Originally Posted by InfernalGuy
It's like giving a coin to a beggar, it's not really a loss to you, but you do a good job and feel better/make that beggar feel better
Depending on the business, if a game is causing them more losses than gains, you close it. I say depending because it's less common in a privately held corporation, but in a publicly traded corporation where you have to listen to a board of directors, good luck.
Also it costs a lot more than 100 bucks to publish a game. Good try though.