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01-31-2013   #244 (permalink)
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Originally Posted by chochy
Translated (credits to SmilyT1)


-all skills and specials enabled at first unit lvl

-the modification of your suit depends on costum parts will determine its performance, hence level difference in invalid
Someone mentioned "cash grab" a while back... somewhere...

What do you suppose the chances of all these "custom / option parts" being "points only" items? Slim to none?

Lower level "upgrade" items being for points, upper level being for cash?

"Upgrade" items as quest rewards? What about "unique" upgrade items, where you can only get one, similar to Gunbarrel Dagger?

Removal and reuse of parts? Or one time use only? Or a "fee" to change parts, similar to the fee to reset your C / OC points?

Will we be seeing quests that now require certain "parts" to complete?

And let's consider / assume that all the suits we have now too effort to reach Ace level.

What will happen when ALL suits start out "fully loaded"?

Will we, who already have our suits at Ace or greater level receive any extra benefit / perks?

At least if they're keeping OC levels, we should retain those. Though how much grinding and spending on level protectors and 100% OC Chips did we go through in pursuit of our OC levels, and how will Softmax address that, if at all?

There's a huge amount of unknowns and questions.

I have faith that Softmax will develop something useful which offers more options to the players.

I just hope "long-time" players don't get shafted in the process... at least, not too badly.