Originally Posted by Ascherit
I still don't know how the trees work so I just auto-point everything
well first they start out as a seed and then after a long long time of watering it and nuturing it and loving it, it will grow into a giant tree for all the kids to play under.
and then there's some birds and bees in there, too.
and wasps. those damned wasps.
((But yeah, the auto-assign works out nicely too. There's nothing wrong with them, it's just there as an example. It takes like an hour or two of reading through passives and procs that the different things in the tree can do which define the playstyle for that specific character.))