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02-11-2013   #6 (permalink)
Firzin
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Quote:
Originally Posted by RoflKnife
Advising developers to release only trailers, and no demos of their games and putting out a demo with or without a trailer about halves your sales:
What the hell? Does anyone else see how ****ed up this is? Perhaps it's because people found the game wasn't very good? Doesn't it strike anyone as scummish, greedy, and bullshit to be purposely trying to sell their product by releasing as little information ad possible about it? What the hell? Jesus all mighty...and god forbid that a good game with a good demo doesn't convince people to buy the game, eh?
He didn't advise developers to just release trailers at all. All he did was show statistics from EEDAR regarding how people reacted to demos/trailers. If he was openly telling developers to just release trailers it would be a different story but he didn't even do that. Hell, one of the major points of the presentation was telling developers NOT to screw the players over. Not only that the whole point of showing that graph in the first place was to illustrate that developers should give players goals in a game.

The whole video is about mechanisms that should be looked into for game development. What you're doing is applying what he said to a totally different subject. Granted, the graph may have given developers the idea of just releasing trailers but that does not mean he was endorsing it at all.


Quote:
Originally Posted by RoflKnife
"It's not enough to make a good game anymore":
I'm speechless by this. This is absurd. As absurd as, "It's not enough to make a good movie anymore, it's not enough to make a TV anymore, it's not enough to make a good bed anymore, it's not enough to make a good house anymore..." etc. What kind of bullshit...
You just took one sentence out of what was a whole monologue out of context. Right after that sentence was to tell developers to make games that makes people drawn into it and consider life changing;all that Utopia stuff he was spouting out. It's the same way how many of the movies considered good nowadays give people new viewpoints on various issues in the world.

Quote:
Originally Posted by RoflKnife
A magical interface is needed:
His daughter example with the old fashioned controller and the camera interface made me cringe. Look here, the PS Move and the Kinect was a joke, sure they were cool while being developed and are a neat idea, but no one really gives a shit because they aren't perfect, and most importantly, their games suck. Oh, the Wii, the 3DS, the NDS sold well? It certainly wasn't also because they had good games. Nope. No way. It's never the quality of the games, the dev is never at fault.
"The world is changing, we need more magical interfaces."

Another way to look at that is just saying that the new generation of gamers want more ways to interact with games.
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Last edited by Firzin; 02-11-2013 at 08:11 PM.