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01-13-2012   #3 (permalink)
Crimsonred
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A more complete list, cause nobody cares about my translations they have to ask multiple times...

Quote:
Originally Posted by Crimsonred
Massive nerf/buff list:
Turn A:
Mode 1 wep 2 damage increased, wep3 delay decreased

Nu gundam:
Mode 1 Wep2 is now long ranged, hitbox, range and shot cooldown increased.Reload speed Ammo decreased.
Mode 2 Wep1 attack speed and ammo increased.

Sazabi:
Mode 1 wep 1 range increased, wep2 changed like nu gundam.
Mode 2 wep 2 will make you move forward more.
Mode2 attack lowered, defense increased.

Wing zero (EW):

Mode 1 attack lowered defense increased, SP animation changed
Mode 2 Defense increased (finally) added weapon 2

Arios:
Mode 1 attack increased defense decreased.
Mode 1 wep3 reload speed increased.
Mode 1 shield lasts longer.
Mode 2 wep1 attack in reload speed increased.
Mode 2 wep2 ammo increased.
Mode switch speed increased.

God gundam + Fu'unsaki:
Mode 1 wep1 attack speed increased.
Mode 2 wep2 hitbox and reload speed increased.

Crossbone X2 gundam:
HP increased.
Mode 1 attack decreased defense increased.
Mode 1 wep3 attack speed increased.
Mode 2 attack decreased defense increased.

Freedom gundam:
Wep2 damage increased

Providence gundam:
Wep2 attack speed increased

Tallgeese 3:
Hp increased

00 Raiser:
Mode 1 wep2 ammo decreased.
Mode 2 wep2 ammo decreased.
Mode 2 wep3 reload speed decreased.

SR NZ:
HP decreased.
Mode 1 Defense decreased.
Mode 2 defense decreased.
Mode 1 wep2 damage decreased, reload style changed.
Mode 1 wep3 reload speed decreased.
Mode 2 wep2 ammo decreased.
Mode 2 wep3 reload speed decreased.

Haman's gaza C:
Mode 1 wep2 reload speed decreased.
Mode 2 wep1 reload speed decreased.
Mode 2 wep2 attack, reload speed decreased.

Skill changes:
PS/TP armour: Now lowers ballistic weapon damage at higher percentage. (Someone test this in TW, because it's not confirmed)
IFBD (Turn A): Decreases beam and ballistic weapon damage at higher percentage.
Fate of Artificial newtypes: Description revised.
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