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12-06-2012   #2 (permalink)
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Join Date: Dec 2007
Location: East Coast, US
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IGN: MegaBoy740
Class: Support lt_mage
Level: 30
Guild: Prisma

12/6 PBE Patch

Surrender at 20: 12/6 PBE Update

A massive update has been deployed to the PBE, containing loads of Snowdown Showdown content and Vi, our next champion to join the League!

New Champion, Vi

Animation preview

She also has a unique taunt when she is near Caitlyn

/EDIT New Video showing Cait interaction

She has another hidden interaction with Caitlyn when they are on the same team; they both gain the buff "On the case"

( PASSIVE ) Blast Shield - Your activated abilities grant a shield equal to 10% of your max health for 5 seconds when they hit an enemy ( 16 second cool down )
( Q ) Vault Breaker -Charges a powerful punch that carries you forward.
First Cast: Slows your movement speed by 15% while increasing damage and rash range over 1.5 seconds

Second cast: Dashes forward dealing 50/80/110/140/170 ( +.7 AD ) to 100/160/220/280/340 ( +1.4 ) phyiscal damage applying Denting Blows to all enemies hit ( deals 75% damage to minions and monsters ). Stops upon colliding with an emeny champion, knocking it back.
Mana Cost: 50/60/70/80/90

( W ) Denting Blows
: Every third attack on the same target deals an additional 6/7/8/9/10% (+.04 AD) of the target's max health as physical damage, reduces its armor by 25% and grants you 30/35/40/45/50% attack speed for 4 seconds ( max 300 damge vs minions and monsters )

( E ) Excessive Force
: Causes next basick attack to deal 5/20/35/50/65 ( +1.2 total AD)(+.7 AP) physicl damage to target and enemies behind it.

Vi Charges a new punch every 14/12.5/11/9.5/7 seconds can can hold 2 charges at once.
Mana Cost: 60 all ranks
(R ) Assault and Battery: Targets an enemy champion and chases it down, knocking it up and suppresing it for 1.25 seconds. Deals 200/375/550 ( +2.0 AD ) physical damage and applies denting blows.

While charging your are immune to crowd control and will knock aside enemies in the way, dealing 75% damage to them.
Mana cost: 100/125/150
Cooldown: 130/105/80
"To Vi, every problem is just another brick wall to punch through with her gigantic hextech gauntlets. Though she grew up on the wrong side of the law, Vi now uses her criminal know-how to serve Piltover's police force. Vi's brash attitude, abrasive humor, and blatant refusal to follow orders can often infuriate her by-the-books partner, Caitlyn. But even the sheriff of Piltover cannot deny that Vi is an invaluable asset in the fight against crime.

As a child growing up in the lawless outskirts of Piltover, Vi learned to rob and cheat to get by. Stealing and stripping hextech hardware gave her the skills of a master mechanic, while life on the streets taught her self-reliance. When she was six, a ragtag group of criminals took a shine to the young delinquent and brought her into their fold. By the time Vi was eleven, she had become a seasoned accomplice, and she relished the thrill of every heist.

Vi's attitude changed when a raid on a mining facility went bad. She was forced to decide between fleeing with her crew and trying to save the innocent mine workers from a collapsed tunnel. Vi chose to play the hero. While searching for a way to free the mine workers from the rubble, she discovered a damaged robotic mining rig. Improvising, she wrenched off its huge fists and modified them into makeshift hextech gauntlets. Fitting the heavy weapons to her tiny hands, the young girl flexed her arm and threw a powered punch at the rubble. The force of the blow blasted away the rock. With the workers free to escape, Vi fled the scene.

After that job gone wrong, Vi severed her connection to the crew. She returned to a life of solitary crime, but stole only from other criminals. As the years went by, Vi modified and improved her hextech fists, allowing her to bust up heists and snatch loot with ease. Eventually, word of her notoriety reached Caitlyn, the famed Sheriff of Piltover. Rather than seek Vi's arrest, Caitlyn offered the criminal a way to pay her debt to society: work for the law in Piltover. Vi laughed. To her, a job that let her beat up crooks without forcing her to run from the cops sounded perfect. She immediately accepted. Caitlyn now struggles to keep Vi in line, and Vi treats Caitlyn's orders as mere suggestions, but when they work together, they are feared by all lawbreakers in Piltover.

It's a shame. I've got two fists, but you've only got one face. "
Release skin, Neon Racer Vi

New Skins

Masked Shaco

Dark Candy Fiddlesticks

Steel Legion Lux

( No model or splash, only name )

Edit: Here are the unfinished textures for Steel Legion Lux. We've seen textures that never actually made it to completion before so don't get TOO excited.

Snow Day Ziggs

Bad Santa Veigar


New Ward Skins

Snowman and Gingerbread Teemo

Gifting Center
Remember that gifting option we heard about earlier? Turns out it's nearly ready to go! The store now features a "Gifting Center" option where summoners can purchase ( NOT GIVE WHAT THEY HAVE ) skins, champions, and RP for fellow summoners!

Here is an example of how the process works:

1) Pick an option, either gift a champion, skin, or RP
2) Pick out your specific piece of content ( notice you can only do this with RP )
3) Write a little message and confirm the unlock ( again, you can only do it with items bought using RP )
4) Confirmation that tells you how many items you can send a day.

5) Your friend gets a sweet ass animation of a treasure chest opening and can see the message you send them.
6) Once your friend gets the item, you will get a confirmation

Nidalee Visual Update returns

It's back! I don't think anything was changed much but her visual update has been reapplied.

New Mini map Teleporter and Recall indicators

There are two new particles that show up on the minimap! A blue circle now appears around champion's portraits when they are recalling and a set of two orangish rings when they are teleporting. No more guessing who is going where!

Interestingly enough, this idea seems to be born on reddit!

Left = Sight Ward and Right = Vision ward.

Balance Changes

  • Crescent Strike's damage reduced to 60/95/130/165/200 from 70/110/150/190/230
Master Yi
  • Alpha Strike's change to damage minions changed to 50% chance at all ranks from 20/30/40/50/60% chance.
  • Alpha Strike's bonus magic damage to minions changed to 260/320/380/440/500 damage from 400 at all ranks.

  • Battle Roar's damage decreased to 50/80/110/140/170 from 60/100/140/180/220
  • Thrill of the Hunt now has a short delay before his stealth, 1.25 seconds and delayed up to 3 seconds if hit.
  • Toxic Shot's intial damage ratio reduced to .3 AP from .4.
  • Noxus Trap damage reduced to 200/325/480 from 200/400/600
Blackfire Torch
  • Cooldown Reduction decreased to 10% from 15%.

Last edited by Mega; 12-07-2012 at 04:13 PM.