I listed Power Charging last because I figure most "new" players won't have a lot of HP to fund it, then again they likely won't have the LK for full house but HV is a multiplier in the success formula at least.
I should go and make a PC build first and a FL/LL build, I put LL so far being because it has the highest or is tied for the highest TM requirement for raccoons. I didn't actually bother calculating the TM because it's more of a skill build that gamblers needed and updated build graph suggestions.
Feedback from someone who's played a gambler helps a lot though, I'll add your post to the guide.
And like I said, I want this to end up sort of like being a gambler compendium that everyone can kind of poke at and add a little, seeing as I've never played a Gambler. At least I've played a Diva, so it's like minus the prima-y skills and add raccoon 3rd xD