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05-23-2012   #30 (permalink)
FrozenHearted
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To me, Lunia died the moment that Flinch-System (When many skills could just interrupt or easily push big monsters, and stop their actions) was introduced to the game.
It turned Raids and L stages that requires teamwork, dodging, planning and comboing while being under pressure of big stuff that could cut your Health Bar in half in an instant into stages which only required that you be able to spam.

Once stages became all about spamming skills, it left PvP the only really fun funcion alive.

And I believe I don't really have to talk about what that happened to PvP...