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06-16-2009   #44 (permalink)
Skiegh
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I remember reading in some thread that you changed an entire character to look like another. I tried this myself recently but for the life of me I can't seem to get it to work properly.

How did you go about doing it? I tried just reversing all the Meshes in the player zip and the .dds in the mapping section. However, swapping the .xml files always seems to lead to Lunia getting some sort of error upon loading. Outside of that, if I only swap the mesh/.dds I usually just get a jumbled blob of pixels as a character. I feel like there is something I am missing or perhaps just an all around easier method.
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