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06-05-2009   #1 (permalink)
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Join Date: Feb 2009
Location: Mexico
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Class: Cat & Racoon to_primadonna
Default Cat Guide

My Cat Guide:
This guide is best for a cat that is going to become a primadonna NOT a diva. Also here I bring you a stat simulator (that you could probably used before) it's really good and here you can make your stat operations and doing the formulas of your skills taht are down here. http://trickster.mmosite.com/tools/statcalc.shtml


1) Introduction
....a) What’s Fundamental To Know?
....b) Cat
2) Skills
....a) Model
....b)Entertainer
....c) Primadonna
3) Builds
....a) Pure AP Cat
....b) Pure HV Cat
....c) Hybrid AP/HV Cat
4) Conclusion
....a) Pure AP Cat
....b) Pure HV Cat
....c) Hybrid AP/HV Cat






1) Introduction

....a) What’s Fundamental To Know?
....b) Cat



....a) What’s Fundamental To Know?

Trickster Classes

Power They specialize in the attack, precision and fastness of your attacks. There are 2 charismatic characters you can choose: Bunny or Buffalo
They have these skills AP (Attack Power) AC (Accuracy) and DX (Dexterity, Attack Delay or Speed of Attacks).

Magic They specialize in basic everything that has to be in magic their Mana (the contra part of Hp) Magical Attack (the contra part of Attack) and Magical Defense (the contra part of Defense). There are 2 wise characters you can choose: Sheep or Dragon
They have these skills MP (Magic Point or Mana Points) MA (Magic Attack) and MD (Magic Defense).

Sense They specialize in their sense moves, luck, weight and gun or shuriken things. There are 2 clever characters to choose: Fox or Lion
They have these skills WT (Weight) DA (Detect Ability) and LK (Luck).

Charm They specialize in their life, defense and dodging movements but they have very good though and beautiful moves while attacking. There are 2 cool and cute characters to choose: Cat or Raccoon
They have these skills HP (Hit Points, Heart Points or Life Points) DP (Defense Protection or Defense Points) and HV (Hit Evasion or Dodge Points).



....b) Cat:

Cats start by being Models then when they reach LVL 60 & TM 50 they can change job to Entertainer. At LVL 130 & TM 120, you get to choose between 2 jobs, the normal one for Cat: Primadonna or the hybrid one with Raccoon skills: Diva.

Why a cat? Because I hate to being hit and loose lot of life:
Cat’s can stun with Skunk Pouch
Cat’s got the best DP (Raccoon’s too, just non hybrid ones because of Team Bolster)
Cat’s has lot of HP with Physical Training +2360HP (if mastered)
Cat’s can kill mages
Cat’s can stop mages with Entrancing Wink

More Cat info:
Attack Style:Close range physical attack.
Recommended Stats:Charm Type/Power Type
Pros:Excels at defense
Cons:Weak physical attack damage
2nd Job:Cat can advance to Entertainer
3rd Job:Cat can advance to Primadonna/Diva
Good For: Those who put beauty first!





2) Character Skills
....a) Model
....b) Entertainer
....c) Primadonna




....a) Model


Warm Up
TM Level Required: 0
TM Point Required: 0
Lv MP Cooldown Max Damage
1 22 1s 85
Take It (Just a begginer skill)

Power Blow
TM Level Required: 1
TM Point Required: 1
TM Point for Master: 2
Card cost: 300 Galder
Items for Master: Clione Card x2
Lv MP CoolTime DamageMultiplier
Lv1 30 3s 120%
Lv2 34 3s 130%
Lv3 38 3s 140%
Lv4 42 3s 150%
Lv5 46 3s 160%
Lv6 50 3s 170%
Lv7 54 3s 180%
Lv8 58 3s 190%
Lv9 62 3s 200%
Lv10 78 3s 210%
Master 94 3s 240%
Formula: Damage = AP × Multiplier
Note: Attack like a pound.
Take It (Necessary for Titanium Wrist and 2 Hit Combo. This skill is good at the first beggining monsters then it will become useless but take it when you become a primadonna you will give me the reason because of 2 Hit Combo).

Dodge Master
TM Level Required: 10
TM Points Required: 1
TM Points for Master: 2
Card cost: 1000Galder
Items for Master Hula Octopus Card x2
Lv MP Cooldown Multiplier Duration
Lv1 80 10s 10% 60s
Lv2 100 10s 13% 65s
Lv3 120 10s 16% 70s
Lv4 140 10s 19% 75s
Lv5 160 10s 22% 80s
Lv6 180 10s 25% 85s
Lv7 200 10s 28% 90s
Lv8 220 10s 31% 95s
Lv9 240 10s 34% 100s
Lv10 260 10s 37% 105s
Master 300 10s 45% 120s
Formula: (Base HV + Equip HV) × Multiplier
Note: Self increase evasion buff, nice buff to increase Volley Kick damage and also Mana Reflector and Sumo-Suit like most of cats skills.
TAKE IT (No doubt if taking it or not, just Take It)

Galder Thrower
TM Level Required: 20
TM Points Required: 2
TM Points for Master: 2
Card cost: 4000Galder
Items for Master: Gold G Card x2
Lv MP Cooldown Damage CriticalDmg
Lv1 20 2s 200 300
Lv2 22 2s 250 375
Lv3 24 2s 300 450
Lv4 26 2s 350 525
Lv5 28 2s 400 600
Lv6 30 2s 450 675
Lv7 32 2s 500 750
Lv8 34 2s 550 825
Lv9 36 2s 600 900
Lv10 38 2s 650 975
Master 44 2s 800 1200
Formula: Fixed Damage
Note: Attack skill with fixed damage and 100% hit rate on monsters, it uses 100G per throw, in pvp it can miss and does only 240 normal damage and 360 crit. damage.
Optional Take (IF I WERE YOU I WOULD NOT Take It, better chose Magic Meltdown, also necessary for Galder Barrage).

Magic Meltdown
TM Level Required: 20
TM Points Required: 1
TM Points for Master: 2
Card cost: 2000Galder
Items for Master: Gold G Card x2
Lv MP Cooldown Decreases by% Duration
Lv1 28 5s 15% 12s
LV2 30 5s 18% 14s
LV3 32 5s 21% 16s
LV4 34 5s 24% 18s
LV5 36 5s 27% 20s
LV6 38 5s 30% 22s
LV7 40 5s 33% 24s
LV8 42 5s 36% 26s
LV9 44 5s 39% 28s
LV10 46 5s 42% 30s
Master 52 5s 51% 36s
Formula: MA Decrease = HV × Reduction %
Note: Decrease target MA.
Optional Take (IF I WERE YOU I WOULD Take It because it’s NECESSARY FOR ENTRANCING WINK).

Mag Def Breaker
TM Level Required: 20
TM Points Required: 1
TM Points for Master: 2
Card cost: 2000Galder
Items for Master: Silver G Card x2
Lv MP Cooldown Decreases by% Duration
Lv1 26 5s 21% 12s
Lv2 28 5s 24% 14s
Lv3 30 5s 27% 16s
Lv4 32 5s 30% 18s
Lv5 34 5s 33% 20s
Lv6 36 5s 36% 22s
Lv7 38 5s 39% 24s
Lv8 40 5s 42% 26s
Lv9 42 5s 45% 28s
Lv10 44 5s 48% 30s
Master 50 5s 57% 36s
Formula: MD Decrease = HV × 16 × Reduction %
Note: Decrease target MD.
Optional Take (IF I WERE YOU I would Take It because it’s NECESSARY FOR ENTRANCING WINK).

Mana Reflector
TM Level Required: 20
TM Points Required: 2
TM Points for Master: 2
Card cost: 4000Galder
Items for Master: 20 Nephthys Card x2
Lv MP Cooldown Duration Modifier
Lv1 100 5s 20s 20
Lv2 120 5s 22s 22
Lv3 140 5s 24s 24
Lv4 160 5s 26s 26
Lv5 180 5s 28s 28
Lv6 200 5s 30s 30
Lv7 220 5s 32s 32
Lv8 240 5s 34s 34
Lv9 260 5s 36s 36
Lv10 280 5s 38s 38
Master 340 5s 44s 44
Formula: Reflect r = [(HV + 30) ÷ 100] × m
True Damage = Raw Damage x (1 - r)
True Damage (with Sumo Suit) = Raw Damage × (1 - r) × (1 - s)
Reflect Damage = Raw Damage × r
Note: Reflect magical attacks from enemy, reduces damage and take it’s back.
Take It (Necessary for Shield All)

Shield All
TM Level Required: 25
TM Points Required: 3
Skill Required: Mana Reflector Lvl 10
TM Points for Master: 3
Card cost: 7500 Galder
Items for Master: 11 Mummy Card x2
Lv MP Cooldown Percentage Increase Duration
Lv1 200 10s 6% 100s
Lv2 210 10s 7% 105s
Lv3 220 10s 8% 110s
Lv4 230 10s 9% 115s
Lv5 240 10s 10% 120s
Lv6 250 10s 11% 125s
Lv7 260 10s 12% 130s
Lv8 270 10s 13% 135s
Lv9 280 10s 14% 140s
Lv10 290 10s 15% 145s
Master 320 10s 18% 160s
Formula: (Base DP + Equip DP) x d1
Note: Increase DP for you and party members nearby, it increases Siren Song damage.
Take It (Necessary for Team Bolster and Sumo Suit)

Sturdy Shield
TM Level Required: 30
TM Points Required: 2
TM Points for Master: 2
Card cost: 6000Galder
Items for Master: Turvy Card x2
Lv MP Cooldown Increasesby% Duration
Lv1 100 10s 10% 40s
Lv2 120 10s 12% 44s
Lv3 140 10s 14% 48s
Lv4 160 10s 16% 52s
Lv5 180 10s 18% 56s
Lv6 200 10s 20% 60s
Lv7 220 10s 22% 64s
Lv8 240 10s 24% 68s
Lv9 260 10s 26% 72s
Lv10 280 10s 28% 76s
Master 320 10s 34% 90s
Formula: (Base DP + Equip DP) x d2
Total DP (with Shield All) = (Base DP + Equip DP) × (d1 + d2)
Note: self increase DP buff, it increases Siren Song damage.
Take It (Necessary for Sumo Suit)

Titanium Wrist
TM level Required: 40
TM Points Required: 3
Skill Required: Power Blow Lvl 10
TM Points for Master: 3
Card cost: 12000 Galder
Items for Master: Koom Card x2
Lv DamageModifier
Lv1 +20%
Lv2 +25%
Lv3 +30%
Lv4 +35%
Lv5 +40%
Lv6 +45%
Lv7 +50%
Lv8 +55%
Lv9 +60%
Lv10 +65%
Master +80%
Formula: AP × (t + a) a stands for Attack % of Power Blow.
Note: Increase Power Blow damage.
Not Take It (You are a stupid if you take it’s completely Useless)

Skunk Pouch
TM Level Required: 40
TM Points Needed: 3
TM Points for Master: 3
Card cost: 12000Galder
Items for Master: Koom Card x2
Lv MP Cooldown Duration
Lv1 120 5s 2s
Lv2 130 5s 3s
Lv3 140 5s 4s
Lv4 150 5s 5s
Lv5 160 5s 6s
Lv6 170 5s 7s
Lv7 180 5s 8s
Lv8 190 5s 9s
Lv9 200 5s 10s
Lv10 210 5s 11s
Master 240 5s 12s
Note: Stun target, great for PVP and Boss hunting, really good skill.
Take It (Necessary for Deadly Funk)

Physical Training
TM Level Required: 45
TM Points Required: 2
TM Points for Master: 2
Card cost: 9000Galder
Items for Master: Mimic Card x2
Lv HP Increase ST Lv Conversion
Lv1 500 16.7
Lv2 600 20.0
Lv3 710 23.7
Lv4 830 27.7
Lv5 960 32.0
Lv6 1100 36.7
Lv7 1250 41.7
Lv8 1410 47.0
Lv9 1580 52.7
Lv10 1760 58.7
Master 2360 78.7
Formula: (3000 x Modifier) ÷ 100
Note: Passive skill, increase own HP, it increases Siren Song damage.
Take It (Necessary for Siren Song)

Final Blow
TM Level Required: 50
TM Points Needed: 3
Skill Required: Sturdy Shield Lv 10
TM Points for Master: 3
Card cost: 15,000Galder
Items for Master: Guiana Card x2
Lv MP CoolingTime Attack Mag. Ratio (m)
Lv1 80 3.5s 120.0% 0.8
Lv2 90 3.5s 142.5% 0.95
Lv3 100 3.5s 165.0% 1.1
Lv4 110 3.5s 187.5% 1.25
Lv5 120 3.5s 210.0% 1.4
Lv6 130 3.5s 232.5% 1.55
Lv7 140 3.5s 255.0% 1.7
Lv8 150 3.5s 277.5% 1.85
Lv9 160 3.5s 300.0% 2.0
Lv10 170 3.5s 322.5% 2.15
Master 200 3.5s 390.0% 2.60
Formula: AP + [(Max HP - Current HP) ÷ 10] × m
Note: Attack skill based on both HP and AP, most effective when HP is full.
Dont Take It (Useless skill,but interesting skill, but it's TM 50 and at TM 51 you can get Volley Kick the best skill ever, so I recomend you to Take Volley Kick).



....b) Entertainer

Job change available at Lv. 50 and Tm Lv. 40
Must have 1 One Mil Galder Check (Buy from Andrew in Megalopolis Bank) and 1 Pretty Cat Badge (Dropped by Kaboom at Caballa relics Dungeon 4).
Go with Entertainer Elicia at Megalopolis Skill Shrine or at Caballa Relics Azteca and you will change job, outfit and receive Sign Of Popularity .

Volley Kick
TM Level Required: 51
TM Points Required: 1
TM Points for Master: 2
Card cost: 5,100Galder
Items for Master: Ironclad Turtle Card x2
Lv MP Cooldown Magnification Ratio
Lv1 50 1.5s 7.8
Lv2 55 1.5s 8.7
Lv3 60 1.5s 9.6
Lv4 65 1.5s 10.5
Lv5 70 1.5s 11.4
Lv6 75 1.5s 12.3
Lv7 80 1.5s 13.2
Lv8 85 1.5s 14.1
Lv9 90 1.5s 15.0
Lv10 95 1.5s 15.9
Master 110 1.5s 18.6
Formula: [AP + (HV × 16)] × (m ÷ 8)
Note: Attack skill based on Both AP and HV, best skill ever for Cat.
Take It (Necessary for 2 Hit Combo)

Galder Barrage
TM Level Required: 60
TM Points Required: 2
Skill Required: Galder Throw Lv 10
TM Points for Master: 2
Card cost: 12,000Galder
Items for Master: Quiem Card x2
Lv MP Cooldown Power Increase Damage Critical Dmg.
Lv1 40 2s 250% 375 562
Lv2 44 2s 300% 450 675
Lv3 48 2s 350% 525 787
Lv4 52 2s 400% 600 900
Lv5 56 2s 450% 675 1012
Lv6 60 2s 500% 750 1125
Lv7 64 2s 550% 825 1237
Lv8 68 2s 600% 900 1350
Lv9 72 2s 650% 975 1462
Lv10 76 2s 700% 1050 1575
Master 88 2s 850% 1275 1912
Formula: Fixed Damage
Note: aoe attack skill with fixed damage, attack 3 targets, it uses 150G per Throw.
Optional Take (If I were you I would not take it).

Team Bolster
TM Level Required: 65
TM Points Required: 4
Skill Required: Shield All Lv 10
Card cost: 26,000Galder
Member In Party Magnification Ration
1 1.00
2 1.03
3 1.06
4 1.12
5 1.24
6 1.48
Formula: Shield All Bonus = d1 + t
Note: Passive buff skill increases shield all DP only on user, increase DP for you and party members while using shield all, it increases Siren Song damage.
Optional Take (If I were you I would take it)

Siren Song
TM Level Required: 90
TM Points Required: 3
Skill Required: Physical Training Lv 10
TM Points for Master: 3
Card cost: 54,000Galder
Items for Master: Nephthys Song x40
Lv MP Cooldown Power Ratio Target
Lv1 120 8s 2
Lv2 135 8s 2
Lv3 150 8s 2
Lv4 165 8s 2
Lv5 180 8s 2
Lv6 195 8s 3
Lv7 210 8s 3
Lv8 225 8s 3
Lv9 240 8s 3
Lv10 255 8s 4.0 3
Master 300 8s 4.2 4
Formula: [((DP × 5) + Current HP) × Power] ÷ 10
Note: aoe attack skill based on DP and HP remaining the more HP better the attack is, 2nd strongest Cat skill.
Take It (Good skill and take it, necessary for Sharp Scream)

Evolution
TM Level Required: 110
TM Points Required: 4
TM Points for Master: 3
Card cost: 88,000Galder
Items for Master: Character Rubber x8 (Mingo)
Lv MP Cooldown Duration AP Mag. Ratio DX Decrease LK,HV,DPMag. Ratio
Lv1 500 200s 50s 1.3 -1 0.80
Lv2 530 200s 55s 1.4 -1 0.79
Lv3 560 200s 60s 1.5 -1 0.78
Lv4 590 200s 65s 1.6 -1 0.77
Lv5 620 200s 70s 1.7 -2 0.76
Lv6 650 200s 75s 1.8 -2 0.75
Lv7 680 200s 80s 1.9 -2 0.74
Lv8 710 200s 85s 2.0 -3 0.73
Lv9 740 200s 90s 2.1 -3 0.72
Lv10 770 200s 95s 2.2 -3 0.72
Master 860 200s 110s 2.5 -4 0.70
Formula: Base AP × m
Base LK × r
Base DP × r
Base HV × r
Base DX + d
Note: self buff, need 60% HP/MP remaining to use this skill, sacrifice LK, DP and HV to increase AP and skill damage. When actived, you can run with 90%+ WT but you cannot drill, sit/sleep, attribute stat points, change equipments or use any skill except Wild Rush, Wild Knuckle Sharp Scream, Raging Nail. Also changing map cancels Evolution.
Take It (Controversy if Taking It Or Not, but I recommend you to Take It its very good, necessary for Beast Claw, Fatal Wound, Sharp Scream, Raging Nail)

Beast Claw
TM Level Required: 120
TM Points Required: 3
Skill Required: Evolution Lv 10
TM Points for Master: 3
Card cost: 72,000Galder
Items for Master: Straw Sandals x7 (Curse Straw)
Lv MP Cooldown Attack Power% Mag. Ratio
Lv1 120 8s 120% 1.20
Lv2 135 8s 135% 1.35
Lv3 150 8s 150% 1.50
Lv4 165 8s 165% 1.65
Lv5 180 8s 180% 1.80
Lv6 195 8s 195% 1.95
Lv7 210 8s 210% 2.10
Lv8 225 8s 225% 2.25
Lv9 240 8s 240% 2.40
Lv9 255 8s 254% 2.54
Master 300 8s 300% 3.00
Formula: AP × m
Note: Attack skill, can only be used when Evolution on.
Optional Take (If I were you I would Take It good skill)

Fatal Wound
TM Level Required: 130
TM Points Required: 4
Skill Required: Evolution Lv 10
TM Points for Master: 3
Card cost: 104,000Galder
Items for Master: Thorn Stem x5 Mud Bigfoot
Lv MP Cooldown Duration Attack Power Ratio Of Continuous Damage
Lv1 200 4s 10s x1.6 10%
Lv2 220 4s 11s x1.7 13%
Lv3 240 4s 12s x1.8 16%
Lv4 260 4s 13s x1.9 19%
Lv5 280 4s 14s x2.0 22%
Lv6 300 4s 15s x2.1 25%
Lv7 320 4s 16s x2.2 28%
Lv8 340 4s 17s x2.3 31%
Lv9 360 4s 18s x2.4 34%
Lv10 380 4s 19s x2.5 37%
Master 440 4s 22s x2.8 46%
Formula: Initial Damage = AP × m
Continuing Damage = Initial Damage × p
Note: Must be at Evolution State. Attack to reduce HP constantly.
Optional Take (If I were you I would Take It, good for making people at PvP mad if they use pots it would have no reason because this attack reduces HP constantly)

Fist Full Of Galders
TM Level Required: 130
TM Points Required: 4
Skill Required: Galder Barrage Lv 10
TM Points for Master: 4
Card cost: 104,000Galder
Items for Master: Cobra Flower Card x4
Lv MP Cooldown No. Of Hits Galder Power Damage Critical Damage
Lv1 80 2s 2 200% 200 300
Lv2 90 2s 2 260% 259 388
Lv3 100 2s 2 320% 320 480
Lv4 110 2s 2 380% 379 568
Lv5 120 2s 2 440% 440 660
Lv6 130 2s 2 500% 500 750
Lv7 140 2s 3 560% 559 838
Lv8 150 2s 3 620% 619 928
Lv9 160 2s 3 680% 680 1020
Lv10 170 2s 3 740% 740 1110
Master 200 2s 4 920% 919 1378
Formula: Fixed Damage
Note: Attack that hits constantly.
Optional Take (Good for making people at PvP mad, the bad thing is that I recommended you to not use Galder Throw and Galder Barrage so don’t take it unless you are sure that you want to take the path of the galder wasting Cat for that you’ll need the 2 previous galder skills, it’s interesting because hits constantly).

Sumo Suit
TM Level Required: 135
TM Points Required: 4
Skills Required: Shield All Lv 10, Sturdy Shield Lv 10, Physical Training Lv 10
TM Points for Master: 4
Card cost: 108,000Galder
Items for Master: Captain Charman Card x3
Lv MP Cooldown Physical/Magic Damage Reduction % (r) Duration
Lv1 300 10s 8% 50s
Lv2 320 10s 11% 53s
Lv3 340 10s 14% 56s
Lv4 360 10s 17% 59s
Lv5 380 10s 20% 62s
Lv6 400 10s 23% 65s
Lv7 420 10s 26% 68s
Lv8 440 10s 28% 71s
Lv9 460 10s 32% 74s
Lv10 480 10s 35% 77s
Master 540 10s 44% 86s
Formula: s = [7 + (HV ÷ 7)] ÷ 100
True Damage = Raw Damage x (1 - s)
Note: Decreases received physical and magical damage.
Take It (Take it take it take it! good skill the unique thing I don’t Like is the “Sumo” thing lol)

Deadly Funk
TM Level Required: 160
TM Points Required: 4
Skill Required: Skunk Pouch Lv M
TM Points for Master: 5
Card cost: 128,000Galder
Items for Master: Maid Lydia Card x3
Level MP Cooldown Faint Duration
Lv1 200 10s 4s
Lv2 220 10s 5s
Lv3 240 10s 6s
Lv4 260 10s 7s
Lv5 280 10s 8s
Lv6 300 10s 9s
Lv7 320 10s 10s
Lv8 340 10s 11s
Lv9 360 10s 12s
Lv10 380 10s 13s
Master 440 10s 14s
Formula: None
Note: Knocks your enemies out with its horrible smell, AOE version of Skunk Pouch.
Optional Take (If I were you I would take it, it affects all characters or monster in the circle)




....c) Primadonna

Job Change Available at Lv. 130 TM Lv. 120

Items Required:
• 1 Ticket of the Valiant (dropped by Clurican in 2nd Closed Lot of Jade Steel)
• 3 1 Mil Galder Check (bought from Andrew at Megalopolis Bank)
• 1 Harkon (drilled from various maps or from a quest)
• 1 Sacred Water (drilled in Swamp Fields)
• 3 Brass (dropped from Brass Knight in Vamp Dungeon 3)
• 3 Magnetite (dropped from Iron Knight in Vamp Dungeon 2 and 3)
• 3 Magic Powder (dropped from Bone Magician in Vamp Dungeon 4 and 5)
• 3 Glass Piece (dropped from Snowkid in Snow Field 1)
• Primadonna only: 1 Rodonite (dropped from Beast Vincento in Rose Field 4)
• Diva only: 1 Dusk Amethyst (dropped from Arachne in Swamp Field 6)
• Note: All other items required are obtained from other quests in the advancement.

Rewards:
• 3 Flower of Revival
• 1 Light Compass
• 1 Rodonite Guardian (Primadonna) or Amethyst Guardian (Diva)
• 22,848,875 Base and 48,848,875 TM Exp.



Sharp Scream
TM Level Required: 125
TM Points Required: 5
Skill Required: Siren Song Lv 5(If you don’t have Evolution doesn’t function just Siren is required)
TM Points for Master: 3
Obtain from: Card Pack Wunjo
Items for Master: Purple Worm Card x5
Level MP Cooldown Magnification Target
Lv1 300 8s 0.75 2
Lv2 330 8s 0.9 2
Lv3 360 8s 1.05 2
Lv4 390 8s 1.2 2
Lv5 420 8s 1.35 2
Lv6 450 8s 1.5 3
Lv7 480 8s 1.65 3
Lv8 510 8s 1.8 3
Lv9 540 8s 1.95 3
Lv10 570 8s 2.1 3
Master 660 8s 2.55 4
Formula: (AP + HV * 16) * Magnification
Note: Can only be used while in Evolution state, damages are spread all around you. Hits with the power of your voice by screaming loudly.
Take It (A very good skill while you use evolution can hit lots of monsters or people around you)

2 Hit Combo
TM Level Required: 140
TM Points Required: 4
Skills Required: Power Blow Lv 1, Volley Kick Lv 1 (Power depends too in these skills Lvs)
TM Points for Master: 3
Obtain from: Card Pack Rad
Items for Master: Purple Worm Card x5
Level MP Power Cooldown
Lv1 360 400% 4s
Lv2 380 420% 4s
Lv3 400 440% 4s
Lv4 420 460% 4s
Lv5 440 480% 4s
Lv6 460 500% 4s
Lv7 480 520% 4s
Lv8 500 540% 4s
Lv9 520 560% 4s
Lv10 540 580% 4s
Master 600 620% 4s
Formula: First Hit: AP × [(PBL × 0.6) + 3] × (Power ÷ 15)
Second Hit: [AP + (HV × 16)] x (VKL + 10.2) × (Power ÷ 60)
Note: Combination of Power Blow and Volley Kick good skill.
Take It (Good skill, that attacks twice)

Raging Nail
TM Level Required: 140
TM Points Required: 5
Skill Required: Fatal Wound Lv M
TM Points for Master: 3
Obtain from: Card Pack Ken
Items for Master: Purple Worm Card x5
Level MP Cooldown Power DP Ignore %
Lv1 150 5s 100 14%
Lv2 180 5s 122 16%
Lv3 210 5s 144 18%
Lv4 240 5s 166 20%
Lv5 270 5s 188 22%
Lv6 300 5s 210 24%
Lv7 330 5s 232 26%
Lv8 360 5s 254 28%
Lv9 390 5s 276 30%
Lv10 420 5s 298 32%
Master 510 5s 364 38%
Formula: [(AP ÷ 2) + (HV × 8)] × Power ÷ 100
Note: Can only be used at Evolution state. This skill deals damage which ignores part of the enemy's physical Defense Power.
Optional Take (If I were you I would Take It good skill)

Entrancing Wink
TM Level Required: 150
TM Points Required: 5
Skills Required: Magic Meltdown Lv10, Magic Defense Breaker Lv10
TM Points for Master: 3
Obtain from: Card Pack Rad
Items for Master: Slug G Card x5
Level MP Duration Cooldown
Lv1 200 12s 12s
Lv2 220 14s 12s
Lv3 240 16s 12s
Lv4 260 18s 12s
Lv5 280 20s 12s
Lv6 300 22s 12s
Lv7 320 24s 12s
Lv8 340 26s 12s
Lv9 360 28s 12s
Lv10 380 30s 12s
Master 460 36s 12s
Formula: None
Note: Prevents target from using magic spells. Magic spells include Monsters, Dragons and Sheeps skills. The higher the level of this skill, the higher the success rate.
Take It (Must have Magic Meltdown and Mag. Def. Breaker, super good skill if you want any magical spell on you)














3) Builds

....a) Pure AP Cat
....b) Pure HV Cat
....c) Hybrid AP/HV Cat






....a) Pure AP Cat 4114
All points in AP!

Pros.
• All your skills are going to be the best of a Model, Entertainer & Primadonna!!(only except of Siren Song that its HP-DP based)
• Good AC
• Fast Skill start if you choose Power Blow and Fast Start because of normal kill
• This Cat can kill easier bunnies at PvP or GvG.
• Insane AP and DX reduction from Make-Up, you will dish out really fast lots of damage even without using any skills like a berserker so this will makekill faster.
• Beast Claw best damage of Pure Cat.
• DP is alright because of Sturdy Shield, Shield All and Team Bolster; you will have much more than a Bunny.
• Your HV is going to be ok and considering you have good HV equips your HV will be better making you to evade practically everything.

Cons.
• Slow skill start if you don't take Power Blow (this refers in slow start of killing with skills)
• Low MD
• Low LK
• Low WT
• Bad driller
• Very low DP & HV IF your Sturdy Shield/Shield/Dodge Matser are All WEAR OFF DURING EVOLUTION
• You can die easier while using Evolution.


Skills (Are the same as a Pure AP or Pure HV Cat, just for Primadonnas if you are Diva change Primadonna skills too your 2job raccoon skills of your preference)

• Power Blow
• Dodge Master
• Shield All
• Sturdy Shield
• Mana Reflector
• Physical Training
• Volley Kick
• Skunk Pouch
• Siren Song
• Evolution
• Sharp Scream
• Fatal Wound
Sumo Suit
Ragging Nail
• Magic Meltdown
• Mag Def Breaker
• Entrancing Wink
Beast Claw
• Team Bolster
• Deadly Funk

Try to do this build in the same order but you can also do it in the way you want.
But you are going to say:
Q-when I’m going to finish this?
A-just do it step by step, don’t think if you don’t have all the attacks now, nothing will happen just remember step by step and have patience.

Now you must go in Primadonna NOT Diva, this build is just for Primadonnas you Diva reader don’t take it you must take Pure HV, Pure HP or 2Pts HP-HV!(Remember this guide is more oriented in Primadonnas).
If you went Diva you are going to be in a non beneficial build.




....b) Pure HV Cat 4114
All points in HV!

Pros.
• Best mid game for Cats
• Good AC
• Less faints because of HV this makes Slow Start but makes you money saver because less repots
• Good magical resistance because of buffs
• Good mages killer if you go Primadonna at 3rd job
• Insane HV because you are going to evade almost everything and really good DP with all the shields
• Huge protection with Evolution
• You get to choose Primadonna or Diva, both are good for this build


Cons.
• Slow start
• Low LK,MD,WT and MD
• Half AP of bunnies and Pure AP Cat & High DX because of 4114 if you go Diva at 3rd job, meaning your normal, but remember that Primadonnas are good too in this build.
• Attacks will be a little bit weak than a Pure AP cat
• Bad Driller
• If you choose Power Blow it is going to be very low
• It’s not too recommended to take Evolution because Evo reduces your HV and DP(If I were you I would Take It)

Skills (Are the same as a Pure AP or Pure HV Cat, just for Primadonnas if you are Diva change Primadonna skills too your 2job raccoon skills of your preference)

• Power Blow
• Dodge Master
• Shield All
• Sturdy Shield
• Mana Reflector
• Physical Training
• Volley Kick
• Skunk Pouch
• Siren Song
• Evolution
• Sharp Scream
• Fatal Wound
Sumo Suit
Ragging Nail
• Magic Meltdown
• Mag Def Breaker
• Entrancing Wink
Beast Claw
• Team Bolster
• Deadly Funk



Try to do this build in the same order but you can also do it in the way you want.
But you are going to say:
Q-when I’m going to finish this?
A-just do it step by step, don’t think if you don’t have all the attacks now, nothing will happen just remember step by step and have patience.

Now you can choose what to choose in Primadonna or Diva the 2 are practically the same here. This is mostly for you Divas you can choose this build or hybrid HP-HV build these 2 are good. For Primadonna readers this build is good for you but its better a Pure AP Primadonna, AP-HV Primadonnas are a little bit better than this Pure HV, but this Pure HV is STILL GOOD.





....c) Hybrid AP-HV (Hybrid doesn’t mean Diva this build is just for Primadonnas any Diva mustn’t take this build)
When Lv Up 2 Points in AP and the other 2 in HV!

Pros.
• This build makes you half of AP- HV making you a good killer and a good dodger
• Good AC
• Easy control of everything
• Medium start
• Good DP because of the shields
• Tie battles with bunnies, because bunnies have full AP and kind of HV but you dodge 50% than then and kill 25% less than them so this makes the tie
• This build makes you evade highly everything

Cons.
• Medium Start
• Not full win Vs bunnies just tie
• Bad Sense skills and MD (this is in all 4114 builds)
• Not full dodge
• Not too popular build because its kind new so this makes this build kind of experimental

Skills (Are the same as a Pure AP or Pure HV Cat, just for Primadonnas if you are Diva change Primadonna skills too your 2job raccoon skills of your preference)

• Power Blow
• Dodge Master
• Shield All
• Sturdy Shield
• Mana Reflector
• Physical Training
• Volley Kick
• Skunk Pouch
• Siren Song
• Evolution
• Sharp Scream
• Fatal Wound
Sumo Suit
Ragging Nail
• Magic Meltdown
• Mag Def Breaker
• Entrancing Wink
Beast Claw
• Team Bolster
• Deadly Funk


Try to do this build in the same order
But you are going to say:
Q-when I’m going to finish this?
A-just do it step by step, don’t think if you don’t have all the attacks now, nothing will happen just remember step by step and have patience.

Remember Hybrid doesn’t mean Diva this build is just for Primadonnas any Diva mustn’t take this build.
Now you must go in Primadonna NOT Diva this build is just for Primadonnas you Diva reader don’t take it you must take Pure HV, Pure HP or 2Pts HP-HV!(Remember this guide is more oriented in Primadonnas.
If you went Diva you are going to be in a SUPER non beneficial build.



Were to train? (this go to all builds) :
1-3 Torobits
3-6 Tottochis & Bad Furys
6-10 Little Coras & Blue Penguins
10-18 Bust Shells, Cliones & Thiefmons
18-23 Addax & Golden Moles
23-27 Sea Scorpions & Hula Octopus
27-31 Cannon Shells
31-40 Poppuri Dungeon Monsters
40-60 Path to Oops Warf or Phantom School Ghost Books and Marie Toys
60-70 Path to Oops Warf
70-80 Mermaid Fields Monsters
80-90 Mermaid Fields Monsters or Ghost Blue Monsters
90-100 Ghost Blue Monsters
100-110 Bug Bears (Kind of Difficult good Exp)
110-120 Daze (Kind of Difficult but super Exp) and tehy are weak to Physical), Bug Bears or Tap 1monsters (ROYAL/SPECIAL)
120+Stay in Tap 1

I think that when you reached Lv 110 will be very difficult to Lv up but from now on you choose were to train I recomend you until Lv 120 stay with Daze.

IMPORTANT I HIGHLY recommend you to do all Quests, Monster Quests, Card Quests and Daily Quests the last three options will give you very good TM Exp. And Don’t Miss Fiesta Monster Quest.


4) Conclusion
....a) Pure AP Cat
....b) Pure HV Cat
....c) Hybrid AP/HV Cat



....a) Pure AP Cat

Pure AP cats that are going to be Primadonnas are the 1st ones in the list of the best cat. You are going to be better than a Champion or Duelist Bunny so take this and you are going to be the best cat!. Also all your skills of Model, Entertainer & Primadonna are the best of all those cats with other build only except of Siren Song Because its HP-DP based. You are going to be good at evading and if you use charm equips you are going to be even better so this will make you to evade practically everything!

In my opinion this is the best build you can choose!!!
This Build is not too recomended for Divas



....b) Pure HV Cat

Pure HV cats that are going to be Primadonnas are the 3rd ones in the list of the best cat. You are going to be hated by everyone in PvP because of your super HV but heres a fix so take care too!!! And if you want to kill bunnies there’s no problem because of your evasion, but if they hit you take care better try to skunk them also use Sumo Suit. This will make you evade almost everything!!

In my opinion this is the 3rd best build for a cat!!!
Divas and Primadonnas are good here!!!!!!!



....c) Hybrid AP/HV Cat

Hybrid AP/HV cats that are going to be Primadonnas are the 2nd ones in the list of the best cat. You are going to be a super mix of AP & HV making you very interesting!!!In PvP you are going to be Mix a lot Cat making you to use the strategies of an AP cat and an HV cat making you good killer and more of bunnies

In my opinion this is the 2nd best build for a cat!!!!



Notes:
Almost everything -The 1st best (used on HV build)
Highly everything -The 2nd best (used in AP-HV build)
Practically everything -The 3rd best (used in AP build)

Pure 3job-3job skills
Hybrid 3job-Male/Female counterpart skills of 2job

Buffs-Power Up skills or Timer Skills that makes you stronger for a while
Debuffs-Timer skills that makes enemy weak for a while.

Sorry for the capitalize but is for putting more attention on the comment (Take It, Optional Take,Dont Take It, etc).

This Guide was made by
gusigusano!

Last edited by gusigusano; 06-25-2009 at 08:11 AM. Reason: To make improvements
 
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06-05-2009   #2 (permalink)
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First thing I would do is shrink the images. They are way too large. You also need to fix your grammar. For example, "Controversy if Taking It Or Not I recommend you to Take It..." You capitalize so many things when it shouldn't be.


You should also put the class symbols in front of the type, like this:

Power: They specialize in the attack, precision and fastness of your attacks. There are 2 charismatic characters you can choose: Bunny or Buffalo
They have these skills AP (Attack Power) AC (Accuracy) and DX (Dexterity, Attack Delay or Speed of Attacks)


I'm surprised you even gave the optional idea of learning Final Blow. That skill is a total fail and a waste of TM points.


a) Pure AP Cat 4114
• This Cat cans supper Bunnies by everything. [ makes no sense ]


Skills (Are the same as a Pure AP or Pure HV Cat, just for Primadonnas if you are Diva change Primadonna skills too your 2job raccoon skills of your preference)
• Power Blow
• Dodge Master
• Shield All
• Sturdy Shield
• Physical Training
• Volley Kick
• Team Bolster
• Siren Song
• Sumo Suit
• Mana Reflector
----------------------
• Skunk Pouch
• Evolution
• Sharp Scream
• Fatal Wound
• Beast Claw
• Magic Meltdown
• Mag Def Breaker
• Entrancing Wink
• Ragging Nail

If you want next of this:
• Final Blow
• Deadly Funk

Try to do this build in the same order
This order to learn skills is not going to help you learn helpful skills for grinding. Everything before the ------- is important and anything after that it doesn't matter what you learn first. It's based on preference. Don't even learn Final Blow.



Pure AP cats that are going to be Primadonnas are the 1st ones in the list of the best cat. You are going to be better than a Champion or Duelist Bunny so take this and you are going to be the best cat! (People say Pure 3jobs are better than Hybrid 3jobs)
That's not true. Who ever said a Prima will always be better than a Champion or Duelist? Who also said Pures are always better than Hybrids? People are the best by how they play their character, not just by the class.


b) Pure HV Cat
Pure HV cats that are going to be Primadonnas are the 3rd ones in the list of the best cat. You are going to be hated by everyone in PvP because of your super HV!!! And if you want to kill bunnies there’s no problem because of your dodge but if it fail take care better skunk them. This will make you evade almost everything!
In my opinion this is the 3rd best build for a cat!!!
Wrong yet again. There is a small HV nerf in pvp. Even with 9xx + HV, you can still get hit more than you would probably like to be hit. GVG has complete HV/LK nerf.
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06-05-2009   #3 (permalink)
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I liked it a lot the only thing i agree with that japanese guy is the thing of final blow but I consider it cat not always kill bunnies but yeah with those kind of build bunnies are easy prey lol

Yay!!! im lv 165! since 3 months lol ill try the recomended training spots lol

I have seen this kind of guides in other forums and they say they are the first

I dont find the problem with the Mayus thing or the images i liked them a lot yeah!!! i love sakura!!!!!
 
06-05-2009   #4 (permalink)
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Default Hey my image doesnt appears

py07: ahhhhh opps it nows appears I love sakuara chan!!!


ohh and you mirae he or she placed if you want Final Blow only if you want

I dont like it too much but I have friends who have it yeahh

VK rocks!!! FB um ummm more or less lol!!!

Sakura Chan!!!!!!!
 
06-05-2009   #5 (permalink)
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Don't double post and also your images are annoying. They have nothing related to this topic.


Learning Final Blow is a waste of TM until you learn every thing else. Why the heck would you waste 10+ TM points when you can learn a skill that will actually help in pvm, pvp, or gvg. Everything I post is meant to be helpful for improvements.


Side note: I'm not Japanese...putting racial identity on people is really annoying. Next time you plan to agree with someone, please use their username.
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Last edited by Esper; 06-05-2009 at 10:20 PM.
 
06-07-2009   #6 (permalink)
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Hm...looks like double post but since no one else posted, I had to do a new post so you can see what other advice I gave you.

I actually have some more improvements.

Under the Trickster Class, you should try to format it so that the images and word are together [ for instance, the dragon image is on a different line when it could be on the same line as the word "Dragon" ]



Take It (Must have Magic Meltdown and Mag. Def. Breaker, super good skill if you want any magical spell on you)
I think you mean "don't want any magical spells on you."


Under the Pure AP Cat 4114 section.
• This Cat can kill easier bunnies at PvP or GvG.
Not true.
In gvg, there is a HV nerf so you get hit every time. You don't have time to run up to the bunny and melee it to break the guard. You probably would be dead by the time you break guard.
In pvp, the HV nerf is gone in a way. If you are pure AP with low HV, you will get hit pretty easily. Even people with 85x+ HV can get 80% of the time.


Now you must go in Primadonna NOT Diva, this build is just for Primadonnas you Diva reader don’t take it you must take Pure HV, Pure HP or 2Pts HP-HV!(Remember this guide is more oriented in Primadonnas).
If you went Diva you are going to be in a non beneficial build.

Not true.
Divas can take the pure AP path as well. The reason is because VK is powered by both AP and HV, but more on the HV side. One Pair and Card Strike is powered by both AP and HV, but more on the AP side.



Under any section about MD
I never realized this until now. I'm surprised you would put Low MD in cons when we shouldn't be focusing on MD. The more MD you get, the less damage you reflect back with Mana Reflector. The highest a charm should get would probably be 1.5k MD with just their AP, HP, or HV gears. [ This is for pvp / gvg only ]


Under the Pure HV Cat 4114 section.
• If you choose Power Blow it is going to be very low this doesn’t counts in the 2 Hit Combo Power Blow
I'm a little confused by what you mean by this.
If you mean learning Power Blow doesn't effect 2 Hit Combo, you are wrong. Mastering Power Blow will increase your first damage for 2 hit combo and we all know the more damage, the better.



Under the Hybrid AP-HV section.
• Tie battles with bunnies, because bunnies have full AP and kind of HV but you dodge 50% than then and kill 25% less than them so this makes the tie
What you've done is compare the bunny and kitty naked. Stats itself have nothing to do with who will win or not. It's based off gears and how well you know how to play that character.
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Last edited by Esper; 06-08-2009 at 10:21 AM.
 
06-08-2009   #7 (permalink)
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Quote:
Originally Posted by Mirae
I never realized this until now. I'm surprised you would put Low MD in cons when we shouldn't be focusing on MD. The more MD you get, the less damage you reflect back with Mana Reflector. The highest a charm should get would probably be 1.5k MD with just their AP, HP, or HV gears.
Actually, the usefulness of MD depends on the style you want to grind. If you are willing to recast MR every 45 seconds, sure, go with as little MD as possible. I must admit, I'm too lazy for that. That's why I stack enough MD to block as much magic damage as possible.
Also, in my opinion, the reflected damage isn't worth the immense waste of mana.
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06-08-2009   #8 (permalink)
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Quote:
Originally Posted by Drakii
Actually, the usefulness of MD depends on the style you want to grind. If you are willing to recast MR every 45 seconds, sure, go with as little MD as possible. I must admit, I'm too lazy for that. That's why I stack enough MD to block as much magic damage as possible.
Also, in my opinion, the reflected damage isn't worth the immense waste of mana.
My bad. x.x
I was talking about it in a pvp sense. I completely forgot about pvm lol. Epic fail me.

Yea I do agree with you. For grinding purposes, it's better to find gears that have MD to lower the damage without using Mana Reflector.
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