Posted 05-16-2009 at 10:53 PM bybadna0 Updated 05-16-2009 at 11:51 PM bybadna0
The first point in my post is the massive deflation in the economy. A few prices of things that were/are popular: Level Up boxes were 8-10m -> 4-6m now. Harkons 20-30m -> 4-7m now. Blood Swords 300m+ -> 200-250m now.
There's a huge decrease in the prices of a lot of items. Now you might be thinking, "Wow, that's great, now I can finally afford some of these items." That would be true if the amount of galders being created in the economy were...
Posted 04-23-2009 at 07:26 PM bybadna0 Updated 05-16-2009 at 11:51 PM bybadna0
I like it. NTreev gets two thumbs up from me for introducing the halloween event maps, which are super aoe friendly. They fill a long absence of gaps of AoE friendly maps since virtually the only place left to train AoE really efficiently is the phantom school classrooms.
Next, the event quests give fairly substantial TM experience. This helps mitigate the lagging TM levels a lot.
Even though the stats on the event items stink, this patch gets two thumbs up for the...
Posted 04-22-2009 at 09:00 PM bybadna0 Updated 05-16-2009 at 11:50 PM bybadna0
Hi everyone, it's badna0/fLick3r/HPnutbutter from Trickster.
I got this idea the other day to create a blog to talk about different issues that we'd like NTreev to address in the game. I don't want it to turn into a NTreev-bashing war, because I'd really like to turn the thing into a well-researched discussion on balance and the ups and downs of the games we love (particularly Trickster). So... read away, the next post is forthcoming. I'll also post any interesting observations I've...