I don't know what's worse, this guy or the Deathscythe Hell Custom. I remember when I played my first PvP. I was up against a DSHC and a God gundam at the same time. I only had my Wing Zero back then, and despite my W0 being at OC4, it always fell short at the hands of those two. It was very frustrating I tell ya. God does not EVER flinch unless it gets hit by stun and DSHC cloaks like a mofo and tears up Scissors like tissue paper. But that was a long time ago (3-4 months?). Ever since I became accustomed to those two suits, exploiting their weaknesses has become a breeze. I have always wondered how did those two become quite a handful back then?
Anyway, back on topic. Let's talk more about God Gundam. This unit is an absolute killer, a typhoon that leaves nothing standing on its way. At least that's what it's supposed to be. At the hands of an inexperienced user, this unit's an absolute disaster to play with. I remember when a friend of mine used to run with God Gundam. He'd eradicate the entire team on the third channel no matter what their ranks may be. Maybe it's the Tekken reflexes, I dunno but he really was good with G Gundam. So much in fact that it inspired me to study the unit as well. He'd run into the enemy base like a madman and wipe them out one by one or as a group. Of course, I was always behind him with my Destiny (my first S rank) and he would rock like no man has ever rocked so hard in a game.
And then it hit me. Being someone with terrible eyesight, I could never perfect the timing for an opening. I tried so hard to imitate his style. Whenever I'd run to the enemy base, I get my arse handed back at me on a silver plate. How was he able to use G Gundam with ease while I get gangbanged and die 3 seconds later. He was even using a rental back then and mine's C3. Well to be honest, the answer was neither in my eyesight being faulty nor G Gundam being a big fraud. While he may be able to get lucky back then, G Gundam is actually quite a delicate suit. Yes, a very very delicate suit. Although unmatched in melee strength, the user must first master timing, stealth, and boost conservation in order to use the suit's true potential. Intimidation is one thing, but a melee user, no matter how good their unit is, must be able to go in and out of battles without taking major damage. That's G Gundam. Poor timing would result in your unit getting cut down to 40% before you could get into hyper mode. Poor stealth would get you gangbanged, and poor booster management would leave you open and unable to escape. In fact, the way my friend used G gundam back then is poor. Maybe it worked for him at that time because he had support fire that took down anything that he couldn't see from behind. A rock user's point of view is terribly narrowed whenever he's engaged in combat. Unlike Scissors and Paper users, Rock users could only see at least half of the total map situation when they're engaged in battle. It's a different story in solo play (random teams). For your G Gundam to be effective, you must learn when to strike and how to escape. It does not really matter if it's a group or not, as long as you can escape with more than half of your HP after dealing major damage to your opponents. Unlike the much frail DSHC, God Gundam is meant to bruise up the enemy base regardless of your HP. Yes, punch up as many as you can, but never forget the basics of melee. Only prey on those who have gone astray from their teams. It's also a good idea to hurt as many opponents as you can while in hyper mode. Being careful works wonders, but being able to deal massive hurt on the enemy team is also a priority. G Gundam does not have much time to live as soon as he hits hyper mode. When in a pinch, do not hesitate to rampage. Hurt as many as you can but do not focus on one target. Punch as many holes in your opponents. Your death would often cost the death of the entire enemy team in the process. But of course, conserve HP, attack with modesty and do not attempt to hero unless the situation clearly allows for it. Mastery of stealth would allow you to sneak in without using the Mirage Colloid item, and Booster Conservation ensures that you can do a little patrolling and pick off those who left their group. After all, God gundam does not have any guns in Hyper Mode. Attack with caution, and try not to rock and roll that often. But hey, don't take most of my word for it. God Gundam is a wild suit. If you can time a well executed ambush, it could do hell lot better than DSHC. Don't be afraid to mix and match your style to better suit your gameplay. After all, melee is not all about waiting and striking, it's about getting close to your opponents without getting detected. It's all about tactics. God Gundam is not the worst suit ever made, but it is to the worst player who ever played it. Get out there and have fun with your G Gundam. It's worth it.
(And oh about that eyesight thing, I got past that. Despite my poor eyesight, I could play melee decently. Through practice, playing melee could be left to your own instincts.)
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