Thread: Dead Space 3
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02-03-2013   #18 (permalink)
RoflKnife
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Quote:
Originally Posted by Saibak
  • Bot Capacity Upgrade $4.99
  • Bot Personality Pack $4.99
  • First Contact Pack Free
  • Marauder Pack $4.99
  • Sharpshooter Pack $4.99
  • Tundra Recon Pack $4.99
  • Witness the Truth Pack $4.99
  • Bot Accelerator $4.99
  • Epic Weapon & Resource Pack $2.99
  • Online Pass $9.99
  • Ultra Weapon & Resource Pack $1.99
  • Resource Pack $0.99
------------------------------------------------------
$50.89

WOW! Just ... wow. If someone purchases Dead Space 3 including all DLCs, that makes a whopping $100.

Sure, EA, I buy all of that. Just let me go to my money printer over there on my desk for a few moments.
But where is the DLC for additional savegame slots? Or the DLC for a bot, which plays the entire game for me, so I can just sit back and enjoy? Or a DLC, which brings me to the credits screen immediatelly, so I donīt have to play all that crap before that?

Pro-tip: All DLCs should expire after 30 days, so we have to buy all of that again. Moar moneyz 4 yu, EA. Smart, eh?
I'm not surprised, there was already hints of this.

Good series turned into generic hollywood action-packed explosionsfest shooter, with DLC spam. Happens all the time now unfortunately.

Quote:
We want a wider audience
http://gamerant.com/dead-space-3-tar...ce-dyce-73113/
>“Overall, we want to try and grow the business in the action category… EA doesn’t really have a very strong stake there; survival-horror kind of lives in that genre.”

5 million copies or we won't make a sequel
http://www.cinemablend.com/games/EA-...ive-43629.html
>"In general we're thinking about how we make this a more broadly appealing franchise, because ultimately you need to get to audience sizes of around five million to really continue to invest in an IP like Dead Space. Anything less than that and it becomes quite difficult financially given how expensive it is to make games and market them."

Pay-to-win single player to attract mobile "gamers"
http://www.gameplanet.co.nz/xbox-360...otransactions/
>"People who are 10 or 15 years younger than you or I are actually mobile first: they play mostly on iOS or Android and don’t necessarily play a whole lot of console games. The concept of instant gratification, having only 15 minutes to play, but wanting to still be able to succeed."

11 Pieces of Day-One DLC
http://www.forbes.com/sites/davidthier/2013/02/01/dead-space-3-launching-with-11-pieces-of-day-one-dlc/>
>"While this is separate from the earlier news that the crafting system would involve microtransactions, a lot of these downloads do tie into that system."

PC gamers need to check their M+KB privilege
http://www.pcgamer.com/2013/01/30/de...-straight-port
>“At our studio, we’ve always made console games. The biggest thing is we want to make sure the quality of the experience is consistent across all platforms so we don’t have one userbase saying it’s better on their system. The fact that we’re allowing you to control the game with a mouse and keyboard immediately makes the game feel different”
I think the only thing that actually miffed me was the fact that these devs think it's ok to make every version of the game identical. Yeah, I guess that's why official emulated games or remakes are exactly the same as when they released, right? Oh, wait...
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Last edited by RoflKnife; 02-03-2013 at 01:30 PM.