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01-28-2013   #41 (permalink)
james
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Quote:
Originally Posted by InfernalGuy
It's like giving a coin to a beggar, it's not really a loss to you, but you do a good job and feel better/make that beggar feel better
Depending on the business, if a game is causing them more losses than gains, you close it. I say depending because it's less common in a privately held corporation, but in a publicly traded corporation where you have to listen to a board of directors, good luck.

Also it costs a lot more than 100 bucks to publish a game. Good try though.
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