I'll eventually do all three. I actually think Dog would make a better Hunter than a Warrior--they're balanced as Warriors, but regen has never been the defining factor of anything unless this game's regen system is drastically different from other games I've played, whether regen is active in battle or not.
And since Taurus Warrior is going to be my first character ever, it would kind of suck to make another Warrior so soon, especially one not built the way I like to build my meleers--as tanks. I'd go Illusionist first. Rarely am I ever interested in Hunters for any game (usually they go hand in hand with archery/guns and whatnot). Since most of the guides seem to lump Elementalist and Illusionist together as Mage, I have no idea what a Dog's starting stats would be for Illusionist since they aren't mentioned for whatever reason. Still, I'd expect to see moderate life and moderate magic power. These would be the balanced Illusionists, capable of dealing various forms of damage to all takers, and taking various forms of damage from all takers. I might make this my first offensive magic class for this game, rather than going Bird or Dragon.
So, yeah. Healer and Warrior are Taurus, Illusionist and Hunter are Dog, not interested in Thief but I'd go with Monkey if I had to choose, and Dragon for Elementalist if I had to choose.
Of course, I'll be playing all Taurus and Dog classes eventually, but those are the ones I'd choose. Taurus and Dog FTW!
In Ragnarok Online, I was once known as Athero, a noble Lord Knight whose only wish was that he swung his sword for a just cause.
TrueSilverFox and Mon_Ami roamed Caballa together in Trickster Online, searching its ruins of splendor.
Valeria, sworn only to her sword and herself, traverses Erinn in Mabinogi with her pet silver fox, Truesilver.
"Whoa, TrueSilverFox, girl! Anyone ever tell you you look like some sun-bronzed Greek Goddess these days?"