The templar are holy warriors, fighting for justice and eschewing the dangers that lead to cultism and demonic possession by espousing self-denial. They do not merely pay lip service to protecting the realm - they are battle-trained and experienced to a man, and the brooding, dedicated Kormac is a paragon among them.
Kormac came to the order as a young man, and was quickly molded into the ideal templar, adapting naturally to an ascetic way of life. His devotion is particularly unshakable, even for one of his order, and, despite his respect for battle prowess, his disdain for those who don't share his high moral standards is readily apparent.
Though Kormac's ways will not always be your own, your aims and goals align, and so he will fight alongside you to purge the world of the insidious darkness that would hide from the light of Heaven.
Kormac seems to like Eirena the enchantress and to be in constant conflict with Lyndon the Scoundrel.
Lyndon, the Scoundrel.
Where strife festers, opportunists are rarely far behind. A land caught between the High Heavens and the Burning Hells overflows with rogues and rakes, and both of those words certainly describe Lyndon.
The recent years of his whirlwind existence have been spent running from place to place, conning locals, seducing ladies, and relieving the unwitting of their drink and money. The threat of imprisonment or an armed guard has never dissuaded Lyndon from living a life of larceny.
Dedicating himself to a conflict against an endless stream of cruel demons and rampaging beasts seems out of character for a man so outwardly charming and unhesitatingly selfish. There must be more to Lyndon than his lust for wine, women and wealth. Mustn't there?
Eirena, the Enchantress.
Eirena’s mastery of enchantments and steely bravery in battle belie her youth – but the truth of her origins reconciles these qualities.
Eirena hails from the distant era of the Mage Clan Wars, where she was part of a clandestine sisterhood of magic-users known as the Hand of the Prophet. When the leader of the sisterhood, the eponymous Prophet, foresaw a great disaster that would occur fifteen hundred years in the future, Eirena and her sisters pledged their lives to preventing the tragedy. The sisters’ pledges were far from mere words, and the Prophet placed the entire sisterhood in a magical slumber to preserve them until the appointed time.
Recently, Eirena awoke to find herself in a world of portents and turmoil, a land vastly changed from the one she remembers. Her sisters are dead, and the Prophet is nowhere to be found.
Despite the shock of her situation, Eirena’s purpose is clear: she has given herself over to a new age in the hopes that she will discover its salvation. Could her uncommon magic prove to be the key that will help you expel demonkind from Sanctuary?
These three accompany us throughout our journey to fight off Diablo, and become a close companion also. I'm sure I'm not the only one whose grown attached to one or two of them, whether it be because of their brute force, amazing utility, beautiful pixels, or witty banter. Who is your favorite and why?
Personally, I love Lyndon the Scoundrel. Mainly because he's so fun to listen and talk to that it gives a nice comic break to lighten the mood. And I can't help but ship Lyndon and Kormac just because of their complete differences. I think they're pretty much bfs 4 lyfe. But I really do enjoy listening to his stories about his life and background.
[spoiler]Being raised as an orphan, then pretty much being turned away by his only family -- his brother -- after he tipped his brother off using his connections with the Thieves' Guild. [/i] I pretty much poured out all my feelings for him; I'm just a softie like that.
Combat-wise, Lyndon probably isn't the best option. Kormac's heals help, even if just a little (I mean, it's pretty equivalent to my Hex's Hedge Magic rune) but his only CC's put him at risk of dying so it's kind of like a last-resort Gargantuan/Zombie Dogs. Eirena has some really nice CC -- a charm, a knockback or AoE snare, and a last-minute AoE Hex -- but I have a couple problems waiting for her to pull out her utility at the right time. Her reflect projectiles is a nice buff to have, but I can't remember a time where she actually used it. Bugged, maybe?
I only play solo when doing Whimsyshire, then I choose Eirena. I played with Kormac equiped with vit stuff (got him to 71k HP), BUT I still didn't find him that useful, since the monsters still kept comming after me >_> on top of that, he did bring me some more that were attacking him.
Very good, you lure another ton of monsters to me just to heal 3~4k of my HP >_>
<- dA~ ~FAf ->
FFLmps3ad A+ C- D- H- M- P- R T+ W-- Z- Sp-- RL- a c++ d- e++ f-- h* i+ j+ p+ sm
Thus far I like Eirena the most, her ability to turn all the enemies in an area into chickens has helped save my ass on multiple occasions. It's also a plus that she spams that skill after what feels like a short 10 second cooldown.
My only problem with any of the followers as mentioned is that they don't take any real aggro, which is disappointing because as a Demon Hunter I wouldn't mind if Kormac tanked the mobs while I shot them from afar.