Think I might make another necromancer soon, bone needle one is almost 100 and have some pretty solid damage resist items that can be swapped around.
It's a powerful build that's nice for high damage but it gets kind of repetitive since it only has one attack spell while the rest are either passive or centered around defense. He dies relatively easily though due to low hp, but I don't really mind that much.
Not sure what to try though, dabbled with a summoner which was fun, there are some melee and melee/summoner hybrids that sound fun as well though. Thinking of doing a bulkier character, so might try a sword and board type necro since the paladin is still in alpha (good amount of the skill tree isn't complete yet)
Looking forward to the paladin being completed for synergies too so I can try that out.