G RANK - Inf. lives in DM, unless its the last one alive and then gets killed. Gives 1 point to it's own team if it is killed in point.
W1 - Makes giant A_A face appear on all enemy screens, blocking their field of vision. (Effective for 5 seconds, 20 second cooldown) ~ Ball spins in place whilst this happens.
W2 - Improves field of vision of all teammates for 10 seconds (25 second cooldown) ~ Ball gets a scale up and becomes fluorescently coloured <think fail trans-am> for 25 seconds.
W3 - Causes all enemy and allied player's SP bars to be reset to 0. Ball teleports directly to nearest enemy player.
SP - Ranged - Causes target player to lose all SP, bullet zero for 20 seconds, boost down for 20 seconds and control shock for 5 seconds in exchange for full HP replenishment.
Ball does not gain SP by using W1/2 or 3.