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06-13-2011   #1 (permalink)
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Default This might be silly but..

I saw a character playing the guitar in the *omg so awesome* Trailer. Is that Bard / Musician or something?
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06-13-2011   #2 (permalink)
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Yes, it's the bard.
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06-13-2011   #3 (permalink)
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Is that a class of Magicians?
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06-13-2011   #4 (permalink)
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Quote:
Originally Posted by Veggi
Is that a class of Magicians?
One of the 3 available jobs in the healing/support class branch.
 
06-13-2011   #5 (permalink)
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Quote:
Originally Posted by Veggi
Is that a class of Magicians?
It's under the "Healing" type of classes. You need to be level 20 to unlock the class if I remember correctly.

It's basically a support healing class that has a bunch of buffs. Can also DPS a bit, but their damage isn't all that great.
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06-13-2011   #6 (permalink)
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Ahh alright
Snice the game came out, does that spefic branch exist now, or later on in a patch?
(downloading the game as we speak)
Also is there a limit to doing stages? Like Elsword and stamina / Dragon nest and Stamina?
Does this branch able to manage himself/herself as in Solo tasks?

Sorry Im asking a heavy-load of questions, im just very curious
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06-13-2011   #7 (permalink)
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Yes it exists.

No there is no limit to dungeons, there is no stamina system or anything like that.

Every branch can manage themselves in solo play, some just have an easier time at it.
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06-13-2011   #8 (permalink)
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Quote:
Originally Posted by Veggi
Ahh alright
Snice the game came out, does that spefic branch exist now, or later on in a patch?
(downloading the game as we speak)
Also is there a limit to doing stages? Like Elsword and stamina / Dragon nest and Stamina?
Does this branch able to manage himself/herself as in Solo tasks?

Sorry Im asking a heavy-load of questions, im just very curious
Well, the Closed Beta just ended yesterday, so you won't be able to play until Open Beta is released (no announced date yet).

Yeah, it exists now. There was 10 classes in the CB, although there should be 12 in Open Beta, if I remember correctly.

No, there's no limit on doing dungeons or anything of the sorts. You can run a dungeon as many times as you want, all you have to do is leave the dungeon with your whole party and right click where your picture/name on the UI is (top left) and "Reset Dungeon" when everyone is outside of it.

And yes, the class does manage itself pretty well. I think all classes are pretty balanced out that they can do things on their own usually.
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06-13-2011   #9 (permalink)
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Is there a Rebirth System similar to Mabinogi? Or just continue to level up?
These are my last questions
Thank you so much for answering them c:
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06-13-2011   #10 (permalink)
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When you choose a new class, their "Class Level" all begin at level 1. However, your "Character Level" will not change.

The Character Level is similar to other games, it's just the level of your character. The Class Level is the one that unlocks more skills/license as you level up. The Class Level is more important for that specific class since a lot are related to that.

Hopefully that made sense.

---

Personally, I found it hard to play a Bard and Thief/Archer/Engineer. They all use the same armor type but rely on completely different stats/bonuses. When you the classes I stated above, you literally need to have 2 sets of armor to switch out (5 inventory spaces taken up + weapons).

---

As a heads up, Bard's buffs are pretty sort. They last around 20 seconds, which is about the time to kill a few monsters depending on how strong your skills are. It's a constant rebuff after every kill or so so that was a turn-off to me.
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Last edited by Esper; 06-13-2011 at 03:10 PM.
 
06-13-2011   #11 (permalink)
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Yeah, as Mirae said, you can level multiple classes on the same character. Leveling your classes higher will give you a higher "Class Score" and as you get higher class score, they give you stat bonuses as you hit different milestones.

I guess that's the closest to a "rebirth" system that this game has.

Quote:
Originally Posted by Mirae
As a heads up, Bard's buffs are pretty sort. They last around 20 seconds, which is about the time to kill a few monsters depending on how strong your skills are. It's a constant rebuff after every kill or so so that was a turn-off to me.
The bard buffs are 12 seconds long. Can be 14 seconds if you get the right knowledge skills in your tree depending on the buff.

When leveling Bard, I never used the buffs, it's kind of a waste of time. Since they're so short it's just not worth it I find. Although they are helpful when doing dungeons.
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06-13-2011   #12 (permalink)
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Thanks for the correction. I couldn't remember the exact duration since I stopped using my Bard for a long time.

The only buff I used were Wind's Poem (15 minute speed buff) and Magic Sonnet (Evasion + Defense). A maxed (your current class level) Magic Sonnet was handy in those mobby situations and it helped speed up killing large amounts of monsters for quests. Longer survival + decent DoT stacked 3 times.
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06-13-2011   #13 (permalink)
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There are specific rare drops that increase the length of time certain skills are active. They generally come from bosses and you get 2slots for these types of items.

For example, there is a level 45 one that increases the bard's duration of magic song by 8 seconds.
 

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