*Damages are based off of 229str (6%) and is updated up till 7/17 in kLunia Test server
This guide is not to be reprinted, stolen, plagurized or any illegal business without permission or bribery.
No loopholes are to be exploited either.
Because Dacy was an original character with lv65 as their cap, her damage output increases when skills reach above lv65 requirement
*I got permission from Aethelea to steal some of the pictures

. The ones on tinypic source are hers.
Special Note
-When I say PVP,stage,etc. i mean Pure build excluding 8v8 because that will not give you level xp.
-REMEMBER- You are not limited to my recommendations. The point of having this is to help Dacy players decide their build and getting skill info.
-When i say (65-) it means before it turns into hack damage
Quote:
Originally Posted by Laughatyou21
I find it mostly a stage skill since monsters are too stupid to escape from it. :P
|
He was talking about sheet but this pretty much deals with all skills >_>
Credits (because this is easier to do then other sections I did it early)
-Aethelea - using her tinypic images to save me time
-Random People in Dacy training grounds section - Good advice+discussions there helped me make my build and change ways I use the skills and equipment
-IJJI - for being greedy but released Dacy
-Lunia - for wasting my precious time and money
-FuyouKaede (atleast their irc name, don't know mmog name ._.) - for removing the [WIP] in the title after i finished
-Gladiact and Whatthephuc for skill corrections
-Boobeemagic - fixed info on rebirth sheet
Sewing Skills
Lv3 Shining Needle 
What is does- Throws a single needle that hits stuff

*Skill cancellable
*Dacy's 1 out of 2 Wind Type attack
*Fastest CD skill, Hits 1-4 times depending on placement of the enemy and distance, may hit 5 times due to enemy size (i tested on crow, thanks whatthepuc for that input)
*Kind of slow to use for a crappy skill but it can give you that extra bounce in a wall combo to prevent enemies from getting away from sheet
*Knocksback and knocksdowns enemy as it hits, short range
*Kinda useless IMO, main usage i see of it is for extra bounce in wall combo
*7s Cooldown
Lv1 - 10~11 x Hit
Lv9 (65-) 142~158 x Hit
Lv10 (Boost) 231~257 x Hit
Lv11 (Max) 259~288 x Hit
**As you can see, it will hit about 810dmg at max, 450 at 59 at a 7s cooldown. The damage and MP cost will pile up easily but its usefulness is up to the user because of its short range and slow preperation.
PVP- 0,1 (Mainly used in comboing, most people are smart enough to avoid it)
Stage- 0,1,Max (Since things are alot stupider in stage, its easier to land and the damage will add up nicely. otherwise just get it to knockback or knockdown)
Hybrid - 1 (better to save points on other things with a real hybrid build)
Lv4 Slippery Sheet 
What it does- Summons a sheet to lift the enemy to high air

*2nd Fastest CD, hits once
*Slower than needle but gives target air
*Hits all placement enemies (air, ground, standing). Ground and standing will get aired kinda high.
*Mostly used to give air but the damage from using it at a high level can really be painful
*10s Cooldown
Lv1 59~66dmg
Lv9 (65-) 569-633dmg
Lv10 (Boost) 752-836dmg
Lv11 (Max) 845-939dmg
PVP - 1,Max (Give targets air, very useful in comboing)
Stage - 0,1 (Small range isn't suitable for stages however the damage is win)
Hybrid - 0,1,Max ( Same as the above reasons, you MIGHT want to max it if you can handle the small range)
lv12 Boink Glove 
What it does - Hits enemies at 1-3 times depending on size (brings to air) and then hard knockdowns it (another 1-3)

*Hits at most 6 times on a target
*2nd Hit is Hard knockdown
*If you get hit when using it, animation appears but nothing happens
*1st Hit brings target to air if possible
*20s Cooldown
This is one of the must max skills of Dacy and it is your job to abuse it because its simply win.
Lv1 - 65~76dmg x Hit
Lv9 (65-) - 304~358dmg x Hit
Lv10 (Boost) - 457~537dmg x Hit
Lv11 (Max) - 505~594dmg x Hit
All builds- Max (combo finisher, easy damage racking, hard knockdown abuse)
lv14
Double Double Needle Bomb 
What it does- Traps movement

*Dash+Skill cancelable after first needle
*Dacy's only Cold type attack
*Locks movement of most enemies AND some bosses
*4 shots that have homing to anything in its range
*Explodes but it does nothing except look pretty
*At lv9+, you can use really abuse the long trap
*30s Cooldown
Lv1 - 14~16 x Hit .8s Movement Freeze
Lv9(65-) - 75~83 x Hit 2.2s Movement Freeze
Lv10(Boost) - 194~216 x Hit 2.2s Movement freeze
Lv11(Max) - 214~238 x Hit 2.6s Movement freeze
*Note the MAJOR damage increase after lv65
All builds- 0,1,Max (Movement Trapping can help yourself and your teammates. THe damage is amazing after lv65)
lv22 Bundle Bundle Net 
What it does- Freezes whatever it hits

*Freezes single target
*Skill cancellable
*Has a really weird curve, may not hit somebody at point blank (i've had it curve behind me when i was walking into a pile of scarecrows)
*Slow preperation and string moves kind of slow
*Can freeze target in air if timed properly
*Only Sewing skill that does not get a 65+ boost
*30s Cooldown
lv1 171~190dmg .8s Freeze
lv9 488~543dmg 2.5s Freeze
PvP - Any (This depends on the user's playstyle because theres alot you can do with this if you land the freeze)
Stage - 0,Max (Not much use in stage as it only targets 1 thing but the freeze works on some things nicely)
Hybrid - Any (Depends on how much freeze you want)
lv37
Surprise Bomb 
What it does- Takes HP and take out a bomb that hits things near you

*Slow Prep
*Invincibility Frames
*One of Dacy's two fire types
*Can hit A after usage for rising attack
*Can be attacked right after explosion (be careful >_>)
*Takes away HP and MP from using
*30s Cooldown
Lv1 368~526, -110hp
Lv8 (65-) 700~1000 , -197hp
Lv9 (Boost) 937~1339 , -264hp
Lv10 (Max) 1000~1428, 281hp
All builds- 1,Max (1 for invincibility frames yet being able to hit things near you, Max if you're able to use the skill in PvP as their are combos for it. Staging may have uses for it too. )
lv54
Hot-To-Trot Repeat Blow 
What it does- Rapid punches with repetitive hitting of A

*The other fire type attack
*Invincibility until first punch
*Runs back if any A connected punches miss
*Hit A at the right time or spam it for more punches when near enemy
*Dash Cancellable
*25s Cooldown
--Correct me if i'm wrong here
Using skill - 1hit
Continue with A - another hit WITH stun (2hits)
Continue with A - punches from all sides (7hits)
Continue with A - rapid punches that knockdown (2hit)
Total - 11 Hits
Lv1 - 77~111 x Hit
Lv6 (65-) 95-135 x Hit
Lv7 (Boost) 127-181 x Hit
Lv8 (2nd Boost) 136-194 x Hit
Lv9 (Max) unknown
All builds- 1 (1 is all you need for invincibility frames and attacking)
Battle Skills
What it does- Charges foward and sends anything in contact into air
Lv6
Pink Roll Punch

*Easy to avoid, if target gets hit, they get knocked into air if hit with 1st strike
*15s Cooldown
*Dash+Skill cancellable
*Hits 6 times at MOST
Lv1 6~9 x Hit
Lv9 (65-) 59~85 x Hit
Lv10 (max) 131~188 x Hit
PvP - 0,1 (save it for skill canceling)
Staging - 0,1, Maxed (only does real damage maxed,even so maxing needle would be a smarter choice because of CD. 1 point for cancel if needed)
Hybrid - 0,1 (points are better in other places)
Lv7
Thunder Candy 
What it does- Rolls a giant ball of doom

*The other MUST get Dacy skill
*Drags enemies with it
*New Dacy's start off with 1 point in this
*Invincibility frames while using it
*Targets cannot escape if they flinch when hit by it
*Will hit a single target 4 times at MOST
*Skill Cancleable right before ball is released
*Hits anything that is close to behind Dacy and rolls it too
*25s Cooldown
Lv1 52~66 dmg x Hit
Lv9(65-) 492~579dmg x Hit
Lv10(Max) 587~690dmg x Hit
All builds- Max (reason being that it is Dacys most powerful skill that can remove a whole army of monsters in 2seconds. Although it is a bit of a challenge to aim it in PvP, its still possible and does alot of damage if hit.)
Lv24
Dong Dong Gurum Kung 
What it does - Stuns anything nearby

*Ground Type
*Stun increase per level
*Anything within the blue circle is hit
*Skill Cancleable
*30s Cooldown
Lv1 117~167dmg
Lv9(65-) 376~537dmg
Lv10(boost) 526~751dmg
Lv11(max) 571~817dmg
All builds- 1,Max (Reason being- Stuns all targets near you, 1 for safety reasons, Max for actually wanting to damage and stun enemies for a period of time)
Lv26
Reckless Repeat Punch 
What it does - Throws out 3 Francoises to punch for you

*Invincibility Frames
*Skill Cancellable
*Still active if cancelled
*Instant use
*Hits at most 3 times
*3rd Hit sends to air
*35s Cooldown
Lv1 55~82dmg x Hit
Lv8 (65-) 148~211dmg x Hit
Lv9 (boost) 200~286dmg x Hit
Lv10 217~311dmg
All builds- 1 (Use this for invinicibility only, not many people get caught in it but if they do you can continue after it with various things)