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07-20-2009   #13 (permalink)
Noperative
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Template:Monster - MyMMOGames.net Wiki
Template:Item - MyMMOGames.net Wiki

Monster/Misc Item templates have been copypasta'd.
I'll try a equipment template now.

EDIT: Changed around the Item template and added 901284091284 new parameters. N> Simplier EQ template lol.
http://wiki.mymmogames.net/emil-chro...Template:Equip

EDIT2: Next templates of priority are either NPC or Quest templates. I have a different way for Synthesis in mind, but it might be difficult so I plan to leave it for later.

EDIT3:

'''Name''' Self-explanatory.

'''Weight'''
How much the thing weighs. use 1 decimal spot always.

'''Capacity'''
Same as above, except for capacity.

'''Value'''
How much item sells for in shop.

'''Category'''
What the item is classified as. Examples are: Sword, 2H spear, boots, long boots, body uniform, hat. The item will tell you what it is.

'''JOB/FACTION'''
Which job and faction are required to use the item. Do not put if there are no requirements.

'''RACE'''
Race requirements. Do not put if there are no requirements.

'''GENDER'''
You know the drill by now.

'''LVL'''
Level requirement

'''REPAIR'''
Which repair kit repairs this item.

'''Description'''
Item description

'''HP/MP/SP'''
How much is added/subtracted. Include a + or - with the number but do not include HP/MP/SP.

'''WT/CAP'''
How much is added/subtracted.

'''STR/VIT/MAG/INT'''
Same as above.

'''DEX'''
'''SDEX'''is short-range dex. '''LDEX''' is long range dex. '''DEX''' if it does not give specifics.

'''AGI'''
Same as DEX. Just place an S or a L to indicate long/short range.

'''DEF'''
'''PDEF''' physcal defence, '''MDEF''' is magic defence.

'''ATK'''
'''HATK''' is hit attack. '''SATK''' is slash attack. '''TATK''' is thrust attack. '''MATK''' is magic attack. '''CATK''' is critical attack

'''DURABILITY'''
Max durability

'''Quest'''
Which quest requires this item.

'''Store'''
Which store sells this item. Do not put anything if it is unobtainable in shops.

'''PRICE'''
How much money is required to buy it from a store.

'''Quest2'''
Which quest gives this item as a reward.

'''Event'''
Which event gives this item.

'''Monster'''
Which monster drops this item.

'''NPC'''
Which NPC gives this item that.

'''Removed'''
Just put this if item is unobtainable and was obtainable in the past.

'''Synthesis1'''
What this item can create.

'''Synthesis2'''
What creates this item.

'''R(STAT)'''
How much is needed to wear item.
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Last edited by Noperative; 07-20-2009 at 04:03 PM.