View Single Post
04-19-2009   #9 (permalink)
Lunar
ggFTW Stalker
Lunar's Avatar
 
Join Date: Oct 2007
Location: Lunia
Posts: 6,399
iTrader: (0)
Lunar is a glorious beacon of lightLunar is a glorious beacon of lightLunar is a glorious beacon of lightLunar is a glorious beacon of lightLunar is a glorious beacon of lightLunar is a glorious beacon of light
Default

Quote:
Originally Posted by Jumper
Oh, Sorry, I thought Lunia was more on the Arcade/Action/Fighting side. Not the Traditional MMORPG WOW WAR AION ZOMGWTFBBQ side.

Let's say a Sieg vs a Tia.

The Tia uses a backstab combo 3 times without the Sieg landing a hit (and wins, needless to say).
Now, is that Tia's dps X00 while the Sieg's dps is 0?
No? How wouldn't that be accurate? The Sieg can never do any damage against the Tia? According to the dps, that's quite correct.
Because, in Lunia, you don't need to dodge and search for openings and deciding when it's safe to attack and combo. Nonono. Leave that stuff to the Action Arcade junk. We won't have any of that here!

</sarcasm>
That's like saying a Sniper's dps is X00 while a pistol's is 0 because 2 players fought it out and the sniper 1hit him without a scratch.
...Using the term DPS in a FPS.... haha silly.
now let's say in an mmorpg.. an assassin vs a mage
assassin uses some sort of hide skill... kills mage.. so the assassin has 2k+ dps and the mage has zero
or the reverse... i played flyff my char was dps of about 5k yet i could never reach a mage before i died (hm that actually looks really low 5k.. wutever not the point)

shooting games never have dps.. u die in less than a second u can't even calculate (fail at analogies)

http://www.wowwiki.com/Damage_per_second
http://en.wikipedia.org/wiki/Damage_per_second
http://internetgames.about.com/od/glossary/g/dps.htm

all state pretty much the same thing... something like.. "their job is to do damage in a party"

Last edited by Lunar; 04-19-2009 at 11:02 PM.