Thread: Sram Build
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11-15-2008   #11 (permalink)
Adun
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Guild: [JW], Kirameki
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Quote:
Originally Posted by DarkMaverick
Edit: 3x Agi cap is still there. Also, how did traps work in Dofus? Because the one that I have is so hard to get it to work. Basically you target a panel and it puts 4 triggers around that panel. Only monsters can activate the triggers, maybe other players, and then the effect of the trap works on the empty panel that's surrounded. So, you have to target a monster, the 4 triggers will be placed all around it and then a different monster would have to step on one of the triggers before the one you targeted moves.

Edit2: It's just that one trap.
All traps in Dofus worked the same way. You plant it then move away. If a target moves adjacent to it, they immediately trigger it and their movement is interrupted, ending their turn. What you're describing sounds awfully difficult to use whatsoever.

With these AGI caps, it might be hard to dodgelock in this game...
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