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Old 02-09-2009   #17 (permalink)
theSinned
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Rebirth Skills
*I say Hybrid should either get 1 or Max of all the rebirth skills because everything but bumpy dash has different properties of usage.

New Slippery Sheet
What it does- Creates a giant sheet to hardknockdown

*Basically, think of normal Sheet except instead of air, it knocks back
*It's the shockwave that actually knocks stuff down, not the sheet
*Does not hit downed enemies like normal sheet
*2nd Hit will register if you're targetted a certain distance from target and without wall stopping target (atleast not early on)
*10s Cooldown
Quote:
Originally Posted by boobeemagic View Post
Rebirth Carpet is Wind attribute attack

Lv1 52~58 dmg x Hit
Lv11 (Max) 1049~1165dmg x Hit

All Builds- 0,1,Max
*1 because of its giant huge ability. Maxing it gives epic damage. Best way to describe it is to think of it like Sieg's Rebirth DFist except not instant.

New Fuzzy Whirlwind
What it does- Surround yourself in a whirlwind

*Doesn't hit extremely nearby foes
*45second cooldown
*Hit 9 times when tested on H.Rotom (it was still alive)
*Knocksdown anything that touches it if possible (only knocks down+hits once) There's a chance that it'll juggle it however I'm having a hard time testing it how it works since it does minijuggles on some enemies yet other times it only touches it once
*May hit again on downable enemies since it lasts for quite a long time
*Continues even if you get hit when you start it (meaning it still works after getting hit as long the animation is in effect)


Lv1 13~14 x Hit
Lv11 (max) 262~291 x Hit

PvP - 0,1 (used more as protection,if somebody waits for it to be over they'll get hit twice at most but still useless)
Staging - 0,1,Max (in Staging, it's true potential shines when you fight unknockable monsters)

New Bumpy Dash
What it does- Sends out Rushing Puppets to attack

*Basically a normal Bumpy Dash that has a massive pixel increase and distance increase
*Tested on crow- Hit 8 times most (5 initial hits then 3 hits due to wall)
*35s CD

Lv1 14~16dmg x Hit
Lv11 (max) 280~311 x Hit

All builds - 0,1,Max
*Basically, its a normal bumpy dash that's turned huge and gets a large damage increase maxed. Really depends on the user but 1 is good for protection because of it's huge monkey range.


New Catchvee Kick
********This skill requires Lv50, Lv1 Rebirth and Lv90 Total Level
What it does- Sends out a giant catchvee to kick stuff

*Giant version of catchvee kick except it doesn't start behind you, it will hit anything close to your back however
*Has a start up animation that leads into a kick
*I personally was able to land 7hits at most (8 with wall)
*30s cooldown

Lv1 112~160 x Hit
Lv5 (max) 171~244 x Hit

All Builds- 0,1, Max (1 point for the easy damage and range, Max for more damage.

Finishing Notes

I'll add in or change anything as I see needed from comments and skill changes. But this is pretty much it.
Wasn't planning on adding rebirth skill notes but I got data for it (a bit of it) and added it.
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Last edited by theSinned; 07-23-2009 at 08:48 PM.
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