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09-21-2009   #1 (permalink)
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Post Open Beta Launch Event! Advance to a Sub-Class and Win!

Create a new character > Advance to a sub-class > Get prizes!

Dungeon Fighter Online launches it's Open Beta on September 22nd at 10 am PDT and we want to celebrate by gifting YOU!

First of all, during the first weekend of our Open Beta (September 26th and 27th) the daily Life Token allotment for all characters will be increased to 3, up from 1. Keep in mind that this is not cumulative; see Dungeons section of the Game Guide for details). Tackle those challenging dungeons knowing that if you fall, you will have more opportunities to revive and continue playing.

Now, if you create a new character during our Open Beta period, you have even more opportunities to win:

1. Take your brand new character all the way to Level 18 AND complete a sub-class quest series to win 20 Life Tokens.

Only ONE prize per account. You will be able to choose which of your characters receives your prize.

2. The top ten hightest level characters at the end of the Open Beta period will each win a prize package that includes:

- 5 DFO Figurines, featuring each of the five character classes
- 1 DFO T-shirt
- $25 NX Cash Card (worth 25,000 NXC in game)

Ties will be broken by amount of experience. Only ONE prize package per account.

For complete Rules and Regulations click HERE. The Open Beta Launch Event ends at 10 am PDT on September 28th, so don't miss out on rewards aplenty.

Fight on, brave warriors! Your efforts will keep Arad safe!

- Arad High Council -

Dungeon Fighter Online – Taking the arcade fight online
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09-21-2009   #2 (permalink)
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1. Not cumulative life tokens is annoying.
2. Pre-beta people basically won. >_>
Especially cause of the fatigue system. Even hardcore grinders probably won't be able to catch up.

Where's the exp events? ._.
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09-21-2009   #3 (permalink)
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Quote:
Originally Posted by buta
1. Not cumulative life tokens is annoying.
2. Pre-beta people basically won. >_>
Especially cause of the fatigue system. Even hardcore grinders probably won't be able to catch up.

Where's the exp events? ._.
I'm thinking you have to make a new character even if you were in early access beta to participate in this event.

I'd go for it since I want the enxon cash, but they'd be mailing that to me.

My mom sees stuff for video games in the mail, she'l kill me
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09-21-2009   #4 (permalink)
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^Yep.

Once OB starts, the person that creates a new character when OB is first opened and gets to the highest level, or gets the highest amount of experience during OB, gets that prize. Q_Q
 
09-21-2009   #5 (permalink)
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Can't higher level chars invite lower level ones to a higher dungeon (I think I read that somewhere. Or maybe someone said it in game.)? It'd still make leveling easier for people with higher levels or people with high level friends.
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09-21-2009   #6 (permalink)
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Quote:
Originally Posted by buta
Can't higher level chars invite lower level ones to a higher dungeon (I think I read that somewhere. Or maybe someone said it in game.)? It'd still make leveling easier for people with higher levels or people with high level friends.
If the monsters are too high you only get ~2 exp per kill in a party.

The high level could probably run them through all of the newbie dungeons to get them to that point faster though.
 
09-21-2009   #7 (permalink)
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Quests often give better exp than just grinding the dungeons.
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09-21-2009   #8 (permalink)
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Quote:
Originally Posted by Xpecial
Quests often give better exp than just grinding the dungeons.
Only if you're running the Dungeon and doing the quests.

The most EXP I've gotten from a single quest is like 12k? I think. While Master's/King's on Dragonoid Nest and Puppet Museum gave like 15k+
 
09-21-2009   #9 (permalink)
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Not when you stack multiple quests.

But usually your quest would include the dungeon that gives pretty decent exp for you anyways.
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09-21-2009   #10 (permalink)
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Quote:
Originally Posted by Yumiko
Only if you're running the Dungeon and doing the quests.

The most EXP I've gotten from a single quest is like 12k? I think. While Master's/King's on Dragonoid Nest and Puppet Museum gave like 15k+
Some quests give out 20k+ exps..
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09-21-2009   #11 (permalink)
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/forum/dungeon-fight...evels-fml.html would like a word with you. :/

I wasn't as bad off as he was, but I read that odd levels, you'll probably run out of quests. In which case, having a higher leveled friend to bring you to a higher dungeon will net you increased exp per fatigue.
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09-21-2009   #12 (permalink)
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MORAL OF THIS STORY:
Dungeon Fighters expects you to fail at attempting the question some million-odd times before completing it as a valid excuse for you to grind that dungeon over and over.
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09-22-2009   #13 (permalink)
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Well yeah, considering for some odd reason, our EXP requirements are 2x what they are supposed to be in the other versions.

Though having a higher leveled friend drag you into a higher leveled dungeon will not really give you better EXP per fatigue, the EXP you get is relative to your level compared to the monster's.

Lv21 in say, Floating Castle or Vestibule of Darkness gets much less exp than doing Golem Tower. Though Vestibule of Darkness would only be slightly lower than Golem, since it is the next dungeon after.
 
09-22-2009   #14 (permalink)
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Quote:
Originally Posted by WhatThePho
Some quests give out 20k+ exps..
Can't think of any. Then again, only Lv18. x.x;
 
09-22-2009   #15 (permalink)
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A high leveled friend can just do king's of every dungeon with you so you get a bit more exp, while doing the quests.
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09-22-2009   #16 (permalink)
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Quote:
Originally Posted by buta
1. Not cumulative life tokens is annoying.
2. Pre-beta people basically won. >_>
Especially cause of the fatigue system. Even hardcore grinders probably won't be able to catch up.

Where's the exp events? ._.
Leech /o/
Like Amanda said. This is so, so pro-leeching.
All you have to do is right before beating the dungeon leave the boss for them or just die.
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