it will last, also good in luring enemies [works like Ice Barrier]
since you're planning to be Hybrid get either Holy Spirit or FMB to lvl2~3. <- HS is better than FMB, it hits more.
Moonlight Chain lvl1 <- 1 is OK...
and then max Moonlight Piece

no points left...
yes good idea but I dunnno how offen i will use moon barrier
Is tears any good?
 
11-24-2007   #14 (permalink)
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I know how often you'll use Moon Barrier...you'll use it very often, otherwise you're not taking advantage of this wonderful spell.

Tears is a good damage spell, though I personally would not invest too many points into it. There's better skills out there.
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11-25-2007   #15 (permalink)
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Quote:
Originally Posted by riceburner4540
I know how often you'll use Moon Barrier...you'll use it very often, otherwise you're not taking advantage of this wonderful spell.

Tears is a good damage spell, though I personally would not invest too many points into it. There's better skills out there.
What are these better skill rice tell me
 
11-25-2007   #16 (permalink)
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Both Holy Spirit and Dodge are better. Holy Spirit's damage rating is misleading in stage use since often times, it ends up hitting 7 times or so, which means the total damage is more like 9-10 times the listed damage. Usually, my Holy Spirit's last two hits does 100+ in stages, and it's level 6. Dodge is better because you'll use it to end combos most often. Later on, you may even use it to link attacks. Personally, I see far more use from these than Tears, but Tears is a great spell. I would definitely put more points to it if I could spare them.
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12-07-2007   #17 (permalink)
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e-heal only needs 0 points
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GIVE ME F2P OR GIVE ME DEATH!!!!!!
 
12-07-2007   #18 (permalink)
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Don't listen to this guy above my post... -_-
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