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06-01-2009   #1 (permalink)
WhatThePhuc
STEP
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IGN: Phuc Tran
Class: Visual Arts Major lt_warlord
Level: 23
Guild: University of California, San Diego
Default <STEP's Guide to Myth 2>

this guide is outdated since the myth4 update, but the bosses still work the same
this guide explains griffin's counter, room of ordeal, foriel's attacks, and minibosses
there are videos included so you can visually see what i'm talking about in each section

Griffin Counters
the mobs in myth 2 are the same as in myth 1, with a new addition: griffin
the griffin is the only myth monster that counters
it's slow, so you have alot of time to dodge it
if it counters, it glows red and u hear the counter sound
move back, then continue attacking after it slams down
here is my video guide:


Room of Ordeal (Rock Room)
if you are teleported to the rock room, you need to dodge rocks rolling downward
there are different patterns you can get every run, but the patterns are always repeating
the best place to dodge rocks would be the right side


if you're in the rock room when the boss dies, you can grab the stone of ordeal that appears inside the rock room
it can be turned in for a repeatable quest


Fighting Foriel
attack from his sides
keep a distance away from him, but stay at his sides, not the front or back

when he is playing his harp, that means he's about to do his aoe
so if you see and/or hear him playing music, go to his back
here's the video:


if he takes his hands off his harp and raises both his hands, that means he's going to do his other aoe
he pulls you to him and sends you into the air
he casts this very quickly and it has decent range
here's the video:


when he sends out his homing ball, don't go near foriel
because after he sends out his ball, he does a close range attack that pushes you away
it's a killer combo:
send out a ball, then push you towards the ball
when he raises ONE HAND, that means he's about to send out the ball
here's the video:


this is why u attack from his side
the line of circles
a line of circles appear at his front and back
after he summons the line of circles, he sends them towards either side
the line is only in front and back of foriel, but not on foriel himself
so to avoid getting hit from the circles, stay perpendicular to the line of circles
he also does a push attack after he summons the circles, so don't go too close or you might get pushed into the circles
here's the video:

here's what i mean by perpendicular to the line of circles:


Fighting Talman King
if he jumps into the air, he's about to body slam you
it does alot of damage and is a hard knockdown
he can also slash 2 times; first slash stuns, 2nd slash knocks back
here's the video:


Fighting Minotaur
he has a close range attack that stuns
he can also swing and knock you back
here's the video (i get permastunned at the end):
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Last edited by WhatThePhuc; 03-19-2010 at 02:33 PM.