I don't know what to say about that list, but what can rangers do to solo a dungeon?
Monk gives me the hardest time so far, because I don't find any to read generic combos.
If you look at the first list, it says that Rangers need a +11 weapon, and this is why:
Old Vilmark video in DnF, but it still gets the point across. Rangers just have a lot of multipliers. With Sharp Eye Potions, you have essentially a 100% chance of criticals, so that's the crit multiplier x 1.5 or more from Death By Revolver. Then if you're using Headshot or Mulitheadshot, triple that damage. If not, it doesn't matter because the rest of your attacks are quick multi-hitting skills. Oh, and don't forget your piercing strength from Pan Revolver and Headshot, and that Death Hawk pierces regardless.
Just watched a DnF PvP video where a Battle Mage did the stick-slamming. So everything you see here probably went official.
Going to need someone to check on Ground Kick in official though. Along with the stances for WM.
Edit: Found a few WM PvP videos. Looks like they fixed the damage. It's still a lot, but it's not AS broken.
Makes me wonder though, since the person didn't use it a lot. Going to need to look around a bit more.