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09-28-2012   #12 (permalink)
Sandrie
ahhhhh wait
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Thanks to everyone who responded so far. Just so you guys know what I'm trying to get at, I think the main issue stems from the 64 bit version of gameguard TO has, which basically being very naughty and wrecking havoc on everyone's system. If there was a way to get the 32bit version to run instead, which SEEMS to be behaving better, perhaps that would alleviate most of the really bad problems. I can't really prove that unless I can get more people who are running on 32 bit to say they aren't having problems though (other than in-game lag).