ggFTW

ggFTW (http://ggftw.com/forum/)
-   Atlantica Online Hunting Grounds (http://ggftw.com/forum/atlantica-online-hunting-grounds/)
-   -   Moogles GD Run in the Near Future? (http://ggftw.com/forum/atlantica-online-hunting-grounds/50800-moogles-gd-run-near-future.html)

boomsticky 06-28-2009 02:00 PM

Moogles GD Run in the Near Future?
 
We could use a guild dungeon run y'know? I figure it would be a Snake Run so that our new members can join us, but the other ones are fine too if we can get enough people to go with us.

Also, we could do some Training Center in the future, despite the lameness it holds. It has the potential to net us with 2k GP if we get really, really far in.

So yeah, feel free to toss your schedule around here...

Sodacan 06-28-2009 02:29 PM

I'm busy Monday, Tuesday night (7pm-9pm EST), and all day WEdnesday. That's it, I think.

Shirakani 06-28-2009 05:24 PM

I call Marksburg again, or at least we should ATTEMPT Mausoleum of Qin Shi Huang Di. Lets do something BIG!

I'll be available at the same times as when we did the last Marksburg. Which is around 10am Sunday GMT+8.

DarkRayne 06-28-2009 05:34 PM

Markburg wouldn't be as bad now especially if we can get Pharoe and hopefully have Fineti and Decipher join us.

Authentic 06-28-2009 06:02 PM

I won't be able to make it to any runs planned in the next two weekends, though weekdays are wide open for me.

I'll try my best to make a weekend run in the next couple of weeks, I doubt I'll be able to get out of my mums birthday and a social the following week however. :py64:

Pharoe 06-28-2009 06:40 PM

I fail at time zones, but I will be able to join in the next 2 weeks, I guess. Then I will have a 2 week break, with no computer. ;o;

Shirakani 06-28-2009 08:05 PM

Considering we OWNT Marksburg with 20 freaking minutes to spare (with Frosty)... If we don't have him, but we have a few others, we can easily make it up. We'll just have to reorganize some of the parties but, we have more ppl at higher levels now than when we first started so frankly, we'll be fine.

Only problem with Marksburg is the loot is pretty weak :py53:

Frosty 06-29-2009 12:03 AM

Quote:

Originally Posted by Shirakani (Post 880084)
I call Marksburg again, or at least we should ATTEMPT Mausoleum of Qin Shi Huang Di. Lets do something BIG!

I'll be available at the same times as when we did the last Marksburg. Which is around 10am Sunday GMT+8.

You do not want to mess with mausoleum trust me. Its like a guild version of ND it has gate/towers on every floor and final boss is very very OP. You will need like 6~9 ppl 100+ if u want to finish it.

Shirakani 06-29-2009 12:40 AM

Quote:

Originally Posted by Frosty (Post 880412)
You do not want to mess with mausoleum trust me. Its like a guild version of ND it has gate/towers on every floor and final boss is very very OP. You will need like 6~9 ppl 100+ if u want to finish it.

So, should we try VoO then?

Frosty 06-29-2009 12:47 AM

Yea valley is way easier + better reward from boxes.

Shirakani 06-29-2009 12:48 AM

Quote:

Originally Posted by Frosty (Post 880447)
Yea valley is way easier + better reward from boxes.

Can you give us a rundown of what the dungeon is like? Ie what to expect on each floor? There's no gate/tower stuff right? We tried a GS run recently and got ownt by that, lol. :py16:

Frosty 06-29-2009 05:31 AM

Akademeia garden: 2 melee 2 ranged mob, melee pretty high hp/def, ranged snipes if they get sethed or combos is very deadly.

Eternal ravine: 2 boss left and right side, blue worms has hax hp drain must kill first, blue spider thing can res.

Altar of giant cubes: 5 boss + main boss, cubes high def, main boss is really hard and is a gunner usually takes out a whole column.

To go in to Eternal ravine you need cube shards which you get from any 3 of the cube rooms from forgotten patrol they have high hp/def and hax light slash. You don't have to clear the cube rooms so all you do is run in and kill all the forgotten patrol and boss at the center until you get enough cube shards.

Valley is very easy if you have cube shard and can solo. 4 105+ soloer can finish within 60~90min. Recommended for 100+ (5~8 ppl).

badna0 06-29-2009 08:18 AM

I can do EST mornings/afternoons on weekdays. /votes snake shrine, we'll be able to run it fairly quickly.

boomsticky 06-29-2009 09:00 AM

Well, I want to first experiment with a three man run on snake with high level people and how well we can do.

But anyway, continue to post your times/opinions.

Shirakani 06-29-2009 06:00 PM

3 man snake run? Should be doable... You, me and Rip?

Javier 06-29-2009 07:12 PM

I can come if I'm free; best timings would be the same as the Marks run. Although I still vote for Marks, Snake is too boring!

Also, VoO prz :py53:

boomsticky 06-29-2009 08:19 PM

Quote:

Originally Posted by jayyy (Post 881336)
Snake is too boring!

Also, VoO prz :py53:

I know, but if we ever need some quick GPs, then at least we can run it with minimum players.

Tamiki 07-01-2009 02:38 PM

VoO is easy if you have 4 or 5 people. 2 people with 800k+ can solo and the other 2/3 can party together.

You only get 40 boxes from VoO >.>

Javier 07-01-2009 07:56 PM

Lol 800k+...I can only make 700. Guess I won't be soloing in there..

Anyway Boom, we can just use the previous Marks timing for a run. Ie. Fri night/Sat morning; Sat night/Sun morning (night for NA morning for SEA).

Shirakani 07-01-2009 10:29 PM

800k+... bleh... It'll take me quite a while to reach that Might...

Maybe when everyone's in full +5 or higher Freezing and some better rings... $.$


All times are GMT -7. The time now is 01:16 AM.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.